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SteveZilla

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Posts posted by SteveZilla

  1. This is for a Fantasy Hero game.  Questions:


    1) Can you designate a Fixed Location as a small object?  Not buying it as a Focus, because of Fantasy Hero game with money.  It's an object in it's own right.

    2) If so,  can a  UAA Teleportation power that is within range and not blocked by the UAA cutoffs or Teleport impediments, teleport that object *to me* without seeing it?

    I'm thinking of some sort of a "Quickdraw" ability (magical/supernatural), or an "Item retrieval" ability that can function across a short distance (10m or less - that I would buy the Teleport distance to)...

    Stretching wouldn't be able to retrieve the object from inside a chest, I presume?

  2. On 2/3/2020 at 3:54 AM, Sean Waters said:

    I'm a fan of granularity.  And, you know, doing things in a cock-eyed manner.

     

    Maybe we could consider, instead of extra CON you buy extra PD, something like:

     

    I'm still standing: +5 PD (Only to avoid being stunned)

     

    Now obviously this only applies to normal physical damage (although you could buy resistant defence or defence against other damage types).  It would not reduce the STUN damage you take and it would only really matter if you took damage over CON but less than CON+5, so the limitation depends on how often that would happen.  I'm thinking at least -1, and I might give you -2.  Judgement call and makes no actual difference on 5 points to final cost.  It means you can take a punch but you can still be taken down by taser.

     

    Compared to the calculation that GB(i) did as the first response (i.e. -3/4), that sounds about right and is probably a more socially acceptable way of doing it.  I think we can probably all agree that CON is overpriced.

     

     

     

    Though for 'complete' coverage the character would need this (and be resistant) for PD, ED, and Power Defense at a minimum IMO.  I would think the more streamlined way would be to use extra CON, as no matter what defense it goes through (Blast, AVAD - Sight Group Flash Def), or even no defense with NNDs, because CON is the single deciding factor - the "point of convergence"?

  3. Hi Steve,

     

    In regards to the Trigger advantage (specifically as used in the "Instant Change" power build in 6e1, p307, sidebar) what condition(s) would not be suitable?  It is my current (and possibly incorrect) understanding that it can be basically "Whenever I Want To Change Costumes" (though limited by the rules for Zero-Phase Actions).

    Also, is the PER Roll to spot a Trigger usually waived for dramatic effect for this use?  It'd be a bad disguise if people could detect the Instant Change ability of Superman.  ;) 

  4. On 12/17/2019 at 11:47 PM, megaplayboy said:

    Well, life support can protect one from temperature extremes, and environmental movement can negate penalties for being in water, it seems like one could suss out the net benefit of protection from precipitation.  You could do it with a 1 PD Force Field, 0 END, 2 points active, only to keep precipitation off character, real cost 1 point.  

     

    An interesting take on the problem.  :)  Though to function like an "umbrella" (i.e., covering more than just the character's person), wouldn't it also need "Protects Carried Items"?  And to protect against the rain/snow/sleet from actually contacting the body would it not need Impermeable as well?

  5. On 1/1/2020 at 2:24 PM, Gnome BODY (important!) said:

    I went over this before, but keep in mind that 5 CON currently gets you +5 to your Stunning threshold and +1 to all CON rolls.  A CON roll skill level is 2 points, so if you accept that as a valid pricing (depends overwhelmingly on the frequency of CON rolls, as I've said there's none in my game) then 15 points of Stun threshold is 25 Stun threshold.  If you could buy +25 CON only to prevent Stunning, that'd generally be as good as Can't be Stunned. 

    I think the real issue is that CON rolls don't happen often in some genres so 2/5ths of the theoretical value of CON is wasted.  If CON were 1/2 point per, it'd be a lot more practical compared to just trying to get Can't Be Stunned past your GM. 

     

    I thought a Skill Level that applied to "All CHAR-based Rolls" like all DEX-based Rolls was 5 points?

