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Spring Heel Jack


TheNaga

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What should I look for ideas on what fearies can do? What besides leaping ability , vulnerability to cold forged iron, cold to the touch, and blue flame (breath weapon) should my pc faery version of Spring Heel Jack have as powers, abilities, and weaknesses?

 

What do you think hisleaping characteristic and and power?

 

Characteristic Leaping: 14

Leaping +10m (24m forward, 12m upward) (Accurate, x32 Noncombat)

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Re: Spring Heel Jack

 

Some kind of invisibility maybe, good for leaping out at people.

 

Armour against Energy Attacks. If you breathe fire then hopefully fire doesn't bother you too much.

 

Faeries traditionally have tons of different powers but some of the most popular are - mind control, shapeshifting, curses (drains), transforms and the ability to move between worlds. He might have Clairsentience of some kind as well so he knows who to target.

 

Claws wouldn't go amiss either.

 

Disadvantages for Jack could include madness of some kind or 'alien psychology' since he is a Faerie; it's not that there is something wrong with his mind, he just doesn't think the way a human would.

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Re: Spring Heel Jack

 

The HERO System Bestiary 6E has a whole chapter detailing dozens of faeries from across the British Isles, and is a generally excellent resource for all genres of gaming. :thumbup:

 

While I don't want to step on Hero Games's IP toes, I will just mention that according to the Bestiary, typical faerie abilities in folklore include illusions, shapechanging, invisibility, Total Life Support, and some Teleportation for "vanishing." They're Susceptible to iron and salt, and some of their Physical Defenses don't work vs. iron. Not all faeries have all these powers, while some may have additional ones.

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Re: Spring Heel Jack

 

If all else fails, you could see if one of your gaming friends has a copy of the

Omlevex sourcebook for Champions, Mutants and Masterminds, and Silver

Age Sentinels. One of the hero characters (Lacie Delmont) has Spring-Heeled

Jack as part of her "rogues' gallery", and the writeup has pretty much every-

thing that you wanted to put in the character (and then some).

 

 

 

Major Tom 2009 :cool:

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Re: Spring Heel Jack

 

What do you mean when you Total Life Support? I am using the Hero Designerto make my characters.

 

Right now this is what he has so far.

 

Characteristics

Str 13

Leaping 14

 

Powers

Leaping +10m (24m forward, 12m upward) (Accurate, x32 Noncombat)

Shrinking (0.1538 m tall, 0.0781 kg mass, -6 PER Rolls to perceive character, +6 DCV, takes +18m KB)

Blue Fire: Blast 4d6 (20 Active Points); Limited Range (-1/4)

Hard to Hit: +2 DCV

Hard to Perceive: +2 to Stealth

 

Skills

Faeries: Custom Skill 9-

Stealth 16-

 

Complications

Vulnerability: 2 x BODY Cold Forged Iron (Uncommon)

Vulnerability: 2 x STUN Cold Forged Iron (Uncommon)

Distinctive Features: His body is ice cold to the touch. (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)

 

Talents

Lightning Reflexes (+4 DEX to act first with All Actions)

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Re: Spring Heel Jack

 

Like this then?

 

81 Faery Physiology: Life Support (Eating: Character does not eat; Immunity Asphyxiants; Immunity Asphyxiants; Immunity Bacterial Infections; Immunity All terrestrial poisons; Immunity All terrestrial diseases; Immunity Zootoxins; Immunity Venom from very common plant/animal; Immunity Venom from common plant/animal; Immunity Venom from rare plant/animal; Immunity Neutralizing Agents; Immunity Neuro Toxins; Immunity Phytotoxins; Immunity Ophidotoxins; Immunity Neutralizing Agents; Immunity Nerve Gases; Immunity: Alcohol; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep)

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Re: Spring Heel Jack

 

Like this then?

 

81 Faery Physiology: Life Support (Eating: Character does not eat; Immunity Asphyxiants; Immunity Asphyxiants; Immunity Bacterial Infections; Immunity All terrestrial poisons; Immunity All terrestrial diseases; Immunity Zootoxins; Immunity Venom from very common plant/animal; Immunity Venom from common plant/animal; Immunity Venom from rare plant/animal; Immunity Neutralizing Agents; Immunity Neuro Toxins; Immunity Phytotoxins; Immunity Ophidotoxins; Immunity Neutralizing Agents; Immunity Nerve Gases; Immunity: Alcohol; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep)

 

I'm certain it can't be 81 points, but yeah, basically like that. I think many of your Immunities are redundant.

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Re: Spring Heel Jack

 

This is what Wiki says about the Unseelie Court:

The Unseelie (Unholy or Unblessed) Court consists of the malicious and evilly-inclined fairies. Unlike the Seelie Court, no offense is necessary to bring down their assaults.[4] As a group (or "host"), they appear at night and assault travelers, often carrying them through the air, beating them, and forcing them to commit such acts as shooting elfshot at cattle.[5][6] Like the fairies of the Seelie Court are not always benevolent, neither are the fairies of the Unseelie Court always evil. However, when forced to choose, they will always prefer to harm—rather than to help—humans. Some of the most common characters in the Unseelie Court are Bogies, Bogles, Boggars, Abbylubbers and Buttery spirits.[7]

 

Encyclopedia Mythica has this about the Unseelie Court:

The evil counterpart of the Seelie Court is always unfavorable towards mankind. The part which flies through the sky at night is called the 'Horde'. Mortals unfortunate enough to cross the Horde's path are taken along for a hell-ride. These poor victims are beaten and pinched and forced to participate in the bizarre nocturnal activities of these creatures. The Unseelie Court ("Unholy Court") solely consists of those of the fairy-like beings which are the most ugly and evil.

