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CptPatriot

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Posts posted by CptPatriot

  1. Re: Increasing Damage Attack

     

    For a single attack that gets deadlier each phase, try using an Aid that is linked to your Continuous attack power. Upon your initial attack, you will do the base damage, then you add the character points in Aid to the power. This method would probably bring you over the 30 AP cap.

     

    The other suggested option is to use a Continuous attack that does damage over time. Each phase you can add more damage that is done, but with this version the defenses of the target get subtracted from each attack each time the power goes off.

  2. Re: Toolkitting: Relative versus Absolute

     

    What is being said here is that in a world where the Bat can fight small and larger scale threats, one writeup isn't enough?

     

    With that said, perhaps the problem is that the writeup is too limited to deal with both?

     

    What I could see is that the block of points that make up Batman's equipment has to be flexible enough to deal with the need for a larger generally higher point threat. That is come up in the Batman/Predator books as well as when Batman and Superman went to Apokolips to deal with Darkseid kidnapping Kara.

     

    In this case, if the character writeup had a Bat-Equipment Pool with enough room for his larger "wonderful toys", then he can use his usual street gear and his more potent gear when the need avails itself.

     

    The problem is that, realistically, players with the ability to use bigger toys tend to want to use them. If you have a group that can maintain self control, then cutting the DC/AP caps with the players knowing that they may be forced to deal with galactic threats will keep them in check.

  3. Re: Things I May Have Forgotten

     

    What up, y'all? Happy holidays, all that. This'll be easy for... someone who isn't me at the moment.

     

    Paint the Target: The caster illuminates the target, which has the effects you think it does. Upshot: it's easier to perceive, and easier to hit. It's a compound power (I think) but I can't put it together mentally at the moment.

     

    I think this is the same discussion that we had with Faerie Fire, now that I think on it. Thoughts on how to paint a target in 6th?

     

    Scary. I've not been on the boards for a couple of days (playing with a new toy) but was thinking of this very thing several days ago.

     

    Images to paint the target. Combat Skill Levels or bonus OCV for the easier to hit part; if it's easier for everyone to hit, add Usable By Nearby. Maybe something like "only in reduced light levels or natural darkness" or something relating it to that. Link one to the other or both together. Add seasoning to taste.

     

    Painting a target is all about making the target visible at a range so they can be fired upon. In the end, Images for the Sense Group you are using as your targeting sense is the way to do it.

     

    In the case of a laser designator, it gives the fighter craft's passive laser detection equipment very specific frequency of encoded light pulses that reflects off the target, so the very accurate munitions can blow it out of the sky.

     

    In the case of the Faerie Fire spell from the d20 SRD, it projects an outline around targets caught in the Area of Effect that is visible by all, even if the targets are concealed or invisible.

     

    The benefit of it depends on the effect you are trying to simulate, as always.

     

    Using the laser designator example, if the ground soldier wields it, it offers no other bonus as the guided munition should be the object that buys the Accuracy advantage for the munition(which should also have a Lock-on Limitation, since if needs to make a PER Roll of the lased target). If the plane has the designator, the gunner/pilot can use the Cover maneuver to cover the target, being able to perceive the target already with sensors on the craft, and the pilot just needs to fire the bomb when ready.

     

    Using the Faerie Fire example, the Images power foils Invisibility like throwing paint on or walking in fog has foiled invisible foes in the movies.

  4. Re: Tell me what you think

     

    Hmmm, it seems to me that a carrier class vessel would not really be needed after the war is over but I would be curious to see your take on certain technologies in a Star Trek universe. A carrier could be used in either a task force or solo role, depending on how large you are making it. If it is as large as a Galaxy or Sovereign class, then it may very well have the firepower to fend off threats, if on a patrol solo.

  5. Re: Telepathic Hearing

     

    i'd say that anyone with ANY mental defence would be inaudible (or at least unintelligable)

    So, would that be worthy of a limitation or a requirement for allowing the Detect in the first place?

  6. I was looking in the Champions Powers book, page 240 at the power Telepathic Hearing which is purchased as:

    Detect Surface Thoughts (INT Roll) (Mental Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Sense

    But in the book, it also says:

    Characters should get the GM’s permission to buy it, though, since it may effectively replace Telepathy in some ways (some GMs may prefer that characters use [highlight]
    Triggered Telepathy
    [/highlight] to accomplish this result).

    My question is how should the [highlight]Triggered Telepathy[/highlight] be written up in the event that the GM denies my request for the [highlight]Detect Surface Thoughts[/highlight]?

