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Sougen

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Everything posted by Sougen

  1. Re: A Thread for Random Videos Wow. Just simply, wow!
  2. Re: Make Your Own Motivational Poster This is why I will never learn Chinese:
  3. Re: A Thread for Random Videos Lets all take a moment and relax!
  4. Re: Ideas for a "snake-themed" half villainess I imagine that some of the "abilities" you want the character to have will be largely informed by what backdrop you are thinking of. In various cultures, snakes have a wide array of mystic importance. Some are life givers, some marked by evil, and everything in between. But moving on from that, somethings that I tend to like when I create snake based characters are: "Skin Shedding" - Shapeshift into any human or snake form. This also gives you the ability to fit into small spaces because the S.S. allows you to change your size by up to 15%. Add that with the "touch" group shapeshift and contortionist, you can reasonably fit into small spaces. "Venom" - Various bite attacks built with a standard poison construct. "Snake Senses" - Enhanced senses. The suite of senses would be things like: Targeting with smell, Ranged through touch (Ground vibrations / Air movements), maybe heat vision "Snakes Guile" - Striking Appearance "Snake Dance" - Mind Control "Summon Snakes" - Summon snakes. Various Skills, etc. As to Martial arts, though, unless I'm building an actual Martial Artist, I leave that stuff off. In the cases where I have built in Martial Arts, I have done with by having a "multiform" for the Snake and human. The Snake would be the personification of of their "true" self and would have various grabs, etc., but not actually be defined as being a specific "style". Hope that helps.
  5. Re: Needing a Name for a Density Increase Super Heroine Actually, I was going to suggest your namesake: Opal. And given the black outfit, how about "Black Opal"? Or if you want something stronger, how about "Onyx"? The latter doesn't sound as feminine.
  6. Re: Champions Pronunciation Guide Well good, that just means I always got it right . IIRC, he is in the Mystic World book for 5th ed.
  7. Re: The Reason Behind Teleios
  8. Re: normal maximum Speaking of Dictionaries, does anyone remember the Dick Van Dyke show?
  9. Re: Gemini Character Well thank you both,
  10. Re: normal maximum Oh I completely understand, and this is a belief I have as well. I would much prefer the style of creep you indicated, only to add greater clarity or new world. My comment in the first section was just in regards to human perception as compared to linguistic history. People might consider Octopuses to be language creep and thus deem it bad, whereas in reality their version is the creep. The second section was only meant to add to your point, not contradict, so I apologize if it came off that way. Indeed in the case of the plural of Index, I would much prefer if it would stick with one or the other. Either Indexes because of popularity and ease of use or Indices for historical / linguistic reasons.
  11. Re: normal maximum Done!
  12. Re: Classic Flash Power I like this idea. I already have Martial arts on the character (passing Dodge, Passing strike, and Passing Throw) so it will not be an odd adjustment for him. And with 6ed releasing a new Martial arts book, IIRC, it will work out well.
  13. Re: normal maximum Given that this will be the 3rd time I have tried to post this I am a little weary about if it will post at all, and if there might end up being triplets of the same post. If so I guess I can delete them later.
  14. Re: Your PCs might be Underpowered if... If the Military Officer assigned to your case is Gomer Pyle, and he is still listed as MoPow and NCI.
  15. Re: Gemini Character Something I may suggest, although it is some what involved, is to have 3 characters. The first is the character in his truest form. This is the primary character you are thinking about. Add to this character, in addition to all the other powers you want, the power "Multiform." This multiform character is the 280 pt character you are envisioning. This multiform character then also has duplication to recreate a single exact copy of himself. The duplication should be bought with trigger to represent the immediate creation of him when you multiform. Also it should have a limitation showing that when you recombine that you must return to the original character. That's just my idea on it though,
  16. There is a classic speedster power where the character runs around in a circle and creates a vortex that sucks out all the air. How would one go about building this? Currently I have: Vortex: EB 2d6+1, Area Of Effect (One Hex; +1/2), NND (LS: No need to Breathe; +1) (30 Active Points); No Range (-1/2), Restrainable (-1/2), Requires A Skill Roll (-1/2). But this doesn't seem to account for the special effect completely. This is for a couple of reasons. One: Although the hero starts running around at the start of the attack, the target usually doesn't feel the affects for a little bit. So should the damage have extra time, even though the power starts at the immediately? And Two: how do you reflect the fact that the individual in the area doesn't really have the option to leave. Should this just be a odd entangle? If so how would you build it? Thanks in advance.
  17. Re: Teleportation confusion... The way I understand it. Safe Blind is an automatic catch all for protecting the traveler(s). Where as any sense(s) you buy to help the teleportation are only there to help you sense the destination. They are still subject to the normal sense limitations (mis-interpretation, mis-calculation, sense affecting powers, etc). If you can't sense your destination with a targeting sense, then you must make an attack roll to hit it. I would recommend reading over the "Perceiving The Target Location; Misteleporting" section of the book. It is on page 149 of Original 5th Ed. In summation: (1) You need to be able to perceive the place you want to Teleport to, and if you can't you may land off target of the location. (2) Safe Blind prevents the traveler(s) from taking damage due to landing in a solid object. It does not let you perceive the target location, and thus you may find yourself in a convenient viper trap. Hope this was helpful
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