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Re: Spring Heel Jack

 

This is what Wiki says about the Unseelie Court:

The Unseelie (Unholy or Unblessed) Court consists of the malicious and evilly-inclined fairies. Unlike the Seelie Court, no offense is necessary to bring down their assaults.[4] As a group (or "host"), they appear at night and assault travelers, often carrying them through the air, beating them, and forcing them to commit such acts as shooting elfshot at cattle.[5][6] Like the fairies of the Seelie Court are not always benevolent, neither are the fairies of the Unseelie Court always evil. However, when forced to choose, they will always prefer to harm—rather than to help—humans. Some of the most common characters in the Unseelie Court are Bogies, Bogles, Boggars, Abbylubbers and Buttery spirits.[7]

 

Encyclopedia Mythica has this about the Unseelie Court:

The evil counterpart of the Seelie Court is always unfavorable towards mankind. The part which flies through the sky at night is called the 'Horde'. Mortals unfortunate enough to cross the Horde's path are taken along for a hell-ride. These poor victims are beaten and pinched and forced to participate in the bizarre nocturnal activities of these creatures. The Unseelie Court ("Unholy Court") solely consists of those of the fairy-like beings which are the most ugly and evil.

 

Which doesn't answer the basic question, 'where is it?'. If it's somewhere on Earth, you use Teleport. If it's in another dimension, you use Extra-Dimensional Movement.

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Re: Spring Heel Jack

 

Does this sound better?

 

Faery Physiology: Life Support (Eating: Character does not eat; Immunity All terrestrial poisons; Immunity All terrestrial diseases; Immunity Zootoxins; Immunity Neutralizing Agents; Immunity Neuro Toxins; Immunity Phytotoxins; Immunity Ophidotoxins; Immunity Neutralizing Agents; Immunity Nerve Gases; Immunity: Alcohol; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep)

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Re: Spring Heel Jack

 

For Immunities you only need 2: All Terrestrial Bio-agents and Diseases/All Terrestrial Chemical Agents- 20 pts (5th)/10pts (6th)' date=' you are essentially WAY overpaying for your life support.[/quote']

 

Yeah, I wanted to say that, but since I am still 5 ed, I wasnt sure if the LS rules had changed.

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Re: Spring Heel Jack

 

From Life Support:

Total Life Support costs 35 Character Points. It includes Self Contained Breathing (10 points), Diminished Eating (3 points), Diminished Sleep

(3*points), and all the Safe Environments and Immunities (19 points)

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  • 3 months later...

Re: Spring Heel Jack

 

How about the following?

 

40 Life Support (Eating: Character does not eat; Immunity All terrestrial poisons; Immunity All terrestrial diseases; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep)

 

Besides searching Google Images where can I find goo pictures of Spring Heeled Jack?

 

How would I make him stoped by salt?

 

What would be the best why to do 'alien psychology' as a complication? What should his Characteristics be? What if he is immune to fire via Desolidification? Should he have claws as an attack?

 

What do think of his description?

 

He appears as an athletically built male humanoid who is four feet tall. His black hair is tied in a ponytail that reach just a little pass his waist. He ears are pointed. The eyes resembled red balls of fire. His black goatee is pointed. The body is cold as ice.

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Re: Spring Heel Jack

 

Characteristics:

13 STR

20 DEX

12 CON

15 INT

10 EGO

10 PRE

4 OCV

5 DCV

4 OMCV

4 DMCV

4 SPD

2 PD

2 ED

10 REC

25 END

16 BODY

20 STUN

12 Running

4 Swimming

14 Leaping

 

Powers:

40 Life Support (Eating: Character does not eat; Immunity All terrestrial poisons; Immunity All terrestrial diseases; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep)

27 Leaping +14m (28m forward, 14m upward) (Accurate, x16 Noncombat)

25 Travel to the Unseelie Court: Extra-Dimensional Movement (Single Dimension, Any Location)

18 Shrinking (0.1538 m tall, 0.0781 kg mass, -6 PER Rolls to perceive character, +6 DCV, takes +18m KB)

16 Blue Fire: Blast 4d6 (20 Active Points); Limited Range (-1/4)

Notes: Blue Flame is a Breath Weapon

10 Hard to Hit: +2 DCV

4 Hard to Perceive: +2 to Stealth

 

Skills:

13 Stealth 18-

11 KS: Faeries 20-

11 Shadowing 16-

 

Talents:

15 Magically Understands all Languages: Universal Translator 18- (26 Active Points); Spoken Languages Only (-3/4)

6 Lightning Reflexes (+6 DEX to act first with All Actions)

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Re: Spring Heel Jack

 

Andrew Lang has a collection of twelve volumes of collected Fairy stories. It's available in Kindle format (all 12, one file) on Amazon for $1.99. It's an excellent reference for stories about the Fey as told in the British Isles. If you don't have a Kindle, you can download their Reader for the PC software for free and read it on that.

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