     

    How would/should Mental Defense be handled for [highlight]Detect Surface Thoughts[/highlight] to be fair to those who do have that protection?

  7. Re: Steve's Chat Tonight (Thursday, September 30)

     

    Here is the session log of tonight's session of Steve's Chat

     

    Steven S. Long (05:57.30 PM)

    Good evening folx!

     

    TheQuestionMan (05:57.32 PM)

    Does summerization or reimagination make for better Characters???

    Evening Steve

     

    Archie (05:57.37 PM)

    Hey, Steve

     

    Indiana Joe (05:58.01 PM)

    I always considered the descriptions in the various books to be snapshots.

    Hi Steve.

     

    TheQuestionMan (05:58.33 PM)

    I respect the work load Steve has taken on, but a lot of the old Characters had great, but reimagined or unembelished.

    Kinda dry

    Crusader from the Dark Champions Sourcebook for 4e was awesome and his nemesis Crusade equally cool. I miss that kind of writing

     

    Gordon Feiner (05:59.57 PM)

    Too much detail in a pre-published character history starts to cut into the ability to easily integrate a character into a progressing campaign.

     

    Archie (06:00.42 PM)

    Well, I'm just busy trying to get my X-COM inspired game off the ground.

     

    TheQuestionMan (06:01.02 PM)

    I have to disagree. I think any Game Master would love to root through the characters backgrounds and histories for cool ideas and intergration hooks.

    Thats another thing I miss is the Character Sub Plots, Hooks, and Adventure Concepts for those characters. I am seeing a lot of empty space in the margins and around the character sketches.

     

    Gordon Feiner (06:02.19 PM)

    meh. I couldn't care less to be honest. I don't run games much anymore.

    I like some of the creative character write-ups though.

    the mechanics that is.

     

    TheQuestionMan (06:02.46 PM)

    Thats too bad. I love reading through my old books just for fun.

     

    Gordon Feiner (06:03.08 PM)

    d'frint strokes.

     

    Indiana Joe (06:03.14 PM)

    Well, there's a balance as to how much detail will be used, and how much will just be ignored by the GM.

     

    Gordon Feiner (06:03.40 PM)

    Hey Steve - when you get a chance, if you don't mind sending either the Index or ToC for CV1?

     

    TheQuestionMan (06:03.46 PM)

    Yeah they are pretty cool. Telios/Malachite was my favourite. My players hated him, but always wanted to know when he would show up again.

     

    Steven S. Long (06:04.09 PM)

    Not sure I have the ToC, but I'll check.

     

    TheQuestionMan (06:04.25 PM)

    Wonder where Scott Bennie is he said he'd be around today.

    ToC?? he asks?

     

    Gordon Feiner (06:04.40 PM)

    If you do that'll be cool. If you don't I'll extract it when I get the PDF. No real hurries, the Master Index won't get an update until CV3 at least.

    "Table of Contents"

     

    TheQuestionMan (06:04.56 PM)

    Awesome...

    I got your old Master Index and love it.

     

    Steven S. Long (06:05.37 PM)

    OK, time for some announcements, I think!

     

    TheQuestionMan (06:05.45 PM)

    Hurrah!

     

    Archie (06:05.48 PM)

    I'm working on getting some new shelves so I can start buying books again.

    Yaay!

     

    TheQuestionMan (06:06.03 PM)

    LOL, thats no excuse... I used that one myself

    pdf's take up little space? ;)

     

    Steven S. Long (06:06.34 PM)

    First off: CHAMPIONS VILLAINS, Volume 1: Master Villains is now available from the Online Store in PDF form! The printed book will be shipping to us soon, so we figured we'd go ahead and let those of you who want the PDF snap it up. ;)

     

    TheQuestionMan (06:06.46 PM)

    Excellent

     

    Archie (06:06.46 PM)

    Well, I want real books on my shelves to real.

     

    Steven S. Long (06:07.00 PM)

    CV2 is currently in layout; Fred's a little more htan halfway through I think. CV3 is waiting in the wings.

     

    TheQuestionMan (06:07.05 PM)

    Yeah they smell good

     

    Archie (06:07.07 PM)

    *to read

     

    TheQuestionMan (06:07.31 PM)

    Thank Fred for us. He's been doing a good job!

