drunkonduty Posted June 6, 2017 Report Share Posted June 6, 2017 I've searched the forums to no avail and I am away from my books. (And I ain't sure it's specifically covered there in any case.) My question is: does a character who is CON stunned get a post-phase 12 Rec? Technically it's not an action. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted June 6, 2017 Report Share Posted June 6, 2017 I believe the only reason a character would not receive a Post Phase 12 Recovery is if they can't breath. edit from 6e2 page 129: POST-SEGMENT 12 RECOVERYAfter Segment 12 each Turn, all characters (even Stunned ones) get a free Post-Segment 12 Recovery. This Recovery occurs automatically (unless the character’s holding his breath [see below] or is deeply unconscious). Characters get a Post-Segment 12 Recovery even if they’re taking damage from a Constant attack. HM Quote Link to comment Share on other sites More sharing options...
drunkonduty Posted June 6, 2017 Author Report Share Posted June 6, 2017 Thanks HM. Quote Link to comment Share on other sites More sharing options...
Balabanto Posted June 6, 2017 Report Share Posted June 6, 2017 What I don't understand is why people think they can "Recover from being Stunned" on post 12. How can people misread that so badly? Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted June 6, 2017 Report Share Posted June 6, 2017 Personally, in most campaigns, using my house rule (apparently you need this kind of preface): I require people to recover from being stunned before they can get a real recovery. Further, I allow people to use their post-12 recovery to recover from being stunned, because of this rule. Basically it makes really, REALLY hard hits knock you for a loop so bad it takes a little longer to get on your feet again. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted June 6, 2017 Report Share Posted June 6, 2017 I rank being Stunned as just a little worse than being Prone. Any decent Martial Artist character can force an opponent to become Prone using a Martial Throw or Legsweep. Now the target has just been "denied" the use of their next 1/2 Phase action that could normally be used for something like a Half Move for just getting up from being Prone. Being Entangled is worse than being Prone but not as bad as being Stunned. Both can be used to increase the odds of Stunning an opponent which itself is just a means to Knocking Out an opponent faster due to their reduced DCV and possibly defenses. It's ALL related. Without the option to Stun, some adversaries can present otherwise insurmountable problems. Example: a character with high DEFenses and a high REC. Stunning via coordinated fire is sometimes the only way to reduce their DCV so bigger attacks can actually get effective amounts of STUN damage past their defenses & recovery in a timely manner. Example analogy on a different scale: The Ion Cannon on Hoth essentially fired STUNNING shots at the Star Destroyer above. The Rebels weren't trying to WIN the battle, they were fighting a delaying action to support the escape of the bulk of their forces in their transport ships. HM Quote Link to comment Share on other sites More sharing options...
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