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About lou_tennant

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    Incompetent Normal
  • Birthday 03/31/1973

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    Board games
  • Biography
    Veteran gamer (player & GM) of 29 years.
    GM of 15+ campaigns, several complete, many HERO-based starting with 3rd Ed. Justice Inc, Danger International, Fantasy Hero and Champions.

    Worked on conversions to and from HERO, and tool-kitting of HERO to facilitate different character creation elements, including some random elements and a 'Life-path' method.

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  1. Late to the party but... absolutely. Just (today) uploaded a Ambrethel world map in colour that might interest folk.
  2. Quite some time ago I shared a number of the original maps from the Turakian Age book. Due to RL and other issues I was unable to continue working on them. I am now back to the Turakian Age and have, today, uploaded a colour version of the world map of Ambrethel. I myself have printed this on a decent home printer as a A3 poster and it looks good. It is 1600x1200. I am not the creator of these, but the creator was kind enough to pass on to me the various images/files he had a number of years back so I could use/share them on the HERO forums. I hope to have more converted in time. [Download links for others: Black & White World Map - other map files]
  3. Version 1.0.0


    A colour version of the world map - this is as high a resolution as I have.
  4. As the GM mentioned in MrAgdesh's original post... yep, that worked.
  5. Version 1


    A black/white world map - this is as high a resolution as I have. I have been working on overlaying the colour versions of the map but the scales are different - perhaps the source files will be able to allow someone to do this - I don't have Adobe Illustrator nor Photoshop.
  6. Version 1


    This is a zip of the TIF files used in the book itself.
  7. My web-based campaign system has come along very nicely. Planning to use it alongside Roll20, among other campaigns.

  8. It is really useful and served as a basis for my (ever) expanding reference for my Turakian campaign.
  9. Just wanted to say that I used this in a Champions game I ran at the weekend to work out how fast (in hexes) a meteor was travelling. Nothing to worry about the flying brick managed to intercept it and help it into the sea.
  10. Working on my [Drupal-based] campaign admin system.

  11. Thanks HM. There are a couple of other tweaks that could be nice in the template, but my initial thought was to get the math correct then work on the other bits.
  12. I don't seem to be able to replicate this, if there are skills in HD then they will pull through to the HTML, do they appear there but not on your print out - is that what you mean?
  13. I have uploaded a new version (v1.4) of this file; http://www.herogames.com/forums/files/file/168-6ehtml-ultimatecharactersheetv1-4hde/.
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