Jump to content

Ragitsu

HERO Member
  • Posts

    22,095
  • Joined

  • Last visited

  • Days Won

    21

Posts posted by Ragitsu

  1. * The strangest coins found in Myth Drannor are the yulthaari, 5-inch-long metal tubes of worked platinum
    (worth 3pp solely by their metal content). These are not actual coins so much as a promissory note of payment at
    a more convenient date. Smooth and unremarkable on the outside edge, the slim inside is marked with ridges, dots,
    and tactile patterns; the elf slips a yulthaar over a fingertip, and these patterns tell an elf, by their fine sense of
    touch, the product the presenter of a yulthaar wishes to buy, the amount of payment and its form, and names of the
    buyer and seller. Yulthaari are used when making large purchases such as entire shipments of goods (or entire
    businesses), and their use is a binding agreement between the two parties. Bids by yulthaari are also common in
    silent auctions or among the nobility, where open competition by wealth would be crass and the silent method of
    the yulthaari allows those who lose the bids to save face;

  2. On 3/12/2024 at 7:58 PM, Lord Liaden said:

    I thought at first that Peter Jackson was that person. Then The Hobbit trilogy happened. :rolleyes:

     

    Even though the original trilogy is solid filmmaking (divorced from its titles), it still features too much in the way of Hollywood "DNA". Unfortunately, we need someone independently wealthy to organize a series of films much truer to the T man's legacy; otherwise, it is inevitable that corporate and political bodies will stick their fingers deep in the pie and sour the taste.

  3. P317b. The floor of this strange alcove is filled with sand. Two sleeping rats lay here. They are actually dead, dehydrated, and perfectly preserved. This is a magical dehydration chamber. On the 2nd and following rounds, anyone here will take 1d4 points of damage.

  4. On 2/11/2024 at 8:48 PM, Old Man said:

     

    For a hobby that's been in media crosshairs since the beginning, I can't really fault whatever entity owns D&D for doing what they have to do to ward off the lawyers.  Filing the serial numbers off demons and devils hardly hurt the game, and dispensing with alignment is actually a huge improvement.  I can see how it might be problematic to be perceived as teaching kids that any given humanoid subspecies is fundamentally evil.  That idea could cause serious trouble if extrapolated to, like, reality.

     

    It is not up to entertainment - and one based around entirely fictional realms, to boot - to coddle the impressionable and educate the ignorant; that is why parents and schools exist. Escapism makes for poor tuition. A person who cannot differentiate between goblins and real-life breathing and bleeding human beings is saddled with a problem that goes beyond the scope of a rectangular piece of wood adorned with countless Cheeto stains.

     

    From attempting to placate the fundamentally religious to quelling the fundamentally sensitive, D&D kowtowing has never been a net positive.

  5. On 2/17/2024 at 5:23 PM, Old Man said:

    D&D has always needed improvements in balance.  5e did a decent job of improving that

     

    I couldn't disagree more strongly; in fact, were I able to give form to my disagreement, it would win each and every arm-wrestling contest with Heracles. 5e is all too eager to make plainly quantifiable direct damage spells plentiful and easily replenished while neutering if not outright abolishing the more abstract/"absolute" magic such as Charm Person or Harm. By the way, I am glad that more folks are coming to realize that while D&D was inspired - in part - by Tolkien, his collective works were but one source of inspiration among many. Not all arcane arts embody the subtlety of Divination or Enchantment.

  6. While skimming The Sword of the Dales, I stumbled upon this entry for a random encounter ->

     

     

    Spoiler

     

     

    Entrance to the Dragon's Lair

     

    Emerash, adult green dragon: Int very; AL LE; AC -2; MV 9, Fl 30 (C), SW 9; HD 15; hp 102; THAC0 5; #AT 3+special; Dmg 1d8/1d8/2d10; SA chlorine gas breath weapon (12d6+6), water breathing, suggestion, magic missile, sleep, burning hands; MR 20%; SZ G; ML 16; XP 14,000. Treasure type H (to be decided by the DM).

     

    ---

     

    As characters approach the lip of a large crater, they hear heavy breathing and a faint metallic "clinking" noise from far below. The sounds are reminiscent of many coins being pushed around. The only means of getting into the cavern is by tying lengths of rope together and climbing over the edge. Should PCs attempt this, the dragon wakes and emits a deafening roar that forces all the characters to group save versus petrification as fear washes over them. The dragon is curious and flies up to look around briefly before returning to protect its treasure. Anyone who waits for it is eaten.

     

    This is part of an adventure for characters ranging from Levels 1 to 4, so, even though statistics are provided, the outcome is made plain for all to see. A nice bit of dark humor.

  7. On 3/9/2024 at 9:28 PM, tkdguy said:

     

     

    I'd be up for a Tolkienesque quest to find The Rightful Creator-Heir...someone who will treat the IP with the utmost respect; an individual able to head a television/film series that is true to JRRT's source material as much possible while they simultaneously ward off interests less than artistic would be worthy of a legendary journey.

  8. On 3/10/2024 at 6:05 PM, Cancer said:

    It's generational.

     

    Not to mention occupational; ask a high school chemistry teacher, a nurse circa the early 2020s, a race car driver, a knight and, yes, a professional climax stimulator as to its definition...and you will receive quite the variety.

×
×
  • Create New...