  6. On 5/25/2019 at 9:40 PM, Lucius said:

    Chedarification:  (Total: 20 Active Cost, 4 Real Cost) Severe Transform 1d6-1 (Target into cheddar cheese, Dispel), Partial Transform (+1/2), Sticky (+1/2) (20 Active Points); Damage Over Time, Target's defenses only apply once, Lock out (cannot be applied multiple times) (13-16 damage increments, damage occurs every 1 Day, can be negated by Dispel; -1 1/2), OAF Expendable (Easy to obtain new Focus; Cheesecloth; -1), Gestures (Requires both hands; -1/2), Concentration (1/2 DCV; -1/4), Incantations ("Easy breezy super-cheesy, you'll be much better when you're cheddar!"; -1/4), Reduced Penetration (-1/4) (Real Cost: 4) END cost: 2

     

    Over the course of a couple of weeks the target will transform slowly

     

    1st stage: smells like cheese

    2nd stage: turns yellow, attractive to rodents

    3rd stage: develops the taste and consistency of cheddar cheese; has Psychological Complication, Miser

    4th stage: turns into a wheel of cheddar

     

    Lucius Alexander

     

    And a cheesy palindromedary tagline

     

    4th stage victims:

    https://www.youtube.com/watch?v=etXTNNraFDU

  7. 6e.  What is a good ballpark value for the Limitation "Only To Avoid Becoming Stunned" to be applied to an extra purchase of CON?

    For example, an 18 CON character and low-ish defenses wants to be able to avoid becoming Stunned, so buys +5 CON; Only To Avoid Becoming Stunned(-?).  In 6e, would it be a -3/4, -1/2, or -1?

    If this is already listed in a book, please give the reference to it.  :)  Thanks all!

  8. Thanks to everybody who contributed.  :)  My GM went with:


    Change Environment (Precipitation [rain, sleet, hail, snow] To No Precipitation: 1 pt Telekinesis STR) (5 BP); Area Of Effect(1m Radius; +¼) (6 AP); No Range(-½)


    Which, with the other spell-general Limitations made it cost 2 pts.

    My other consideration was:

    3  TK 2 STR; Affects Porous (13 BP); AoE(1m Radius; +¼) (16 AP); No Range(-½), Only To Deflect Precipitation [rain, sleet, hail, snow](-2)

  9. This is for 6e.  Would this be a valid build for the effect I want?  Is there something cheaper that I'm not aware of?

    Umbrella: Barrier (2m x 2m x ½m, 0 BODY, 2 PD/0 ED), Non Anchored (18 BP); Mobile(+¼), Dismissible(+¼) (27 AP); Restricted Shape("Umbrella" Above The Target; -¼), No Range(-½), Only Vs Effects From Weather (Rain, Hail, Sleet, Snow; -1)

    I'm wanting a spell that shields the caster from mundane weather effects (rain, sleet, snow, hail), where the effect can be ended consciously, and doesn't impede moving through doorways or other narrow passages.

    Thanks!

  10. I am a little confused as to what options to use from the Linked Table (6e1, p385).  A character has Resistant Protection (SFX is a self-sustaining 'Force Field' - i.e., no END cost, and is still Persistent).  The character wishes to buy some Life Support (safe environs) that are Linked to the Resistant Protection (since it is the 'Force Field' that is granting the protection).  The Life Support has lower Active Points than the Resistant Protection.

    Would the Linked limitation on the Life Support be -½, -¼, or even -0?  Forex, do I apply the -¼ reduction because I don't want/need the "proportionality" that comes with Linked?  Do I apply the -¼ reduction because the Resistant Protection would be "in use most of the time"?

  11. 15 hours ago, Christopher said:

    And that is exactly why I said we need to know the granted power. Twice now. :)

     

    And we are back to having a seemingly benign power be used for evil ends. Which is again why we really need to know which power is granted by this.

     

    I am being purposefully non-disclosing because my GM and at lease some fellow players also are members here.  So, sorry to disappoint.  :P

     

  12. 4 minutes ago, eepjr24 said:

    for that cost I could make everyone on a planet immortal and immune to terrestrial disease and poisons.

     

    Not without a butt-load of Limitations (or some loophole I am unaware of).  Though I am presuming you mean the power could be granted to ~7.5 billion people with one action - that's a heck of a large UOO advantage to achieve that.

  13. 11 hours ago, Christopher said:

    It would really help if you told us which power was granted and by what rules.

     

    If it was not a hostile power (like it grants everyone voluntary mindlink access or a new sense power), then megascale alone should be enough to grant it to everyone.

     

    I should mention that adding AOE to a UOO power does not increase the number of people that can use it - that is controlled by the UOO Advantage.  Though that is irrelevant to my desires for this power - my build is intended to be single-target.

    AFAIK it should not matter what power was being granted, be it Mental Awareness, Resistant Protection, Flight, Regeneration, etc.

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