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fbdaury

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Posts posted by fbdaury

  1. Re: Bronze Age Champions

     

    With all this talk about fad characters in the Bronze Age' date=' I'm surprised no-one's mentioned Dazzler yet.

     

    Or are we all trying to forget that one?

     

    Was mentioned earlier in thread in regard to Disco as fad.

    Over time she actually became an ok character with an unfortunate fad orgin.

  2. Re: Bronze Age Champions

     

    Actual mention of drugs and their use in campaign, possibly even by important NPCs!

    Drug addicted villains and/or experimental drugs causing the PCs power orgin.

    Dealing with racial and minority issues as other than background noise or through "mutant fear" lens.

    Journeys of discovery- even planet-level heroes (ie Green Lantern) were touring the countryside and taking a real look at the street level of crime.

    Real criminals with real guns as oppsed to just supervillains and their henchmen with theme/gimmick weaponry.

  3. Re: Bring Out The Old!

     

    I want to give Popgun a supervillain team. No idea who all would join it' date=' but I just want to give him one. :)[/quote']

     

    Black Harlequin might be a good fit for the team as he, like Popgun, has a dangerous concept of 'Fun'.

  4. Re: New Campaign Idea: "X-Men: First Class" As The Only Canon

     

    .

     

    If a mutant saved the life of President Kennedy, the world would be a very different place in 2011.

    I can't remember what it was but there was a show where Kennedy was saved from assassination and he then precipitated a possible nuclear exchange through his actions- to correct this, he was shown how the world was supposed to be and agreed to help correct things, even going so far as being the man on the grassy knoll that fired the killing shot!

  5. Re: New Campaign Idea: "X-Men: First Class" As The Only Canon

     

    Yeah' date=' that's why I'd be taking First Class as the only source of true information. I'm pretty sure there's a scene in X2 or X3 (it's been a while since I watched either) with bald Patrick Stewart Charles walking in a flashback set in the 80s. There are too many internal contradictions, so it's better to start with a relatively clean slate.[/quote']

     

    The Wolverine movie shows Charles walking when he saves the kids from the island near the end.

     

    Also, the biggest seeming contradiction for me is the fact that the government would clearly have valid proof of the existence of mutants prior to X1, even outside of the shadowy black ops corner employed by the Weapon X project.

  6. Re: Billionaires: Supervillains earn, Superheroes inherit

     

    My main COH character- the only 50 I've gotten so far is Dynamic Concepts, an inventor who tired of his smallish design company getting passed over for government contracts in favor of companies run by High Tech heroes- so he designed and built a powersuit that provides him with powerful electrical generation abilities and set out to make a name for his company, even taking the company name as his hero title. He has since become more concerned with heroics but still does a large deal of the inventing/design for his company while allowing trusted employees to run the day to day operations. I've since created a number of other characters whose backstory involves technology provided by DC's company to help further the cause of justice.

  7. Re: Billionaires: Supervillains earn, Superheroes inherit

     

    Also not on the Billionaire scale, but two members of Alpha Flight- North Star and Sasquatch, both made fortunes for themselves as professional athletes- although Northstar cheated by using his powers (a fact retconned out and then retconned back in) as a professional skier, Sasquatch was a professional football player before he ever got his powers.

  8. Re: City of Heroes - Online Hero Game

     

    2 new toons- Frozentime (Temp Man/Ice Blast Def) and Particle Soup (Beam Rifle/Energy Man Blaster) both on Freedom where most of active characters are, will need really good reason to start moving them. Actually if you see me on Freedom (@tatsunote) and need a SG, msg me- have a pretty sweet base only being used by two of my toons because it used to be pretty busy but all the other members quit the game I guess, although maybe now they'll comeback and try it out again...

  9. Re: Gravity Nullification

     

    Thanks for options- went with the limited strength, boosts his 40 Str to 80, for lifting, essentially making him x250 his normal Strength for lifting weights (or making the item 1/250th it's normal weight). Also had a seperate TK power for Gravity Manipulation at range but it is much more difficult- costs end (Str was 0 End) and 1/2 DCV Concentration throughout.

  10. Marvel had a number of different individuals who could nullify gravity around an object to allow them to lift great weights, although I think they were all superhumanly strong to begin with, thus enhancing their superhuman lifting to much greatrer levels.

     

    Would this just be a limited form of Str or is there another way to model it that I am not seeing right now out of my bleery, tired eyes?