     

    Steven S. Long (06:07.44 PM)

    We've been getting in the CV3 art lately, and it's looking great. I saw some *superb* roughs today from Brett Barkley for Black Paladin, Blowtorch, and a bunch of others.

     

    TheQuestionMan (06:08.04 PM)

    Reading is good. Feel is better, but smell is still the best.

    Have we seen Brett's work before?

     

    Gordon Feiner (06:08.30 PM)

    I've gone ebook, turns out, I hate paper.

     

    Steven S. Long (06:08.32 PM)

    Second, I remain hard at work on THE HERO SYSTEM EQUIPMENT GUIDE. Just today I finished Chapter One, Weapons; tomorrow I proceed onward to Chapter Two (Defensive Equipment).

     

    TheQuestionMan (06:08.42 PM)

    phtttttttttt!

     

    Steven S. Long (06:08.49 PM)

    It's a lot of number-crunching, but turning out well.

     

    TheQuestionMan (06:09.02 PM)

    I thought you got distracted my Mythic HERO

    Sorry that's MYTHIC HERO

     

    Steven S. Long (06:09.45 PM)

    Third, we've recently put some new Hero Plus Adventure PDF products up for sale! The first is THE MASQUES OF MITHRAS, a Pulp Hero adventure set in sunny Venice; your PCs have to solve a series of mysterious robberies committed by strange "frog-men."

     

    TheQuestionMan (06:10.10 PM)

    Castles and Forts was last week?

     

    Steven S. Long (06:10.24 PM)

    The other is THE CROSSROADS BLUES, a Champions adventure set in Vibora Bay by our own Jason Walters! It's a lot of fun, even moreso if you happen to like blues music. ;)

    And we have a couple more HPAs in the works! One that should go up for sale soon, if not already, is CASTLES & SIEGES, an "excerpt" of material on that subject from The Ultimate Base.

     

    TheQuestionMan (06:11.05 PM)

    Saw that one... Hmmm... Any Music compliations?

    Ahhh Hah!

     

    Steven S. Long (06:12.03 PM)

    The other is one I started fiddling with tonight, tentatively titled BLOODSUCKERS RAMPAGE. It collects up all the vampire-related character sheets from our various books and supplements them with others from around the world, like the Baobhan Sith, the Upir, and the Vrykolakas. Coming just in time for Halloween! ;)

     

    TheQuestionMan (06:12.23 PM)

    That sucks

    ;)

     

    Gordon Feiner (06:12.58 PM)

    should make Sparklers too... just, you know, for kicks.

     

    Steven S. Long (06:13.04 PM)

    Fourth, when not fiddling with one of those, I'm continuing to poke away at two projects in my spare time. One is an archive of all of my Pulp maps for use at the gaming table during my Pulp Hero games. It's actually grown beyond that but is fun in and of itself. ;)

    The other is plinking away at bits of next year's MYTHIC HERO. Lately I've been doing some research and writing on Slavic/Russian mythology.

     

    TheQuestionMan (06:13.28 PM)

    Interesting

     

    Steven S. Long (06:14.21 PM)

    Fifth, starting Monday we're having a big sale in the Online Store! All 5E products will be 50% off! So you should take this opportunity to fill in the gaps in your collection and buy books for friends, because this opportunity may never come along again. :)

     

    Gordon Feiner (06:14.54 PM)

    PDFs too, or just hardcopy?

     

    Steven S. Long (06:14.57 PM)

    And that's pretty much it, announcement-wise. ;)

     

    TheQuestionMan (06:15.05 PM)

    Yes! Pre - Boyars and Druzhina.

     

    Steven S. Long (06:15.07 PM)

    *All* 5E products, Gordon.

     

    Gordon Feiner (06:15.13 PM)

    shweet.

     

    TheQuestionMan (06:15.29 PM)

    SALE for pdf's too he echoes??

     

    Steven S. Long (06:15.49 PM)

    I'm not sure how else I can say this, for Christ sake. *All 5E products.*

     

    TheQuestionMan (06:16.13 PM)

    YES!!!

     

    Archie (06:16.14 PM)

    Woohoo

     

    Steven S. Long (06:16.23 PM)

    We're clearing out some warehouse space, and selling lots of PDFs too in the process hopefully. :D

     

    TheQuestionMan (06:16.36 PM)

    mumbles some... too bad I own everything already.

     

    Steven S. Long (06:16.54 PM)

    But it's only going to last for a short while, so take advantage of it while you can!

     

    TheQuestionMan (06:17.21 PM)

    Got an inventory list??? or is it available in the online store?

