Jump to content

Hawknight

HERO Member
  • Posts

    176
  • Joined

  • Last visited

Posts posted by Hawknight

  1. I would go with a high security lock down. Normals would be in one wing. Non powered and weak supers in another. High powered in a third. Those with real powers wear a dampener. Bel Reve meets the Raft. Could even have a low powered roboguard with high str and invulnerability controlled by guards. Definitely sleep gas sprayers and Taser defenses in the prison.

  2. Let's not forget about Springfield (not the Simpsons but G.I.Joe) a small town with values run by the biggest terrorist organization in the world. Little league base ball, charity bake sales, no crime and everyone ready for Cobra Commander's call to arms. An agent family in every home with secret armories and garages throughout the town

  3. As a player and GM who liked Batman/Moon Knight/Daredevil type genres the Dark Champions line of 4th edition was the best. Even some of the problems (some editing) it made it easy to build a world of events to give my players months of play. Have not found any other materials that gave me as much to build on. When I start another game group, I will reuse/renew it all and do Earth2.

  4. Happy Halloween!

     

    A few years ago I created a map using Dundjinni and artwork from the CSUAC site for Dark Champions. The map title was "The Vick Memorial Dogfighting Arena" and was used as a fill in with two dark champs who stopped the illegal fights and got some background on one of the Mexican gangs that led to some more adventures later on.

     

    Anyway, a Halloween or two ago I resurected the map for a game of supernatural crimefighting. I present it to you for your use with the bare bones of what I used for the game.

     

    PETA (or any animal protection agency you want to use) has learned of illegal dog fights being held by various street gangs. They have pleaded with a sorceress to stop the fights. The vigilantes have heard the same rumors and are on their way to put the gangs down. They show up just as the sorceress raises the dead animals and has them attack the gang members. Guess what - she doesn't care if the heroes are there to stop the gangs, she attacks them too. Free for all and no candy involved.

     

    I've attached the map I created plus a picture of the sorceress from Storns's thread (used without permission - please don't hurt me I did it with respect)

    I printed the map out and took it to a copy place to blow up to use with paper figures but I don't remember what size I ended up using.

     

    A shout of thanks to all the users of Dundjinni who helped me to make maps and their art plus the CSUAC site where a ton of the art is stored. One of the best investments I have made playing RPGS was Dundjinni.

    [ATTACH=CONFIG]45055[/ATTACH]

    [ATTACH=CONFIG]45056[/ATTACH]

  5. Re: Map Pieces

     

    Don't forget to get the Armor Wars add on they made for Heroclix a number of years back. It has all kinds of robotic arms and mad scientist lab equiptment perfect for mapping Dr. Destroyer's summer cabin.

  6. Re: Map Pieces

     

    I use Dundjinni. It is easy to use, has a Modern set of tiles to use along with a website with very active and helpful artists who have made me many items for maps that I don't have the skill to do my self.

  7. Re: How have you used "The Monster?"

     

    Used him as a killing Solomon Grundy. He appears when someone summons him and tries to kill that person after doing their bidding. Kept me from having too many wizards clogging up the games! The Monster would then disappear back to the sewers or a lost graveyard. Mr. Rappentapp from Normals was another monster type, but was easier to dispell/destroy and not as powerful for a true super but a handful for a Dark Champion.

  8. Re: Car Shark, Asylums, Eldritch horrors and Fell's Point: A couple questions

     

    Having all the original issues of The Dark Champions line, at one point The Asylum was going to be Toddbury Asylum but was left unidentified for DMs to personalize it their way. I have both and to me the Asylum was a nod to Arkham Asylum from Batman with a nudge to Lovecraft in the eerie atmosphere. Fells Point was (I beleive) before Bluudhaven in Nightwing and a lot darker than any Dark Champions issued to that point. I still use the Clown Posse to harrass my players, but I have given them a work together skill in combat. That pisses off the heroes.

  9. Re: Miraclo pills and Mongoose Blood

     

    That list is making me plan an Dark Champions adventure about the underworld pushing these drugs onto regular crooks and how the players can stop the flood of super junkies in Hudson City. Thanks for this great premise. It will probably run for at least a dozen sessions and continue to be a part of the games in the future (old drugs, users having flashbacks etc.)

  10. Re: Dungeons, suitable for crawling or delving?

     

    If your going to make a dungeon/cavern up, I recommend buying a bunch of Skeletonkey Games E-Adventure Tiles. They have a ton of different types and most if not all can be used with each other type (I.E. Volcanic Caves can be crossed over with Flooded Caves and attached to Temple of the Spider Queen) A great investment for a ton of different maps.

×
×
  • Create New...