  11. Re: Comic Books Characters 250 Points 5th Edition

     

    I think you are overlooking the mechanical (forget sfx for a moment) differences between Grab and an Entangle. Grab costs END to maintain. Entangle does not.

    In the case of the example build above, they are both being done with the Magic Lasso. There is nothing illogical about requiring a successful Grab be completed (with the lasso) before 'tying' it off to become a '0-END' Entangle.

    Isn't this exactly what rodeo guys do in competition all the time?

     

    Sure, but I've never seen WW rope a Badguy then flip them over and tie their arms and legs before signalling for her time. :think:

  12. Re: Comic Books Characters 250 Points 5th Edition

     

    I imagined it would work like this? She'd have to perform a Grab Manuver' date=' roll to hit, take the CV penalities, the target might be a chance to break out either with Casual Strength or if they have a Phase before her next Phase when she can apply the Entangle with another Attack roll (though against a Reduced DCV target). The special effect being tying the target more securely or something similar.[/quote']

     

    Yes, but look at the character and ability in question- when has Wonder Woman EVER had to grab someone first and then tie them up with her lasso? It makes no sense- its not like handcuffs, where it makes sense that a target must be held or incapacitated before they can be entangled- the lasso entangles someone as soon as it hits them.

  13. Re: Comic Books Characters 250 Points 5th Edition

     

    That still does not qualify for an EC- how does draining her Magic Plane affect her Lasso? If the explanation of the powers cannot justify how draining one power in the EC will also drain the others than it is not, by definition, a "tight" enough SFX to place the powers together in an EC.

     

    Also, the Must Grab lim on Entangle is not a limitation- the Entangle IS a grab so the limitation is not a limitation and therefore not worth any points- you have a no range entagle with stretching meaning as long as the target is within range of the stratching then you can entangle but.

     

    I apolgize for being blunt about this but the constructions used in this EC are simply not valid and an attempt to get around placing the powers into a Multipower (where they would make sense, w/o the Must Grab lim) as the Multipower would be more expensive once you factor that the Active points of pool would have to be high enough to allow for use of both lasso powers at same time, whether as ultra or multi slots.

  14. Re: Comic Books Characters 250 Points 5th Edition

     

    Ok, I was trying to not bring this up but sometimes I just can't resist:

    Wonder Woman Build-

    15 EC [Amazon Training]-15 Points

    10 1) Entangle 4d6, DEF 4, Takes No Damage (-1/2), Cannot Form Barries (-1/4), No Range (-1/2), Must Follow Grab (-1/2), [1c/Recoverable] (-1 1/4), OAF: Magic Lasso (-1)

    11 2) Flight 10", Variable Advantages (+1/2), 1/2 END (+1/4), Only Works When Outdoors (-1/4), Megascale [1 Km] or No END Only (-1/4), IIF: Invisible Plane (-1/4)

    10 3) Force Field +10 rPD +10 rED, No END (+1/2), OIF: Bracelets (-1/2)

    13 4) STR +25, 1/2 END (+1/4), Does Not Work When Bracelets are Chained Together by a Man (-1/4)

    6 5) Stretching 5", 1/2 END (+1/4), Always Direct (-1/4), No Noncombat (-1/4), OAF: Magic Lasso (-1)

     

    ****Illegal use of EC****

    EC powers must have a coherent theme and while Amazon Training might be one, it does not apply here as what you actually have is a hodge-podge of powers, each built through a different focus. This is clearly NOT Amazon training but possibly a set of Powers for a Multipower based around Amazon Devices. Or, to put it another way: How does draining the Lasso also drain the Bracelets?

    ****Questionable Use of EC****

    In addition, I'm not positive it has been strictly mandated but hasn't it been said before that placing enhanced Chars into an EC to represent things like "Kryptonian Physiology" is just cheesier than heck?

    ****Questionable Use of Limitation****

    How does "must follow grab" apply to a lasso? The entangle is itself the target being grabbed by the lasso, correct? Does this mean that the character must be holding the target physically and then seperately wrapping them up with the lasso?

     

    The reason I asked the question above was not to be mean but to point out that the illegal or questionable use of builds like the one above in an attempt to pack in all the required powers/abilities of a target on 250 points clearly indicates that the character cannot, and (IMHO) should not be built on this point level- make the character at a level that actually makes sense for that character and if you want to do a similar character on a smaller point build then create your own Homage character.

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