Re: Psych Limit for Spellcasters in Non-Magical World
I like that. I would actually like to keep the real nature of magic a secret until I expose it a big reveal. I am doing the magical community like DC and Marvel comics where they operate as their own community within the super community and magic is as about accepted as magic is accepted in the Big 2. I do have a division within the mystic community between those that take a more old fashioned approach to magic who practice traditional magic who feel that magic and technology are rivals, and a new breed of mage that blends magic and technology who are called technomancers. Many technomancers do have high backgrounds in technology, engineering, and science, especially the more esoteric sciences like hacking, information theory, quantum mechanics, and so on. Some technomancers suspect the truth but any who say so out loud are even further ostracized by traditionalists than normal.
My idea for the computer is based on a rough understanding of the Mother Box in DC's fourth world comics and is the secret source of a great many super power classes. It also is its own dimension which intersects with the cyberspace in most technologically advanced worlds and universes. Another analogy would be the central world computer in Jack L. Chalker's Well World series.