Re: Character Design Theory
I could go into a missive about why a design theory, as you describe it, is wrong. However that would be rude.
You can min/max her to death, and it happens all the time. However what fun is that? I approach it from a more narrative angle.
Build the person, then add the powers. If you are building some types of heroes this may not work, but the point is the same.
I could build my hero dozens of ways, but I use the format I think best fits the style and effects of the powers. Sometimes you should use a multi-power rather than an elemental control; just because it models the power better, and not because of a points advantage.
My cents,