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Marcus Impudite

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Posts posted by Marcus Impudite

  1. Re: Answers & Questions

     

    Q. Are you accusing me of being defensive!?!

     

    A. Oh, okay, here we go, I found the problem... it says here to take it out of the box first...

    Q: Dude, haven't you got the new DVD player working yet?

     

    A: The Lord Of Onion Rings: Return Of The Burger King :joint:

  2. Re: WWYCD #110- Dark Guardian

     

    Eddie? From Iron Maiden? Why' date=' I'd play "Number of the Beast" at 666 decibels, see if I can summon him![/quote']

    Well, I really just picked the name Eddie off the top of my head, but kudos on the Iron Maiden referrance. :rockon:

  3. Note: This one's kind of X-Files-ish and may not work well with some characters.

     

    A small child is reported missing after she doesn't come home from school one day, and is believed to have been kidnapped. One night as you and your team are out searching with other volenteers and the police, you see a man run out of an apartment downtown; carrying the girl and screaming in terror. When you confronted the kidnapper- who looks scared out of his mind- he says, "Look, just take the girl and toss me in the slammer, I don't care, just don't let that thing get me!"

     

    When questioned- either by you or the police later- the kidnapper says he was about to call the girl's parents with a ransom demand when the shadows in the room coalesced into a humaniod silhouette with demonic looking, glowing red eyes. This being, whatever it was, then threatened to kill him and devour his soul if he didn't let the girl go unharmed. Because certain paraphernalia was found in the man's possession at the time, the cops wrote the story off as a hallucination brought on by drug use.

     

    Later, possibly when you visit the girl to see if she's okay, you find her drawing something with her crayons that looks alot like the kidnapper's "shadow demon." When ask about the drawing, she says, "It's my gaurdian angel, Eddie."

     

    It is then that you get a creepy feeling like someone is standing right behind you, but when you turn to look, you only see your own shadow on the wall.

     

    WWYCD?

  4. Devilfire is a fire using villain who gets his powers from the reminant of a fire demon that has partially possessed his body. A classic Jeckal and Hyde split personality, the demon and human halves of Devilfire are constantly vying for control.

     

    During a recent encounter with Devilfire in which he is seriously injuried, you witness his demonic half seperate from his human half and restore itself to a full fledged demon! Weaken by his injuries and the loss of lifeforce when the fire demon abandoned him and fled into the night, DF has lapsed into a coma and is getting weaker by the minute. Assuming someone in the party takes the time to unmask him, you are shocked to find out Devilfire is (or was) Greg Anderson, a college student who works as an assistant manager at a restaurant you (one of your teammates) frequents.

     

    how do you handle this?

  5. Re: What Would Your Character Do? #69

     

    Devilfire: (demon half) Would be licking his chops as he leafed through the wealth of blackmail information he just got his hands on. (human half) Greg would wonder how the hell he ended up in a VIPER nest, then try to slink out the back way and get back to his apartment.

  6. Re: Answers & Questions

     

    Q: What new hero group is led by Celine Dion and Barbara Streisand?

     

    A: The children played with the intestines.

    Q: So, what happened after the heroes slayed the dragon?

     

    A: Side Effects may include: Headache, Nausea, Diareaha, Persistent Rash, Skin Irratation, Rectal Bleeding, Spontanious Human Combustion, and Dry Mouth. Use only as directed.

  7. Re: Answers & Questions

     

    Q: I just feel, and nearly borke my arm. Why do you have marble all over the floor in here?

     

    A: You have become used to getting less sleep than normal people.

    Q: Man, I just pulled an allnighter and I'm not even tired, what's the deal?

     

    A: I should have used Preparation H.

  8. If you got a character who can hold his own in a fight but doesn't look like much, try something like this:

     

    Frequently Underestemated: +3 with Combat, (24 Active Points), Only Versus First Time Opponents (-1/4), Not Versus Characters With Danger Sense (-1/4) Cost: 16-points

  9. Anyway, Roger gets alot of emergency pages from couples in the area who are into the -ahem- kinky stuff and have an uncanny talent for losing or misplacing their keys. On every call he's told me about thus far he always manages to open the cuffs that easy, so if Monolith is right about the restraint mode/locked mode I guess they just don't know how to lock'em properly. :D

  10. Originally posted by Monolith

    Keep in mind that handcuffs are not simple to get out of if they have been locked. Most of the time people are detained in handcuffs in the restraint mode not the locked mode. The restraint mode can be "jimmied" by using any long, reasonably-flat device like the screwdriver mentioned above. In locked mode nothing short of a saw will get them off.

    Restraint mode and locked mode? That's interresting, I'll have to ask him about that.

  11. Originally posted by dugfromthearth

    I think you are confused

     

    the -1/2 is a -.5 limitation

     

    it is not a modifier to the contortionist or lockpicking roll (I think you think that it is -1 to lockpicking skill and -2 to contortionist)

     

    there is no modifier to the skill rolls.

    No, I know the -1/2 is the limitation value. I was asking if the Lockpicking roll the limitation calls for gets a positive or negative modifier to open the lock.

     

    Considering the fact that my friend popped them open in less than a second (and even taught me how to do it), I would call that a +3 or a +5 and I'm figuring the the limitation value should be more than 1/2; maybe 3/4 or 1. YMMV.

  12. Recently I was building a character and opened FRED for the handcuffs write-up in the side bar on page 109 when something occured to me that I hadn't thought about prior: the "Can Be Escaped Automatically With A Modified Lockpicking Or Contortionist Roll (-1/2)" limitation. Are those modifiers positive or negative? I can't really speak for the contortionist part of this, but- according to a friend of mine who's a locksmith- handcuffs are barnone the easiest locks to pick. And I didn't just have to take his word for it, I've actually seen him open a pair of cuffs instantly with nothing but one of those little precision screwdrivers. Thoughts?

  13. After a grueling battle, you (and your teammates, if you have them) have defeated and mortally injured a demon-motif villain (use whoever fits in your campaign). Just before he expired, the baddy says the following: "Celibrate your victory while you can fool(s), the seed of my rebirth has already taken root."

     

    He then cackles a last maniacal laugh, his eyes unfocus and roll back in his head, and he collapses limp as a ragdoll as his spirit abbandons his lifeless body.

     

    Sometime later, you somehow find out that a young woman known to have had -ahem- "intimate contact" with the aforementioned villain is pregnant. How would your character react?

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