jackalope Posted July 9, 2015 Report Share Posted July 9, 2015 I want to make a "spell stabilization crystal" that allows a wizard holding it to cast spells without having to make a skill check. All of the wizards spells are bought through a VPP that requires Skill Rolls. Here's the VPP: Wizardry: Variable Power Pool, 23 base + 115 control cost, Powers Can Be Changed As A Half-Phase Action (+1/2), No Skill Roll Required (+1) (167 Active Points); Wizardry (-2 3/4); all slots Gestures (Complex; -1/2), Incantations (Complex; -1/2), Requires A Skill Roll (Skill roll; -1/2), Spell (-1/2), Concentration (1/2 DCV; -1/4), Extra Time (Delayed Phase, -1/2) Cost: 46 I want the crystal to remove the Requires a Skill Roll. I know there is a way to do this, but for the life of me I can't remember what its called or where to find in the rulebook. Help? Quote Link to comment Share on other sites More sharing options...
L. Marcus Posted July 9, 2015 Report Share Posted July 9, 2015 Variable Limitation, an IAF or Requires A Roll, worth -1/4. Quote Link to comment Share on other sites More sharing options...
Chris Goodwin Posted July 9, 2015 Report Share Posted July 9, 2015 Unofficially you'd treat it as somewhat the inverse of a Naked Advantage. Call it something like a Naked Buy-off. Figure the difference in cost of the VPP with and without the Requires A Skill Roll Limitation; that difference is the base cost. Apply whatever Advantages and Limitations to that, and viola. Quote Link to comment Share on other sites More sharing options...
Ndreare Posted July 9, 2015 Report Share Posted July 9, 2015 Both options work, but I always preferred Variable Limitation because of the simplicity of the build for these types of powers. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted July 9, 2015 Report Share Posted July 9, 2015 Example built via Hero Designer: *Note that some of the values are different than in your original example. 67 Wizardry: Variable Power Pool (Magic Pool), 23 base + 115 control cost, Powers Can Be Changed As A Half-Phase Action (+1/2), No Skill Roll Required (+1) (167 Active Points); all slots Gestures (Complex; -1/2), Incantations (Complex; -1/2), Limited Power Spell (-1/2), Variable Limitations (requires -1/2 worth of Limitations; Requires A Roll (Skill roll; -1/2), IAF (spell stabilization crystal; -1/2); -1/4), Concentration (1/2 DCV; -1/4), Extra Time (Delayed Phase, -1/4)0 1) Magical Bolt: Blast 12d6, Reduced Endurance (1/2 END; +1/4) (75 Active Points); Gestures (Complex; -1/2), Incantations (Complex; -1/2), Limited Power Spell (-1/2), Variable Limitations (requires -1/2 worth of Limitations; Requires A Roll (Skill roll; -1/2), IAF (spell stabilization crystal; -1/2); -1/4), Concentration (1/2 DCV; -1/4), Extra Time (Delayed Phase, -1/4) Real Cost: 23 - END=3 Wizardry VPP.hdc Quote Link to comment Share on other sites More sharing options...
Markdoc Posted July 10, 2015 Report Share Posted July 10, 2015 There's an alternate, very simple approach. Just build it as a bunch of skill levels for magic rolls, bundled into a focus. +20 with magic skill (40 active), Focus (OAF: Crystal, -1) 20 active points. Done. You can flavour the number of skill levels, and advantages/limitations to taste (set the crystal in an IAF ring, give it a warm-up time, etc) That way, your caster still has to make a roll, but with a +20 (or whatever you decide on) to his or her rolls, it should be a doddle. Mechanistically, it has the advantage that it works the same regardless of caster, so that you don't need to re-work out the cost for different-sized VPPs. Otherwise, what the other guys said: variable advantage, allowing you to trade off our skill roll for a focus. cheers, Mark Quote Link to comment Share on other sites More sharing options...
jackalope Posted July 10, 2015 Author Report Share Posted July 10, 2015 Thanks guys. I think I'm going to go with Markdoc's idea, since it seems to easiest method to make the power transferable -- I intend this crystal to start in the hands of a villain and end up as a reward for the PC wizard. Quote Link to comment Share on other sites More sharing options...
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