When you opponent is down and recovering, haven't you wanted to just drop a big fat killing stoke on him sometimes? I know killing in many HERO games killing can be taboo, but I like my games a bit darker than most, and I've been toying around with creating a "killing stroke".
Solution #1
Buy a large amount of STR or KA with several limitations on it like:
extra time, only on 0 DCV targets, AVLD, Does body. I guess I don't like this solution because I don't want it to be a unique power, I want it to be more like a standard combat manouver (so everyone has access to it).
Solution #2
Haymaker (lets say with a sword 1d6+1, with 15 Str character) to the head. That would be 3 1/2 d6 (x2 for the head) so about 24.5 body on average. You have a -8 to your OCV so you would have to have an 8 OCV to have an average chance to hit your opponent (assuming you are preforming the killing stroke on a 0 DCV target). This solution should kill the average person, but the 8 OCV could be a problem for some characters.
Solution #3
Sweeping the opponent 4 times. The above character with his sword would inflict on average 7 body per hit, 4 hits would produce 28 body. But he would still have the -8 OCV problem, and since it is a sweep, even with an 8 OCV he would not likely hit all 4 times (therefore doing less damage than #2).
Solution #4
Allowing all characters access to the Martial Choke manouver against 0 DCV opponents. This would allow a normal person to kill most superheros (if he was KO'ed), although it would take a LONG time.
Anyone have any thoughts or ideas?