     

    Steven S. Long (06:18.09 PM)

    I do not have one, nor does anyone else at the company AFAIK, aside from maybe Tina's or Darren's records. However, Derek Hiemforth's list of Hero products basically serves that purpose, though I'm not sure if he catalogs PDF-only products.

     

    TheQuestionMan (06:18.22 PM)

    Thanks

    You have your work cut out for you.

     

    Gordon Feiner (06:19.51 PM)

    I put up a list somewhere that included all the PDF Only products for 5E.

     

    Steven S. Long (06:20.10 PM)

    Cool. Once again Gordon's organizational skills rise to the fore for Herodom's benefit!

     

    TheQuestionMan (06:20.30 PM)

    Thanks Gord

     

    Steven S. Long (06:20.37 PM)

    I've got Bill at work on a few others, so hopefully the list will expand soon. ;)

     

    TheQuestionMan (06:20.39 PM)

    -on

     

    Narf the Mouse (06:20.42 PM)

    Yaay, Gord!

     

    Indiana Joe (06:21.24 PM)

    Gord! Klattau barata niktu!

     

    TheQuestionMan (06:22.20 PM)

    I saw the pdf cover art for CHAMPIONS VILLAINS, Volume 1: Master Villains. Who is the Art Director?

    "poof"

    And the pig just disappears.

     

    Steven S. Long (06:23.06 PM)

    Fred Hicks is our art director.

     

    TheQuestionMan (06:23.15 PM)

    Thanks

    Didn't he do a lot of writing for The Dresden Files rpg?

     

    Steven S. Long (06:24.59 PM)

    Yes, that's his game. Evil Hat is his company.

     

    TheQuestionMan (06:25.29 PM)

    Cool,, Spirit of the Century was a good read and concept

    Will Millenium's End ever resurface in Hero Games?

     

    Steven S. Long (06:26.03 PM)

    No.

     

    Scott Bennie (06:26.33 PM)

    Howdy folks.

     

    Steven S. Long (06:26.41 PM)

    Hi Scott!

     

    Narf the Mouse (06:26.42 PM)

    Hi, Scott

     

    TheQuestionMan (06:26.51 PM)

    Hurrah Heh Scott

     

    Scott Bennie (06:27.17 PM)

    Got volume 1 of Villains. Very nice, Steve!

     

    Indiana Joe (06:27.26 PM)

    Hi Scott

     

    TheQuestionMan (06:27.30 PM)

    pdf I presume

     

    Steven S. Long (06:27.50 PM)

    Thanx Scott! Glad you like it. I'm very happy with it m'self. ;)

     

    Kevlyn (06:28.16 PM)

    Hi all.

     

    Scott Bennie (06:28.16 PM)

    Yes. PDF.

     

    Steven S. Long (06:28.31 PM)

    Hi, Kevlyn

     

    TheQuestionMan (06:28.59 PM)

    damn you must have a huge monitor.. How about a quicky REVIEW ;)

     

    Kevlyn (06:29.38 PM)

    I just picked up my Fantasy Hero book this week. LOVING IT!

     

    Steven S. Long (06:29.58 PM)

    Thanx Kevlyn! I'm very proud of that book; glad you're enjoying it.

     

    Scott Bennie (06:30.09 PM)

    A GM could run a great campaign just with the villains and agents here. A good harbinger for the rest pf the series.

     

    TheQuestionMan (06:30.17 PM)

    enviously looks over Kevlyn's shoulder. I want my Fantasy HERO

    My LGS says I gotta wait two weeks

     

    Kevlyn (06:30.49 PM)

    Two things I've always thought HERO needed. More hardcovers, and more color. Great job!

     

    Steven S. Long (06:30.53 PM)

    Scott -- I was just mentioning earlier how I saw some great new Brett Barkley art for CV3 -- Black Paladin, Blowtorch, Fleshtone, Ambush, several others. (He's the one who did the VAmok cover, btw.)

     

    Gordon Feiner (06:31.12 PM)

    FH is gorgeous, I love the cover.

     

    TheQuestionMan (06:31.25 PM)

    Heh Scott I have surgery in Maple Ridge in November... I hope I do not see you there

     

    Steven S. Long (06:31.29 PM)

    Yeah, I'm using the FH cover as my computer wallpaper, works great. Beautiful illo.

