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Ragitsu

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Posts posted by Ragitsu

  1. FR 1e box set -> 9.25 x 1.25 x 11.5

    DL Citadel of Light -> 6.5 x 1.5 x 9.25

     

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    Dragonlance - Tales of the Lance -> [Dimensions] Item Width: 9.4 in. / Item Length: 11.8 in. or 9.25 x 2 x 11.75

    Forgotten Realms Campaign Setting (Advanced Dungeons & Dragons, 2nd Edition) -> ‎ 9.25 x 2 x 12

     

     

  2. Salt dragons spend their early years entirely on land, mastering their breath weapons and the art of moving across (or through) sand, salt marsh or salt flats without leaving sign of their passage. At Young age they gain their water breathing ability and are willing to hunt at sea despite the obvious limitations to their breath weapon. Yellow dragons enjoy meat in all its varieties. Along the seacoast, fish and aquatic mammals are the standard fare, while inland, cattle and herd animals are hunted. The cruel nature of the salt dragon drives it to seek intelligent prey for special occasions, raiding the settlements of good creatures. Captives are tormented until finally devoured. Yellow dragons “salt” excess meat to preserve it for later meals for themselves and their servitors. Depending on the location of their lair and the nature of their guards and servants, the cooler areas of their cavern lairs might be filled with salted beef, goat, horse, or fish, as well as salted elf, human, triton, or merfolk. Owing to their immunity to poison, salt dragons can consume without ill effects old or spoiled salt meat that would be inedible to their servants, a useful survival trait should its lair be seiged. Yellow dragons prefer to drink salt water but may consume fresh water if necessary.

     

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    https://web.archive.org/web/20180805142541/http://www.lomion.de/cmm/eye.php

     

  3. "Got a problem with githyanki?"

     

    Putting aside the fact that this line doesn't sound faux-medieval or "quasi-Shakespearean" in the slightest, it clashes with setting lore. Few folks in The Forgotten Realms are aware of planar travel as a concept. Fewer still are properly educated on the other planes of existence. Even fewer have actually left The Prime Material Plane and a small portion of those individuals have encountered the Githyanki. Those who *have* run across these extraplanar humanoids know that they are conquerors, enslavers and raiders (they have a tight relationship with the very Chaotic Evil Red Dragons); the Githyanki are Evil (with a capital "E").

     

    A knee-jerk response would not be "Got a problem with githyanki?" with an obvious 2023 Western "Racism is bad." undertone. Yes, yes, exceptions exist and all that, but they have earned their reputation in spades. When you attempt to shoehorn contemporary (anthropocentric and Western) morality into classic fantasy escapism featuring evil races, the end result typically ends up messy.

  4. Have you ever thought about post-TSR D&D's art direction? When most (if not all) arms and armor are massive/overwrought/gilded/bejeweled/glowing/et cetera, then very little in the way of treasure feels truly special. Taken to an excess, the DM's effort towards describing the intricacies of a character's latest acquisition may become slightly...wasteful (a shame, if they are both enthusiastic and talented). Incidentally, one wonders why folks showing off their eminently portable fortunes while they gallivant about aren't pulling in thieves like a freshly laid pile of feces draws in flies.

     

    From what I've seen, Pathfinder is also guilty of these omnipresent embellishments. Should a plain-looking magical sword (e.g., the trusty Longsword +1 +1 Longsword) make an appearance, I am momentarily taken aback.

     

     

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    On 1/22/2024 at 1:37 PM, tkdguy said:

     

     

     

    One of my favorite scenes involves Duncan being tailed by a Watcher (or was it a Hunter?) in public...and then he suddenly turns the tables on his stalker by openly following him while loudly asking the now obviously perturbed man all sorts of questions in every (European?) language he knows (i.e., French, Italian, German, Spanish, Russian, et cetera). During the reversal, he beams that trademark Duncan McLeod confident smile.

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