Jump to content

Matt Holck

HERO Member
  • Posts

    1,177
  • Joined

  • Last visited

Posts posted by Matt Holck

  1. Maybe a better way to explain it:

     

    There are two different stats for tracking damage: Body and Stun.

     

    There are two different mechanics for rolling damage: normal and killing.

     

    There are two different overall special effects for damage: physical and energy.

     

    Stun vs. Body is indeed like the distinction many other games make between nonlethal and lethal damage; in HERO we just track it using two different stats.

     

    Does this help?

     

    yes

  2. It is important to note that characters have defenses that reduce or cancels any damage taken

    I player with 12 points of physical kill resistance can bounce off its chest.

     

    Champion number are logarithmic in that

    each point of damage represent a doubling of the mass damage inflicted

    1 damage beaks one porcelain pot

    2 damage beaks two porcelain pots

    3 damage beaks four porcelain pots

    4 damage beaks eight porcelain pots

  3. Got three femme fatales for ya! The first is another Death Tribble special, I called her Jewel, we didn’t really come up with a codename besides that.

     

     

    Jewel

     

     

    Jewel72_zpscff2e11a.jpg

     

     

    Jewel WRGUB Planes Walker

    +1 Untap 2 artifacts

    -2 Pull WRGUB.

    -7 Take control of all artifacts.

    (5)

     

    White Red Green blUe Black

  4. The mind controlling squirl is likely CIA lab experiment gene crossed from "the story teller" an earlier mind controller.

     

    I've got a Jedi knight that could be friends with the squirl in that pocket dementia . 3d6 KA light saber = lethal

     

    I've got multiform undecided (will have to tell that player it must stay 1 below on all peak abilities of other characters)

     

  5. Beetle Metamorph

     

    If insects prove any great evolutionary achievement; it would be for life to reshape itself. From egg to larva to catalysts to insect, Beetle metamorph moves through changes quickly constantly reimagining herself.

     

    She shapes her form

    as insect or wurm

    as tunneler or pincer armed

    or parasite warmed

    by the blood of a host

    left hollow and torn

    drinking to code

    for another life form.

     

    Image.ashx?multiverseid=369000&type=card

  6. opps

     

    I thought they part of the untouchables

     

    I come up with one later

     

    Shipping Crane is armed with lasers and Drones. It walked up to a nuclear power plant. And Lifted the core and now uses it as a power source.

    It is radioactive and no one of flesh should approach it.

     

    339421928_55910d4771_o.jpg

     

  7. Navigation to the end of a thread should be accessible on the forum page

     

    In the still rise of the ancient past,

    life cradled in the oceans for billions of years.

    the salt of the land collected into the soup evolving the mix

    The bulk of life still remains in the soup

    through Otaku's giant robots

    mastermind joined minds with Areathusa

    and they seek to bring the land

    into the the ocean

    to spice the soup.

     

    The turtle is a punk

     

     

     

     

    I see no number set so

     

    New Criteria

     

    Aliens with Alien bodies that are sith lords

     

    4

  8. Re: 12 months, 12 characters. January. The Speedster

     

    Yes, I agree.

     

    The ONLY time I would complain in that situation is IF the GM (after refusing to allow Unified) later introduced an NPC with a single-Power-targeting Drain and rules that it affects ALL slots in my character's Multipower or VPP (Exactly the opposite of RAW and what taking Unified is supposed to represent) thereby enforcing the effects of the Limitation without the points savings it deserves.

     

    Characters may now take "counts as a fish" as a 5 or 10 point complication depending if it is a joke or a serious joke

  9. Orc were one of the first military projects executed in the early 90s.

    The goal was to make a soldier that felt no pain so that they could continuing to fight after taking damage.

    Orc's sense of sent was augmented so they could smell their own wounds to avoid infection.

    Orcs have a 3 spd with combat training and 3/4 damage reduct to stun.

×
×
  • Create New...