     

    Kevlyn (06:31.29 PM)

    The cover is what convinced me to dive into 6e. :)

     

    Scott Bennie (06:31.31 PM)

    And for some reason, I wouldn't mind seeing a Champions Heroes books, compiiling all the 5th edition NPC heroes and addng ten or more starting heroes that could be easily dropped in as guest stars. :)

     

    Steven S. Long (06:31.58 PM)

    Scott -- I think what you got in CU is about all you're likely to get in that respect. For the most part NPC heroes aren't in big demand.

     

    Kevlyn (06:32.12 PM)

    Two things I've always thought HERO needed: More hardcover books, and color. Great job with both!

     

    Scott Bennie (06:32.13 PM)

    Good luck, Eddie. And Black Paladin is very close to my heart as a villain. That was one of my favorite illos in Classic Enemies.

     

    TheQuestionMan (06:32.34 PM)

    Yeah

    And thanks

    Classic Organization had some great Russian/Soviet pics too

     

    Scott Bennie (06:33.45 PM)

    My head says you're right Steve. My heart says it'd still be a great book.

     

    Steven S. Long (06:33.53 PM)

    Scott -- he's one of my favorites too. Brett's pic of him, while clearly based on the great Zircher pic from CE, is I think even better than the Zircher illo, which is saying something. I can't wait to see the final in color.

     

    Gordon Feiner (06:34.05 PM)

    I can't wait to see the illo's of Red Winter personally.

     

    Steven S. Long (06:34.05 PM)

    LOL, I know that feeling Scott. ;)

    Gordon -- I've seen those, they're by the Fraim Bros. and as usual for their work look excellent.

     

    Gordon Feiner (06:34.53 PM)

    oh sweet. I was secretly hoping they were doing them. What an excellent team you built there.

     

    TheQuestionMan (06:35.12 PM)

    I loved Storn's Red Ensign...

     

    Steven S. Long (06:35.26 PM)

    Well, I have to give some credit to Cryptic. They came up with the names and a brief blurb for each villain. I took that and turned them into fully-fleshed-out characters.

     

    Gordon Feiner (06:35.40 PM)

    ah, neat.

     

    Scott Bennie (06:35.56 PM)

    As do I, QM.

     

    Steven S. Long (06:35.57 PM)

    Same with the Futurists, and three or four new solo villains in CV3.

     

    Robb Boros (06:36.13 PM)

    Ok I'm here what did I miss... 8)

     

    TheQuestionMan (06:36.16 PM)

    Wish the Jet Packs worked for the movement Powers though

    EVERYTHING!!!

     

    Pete Ruttman (06:36.33 PM)

    I've seen the roughs for Fenris, Li Chun the Destroyer, Menagerie and a few others. I think they head towards Hero tomorrow.

     

    Robb Boros (06:36.38 PM)

    The Steve should start over.

     

    Kevlyn (06:36.39 PM)

    Steve was just wrapping up!

     

    Robb Boros (06:36.45 PM)

    8)

     

    Kevlyn (06:37.03 PM)

    *whistles innocently. well, mostly guilty, but I'm trying*

     

    Archie (06:37.10 PM)

    If you want, I can post this session on my website.

     

    TheQuestionMan (06:37.16 PM)

    Heh Scott VCON??? What are you doing tomorrow?? :)

     

    Pete Ruttman (06:37.28 PM)

    I think the Li Chun pic was excellent.

     

    Scott Bennie (06:37.44 PM)

    Being poor and staying at home, I'm afraid.

     

    Robb Boros (06:37.45 PM)

    What Li Chun pic?

     

    TheQuestionMan (06:37.50 PM)

    Damn

     

    Steven S. Long (06:37.58 PM)

    Pete -- you mean the one in CWW?

     

    Pete Ruttman (06:38.10 PM)

    ya, the artist is in my group.

     

    Scott Bennie (06:38.16 PM)

    Yeah. I haven't been there in ages. It would be nice

     

    Pete Ruttman (06:38.22 PM)

    no, the new one

    the one being mailed to you guys

     

    Steven S. Long (06:38.41 PM)

    Yeah, I like that one myself. Will be interesting to see what the artist assigned for that character comes up with for CV3.

    Oh, OK. I haven't been shown that one yet.

     

    Pete Ruttman (06:39.07 PM)

    He was working on Fenris when I met up with him.

     

    Gordon Feiner (06:39.44 PM)

    alright, I gotta ditch out and get desert. spiced whiskey apples. om nom nom

    night ya'll

     

    TheQuestionMan (06:40.17 PM)

    I home fenris look more Wolfie this time round

     

    Indiana Joe (06:40.21 PM)

    Night Gordon

     

    TheQuestionMan (06:40.25 PM)

    Good Night

     

    Pete Ruttman (06:40.26 PM)

    I told him to add a cat to Managerie's feet

     

    Kevlyn (06:40.29 PM)

    Night!

     

    Narf the Mouse (06:40.38 PM)

    Goodngiht, Gordon

     

    Pete Ruttman (06:40.53 PM)

    The pic he did was pretty much wolfman leaping out at you, but he wasn't happy with it.

     

    Steven S. Long (06:40.56 PM)

    This just in, just got a look at another great batch of CV3 art from Christian St. Pierre -- Gargantua, Stiletto, Timelapse, Mindgame, Lash, Wayland Talos, Taipan, several others, lookin' really good.

    Night Gordon!

     

    Pete Ruttman (06:41.32 PM)

    Excellent.

     

    TheQuestionMan (06:41.52 PM)

    I hoep Wayland looks like a Scientist this time

     

    Scott Bennie (06:43.03 PM)

    Are the Futurists "Brain Drain", "Scalpel" and the other ones from the mission with the Calvin Biselle clones? Or were those solo guys?

     

    TheQuestionMan (06:44.03 PM)

    You got me interested in the book now Scott... Damn you no wonder your broke... ;)

     

    Robb Boros (06:44.04 PM)

    So will the Zodiac be in the villians books?

     

    Steven S. Long (06:44.06 PM)

    There are only two Futurists at present, neither by that name. They are from the MMO though.

    Robb -- no.

     

    TheQuestionMan (06:44.27 PM)

    Rocket Hawk

    Lady Rocket Hawk???

     

    Robb Boros (06:44.36 PM)

    whimper

     

    TheQuestionMan (06:44.37 PM)

    :)

     

    Scott Bennie (06:45.13 PM)

    The Roocket Hawks belong in Champions Annoying Heroes I.

     

    TheQuestionMan (06:45.17 PM)

    I love the names chosen for the RCMP Officers in Champions Online.

    Idk Scott they were more interactive than most Team Ups/Sidekicks

     

    Steven S. Long (06:46.31 PM)

    All right folx, I think I'm going to call it an evening a bit early tonight. See you next Thursday, same Steve-time, same Steve-channel!

     

    Archie (06:46.50 PM)

    Cya steve

    Who wants to look at the session log for this meeting?

     

    Scott Bennie (06:47.25 PM)

    I just wanted the nemesis to silence them! In a nice way, of course. :)

     

    Robb Boros (06:47.35 PM)

    Night Steve and thanks.

     

    Steven S. Long (06:47.35 PM)

    OK, folx, I think I'm going to call it an evening a bit early tonight. See you next Thursday, same Steve-time, same Steve-channel! ;)

  8. Re: Online VOIP game (Interest Check)

     

    ...I need to do a bunch of macro programming to facilitate the Hero System's complex moving parts.

     

    My Tuesday night game uses MapTools, one of our players & I created some simple macros for handling normal & killing attacks for the transition from Herochat.

  9. Re: Online VOIP game (Interest Check)

     

    I am inclined to say that I am interested, if we can choose a day/time that doesn't conflict with my current games.

     

    I have a preference towards supers, but am willing to try a star hero or fantasy hero game.

    I have a Skype acct with Skypeout so, if any of the players don't own a headset, I can call their cellphones/landlines.

  10. I am looking to start plans for running an X-Com campaign with my friends. To that end, I am pouring over the X-Com UFOpaedia for notes I can use to port over the aliens and equipment from the game. Once done, I will make it available on my HEROphiles site for all to share.

     

    Anyone have any prior work they can offer up to assist?

  11. Re: Ultra sonic interference device

     

    See the section on "Competing Mental Powers" on 6E1/CC p. 152. That might help.

     

    The problem is MC is instant' date=' which means supress doens't work on it IIRC. I don't know of any way to automatically give breakout rolls, so a house rule might be needed, although either aid EGO or EGO UBO migh also work.[/quote']

     

    As Roy said, because the effect of Mind Control is instantaneous, the effect of the Mind Control lingers, so your best bet is as Prestidigitator suggested, the section on "Competing Mental Powers." The only in proper way to disrupt a Mind Control effect on a character is to try to exceed the effect of the previous Mind Control is with another Mind Control with a command that is opposed to the first Mind Control's effect.

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