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DavidV

HERO Member
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  1. Like
    DavidV got a reaction from Scott Ruggels in Top Secret [TSR]   
    I was a Top Secret GM back in the 80s. Never really got to play because no one else was into spy-fi enough to be the GM (I was also reading Fleming, Le Carre, Deighton, etc. and watching a lot of spy stuff during that era). When SI came out, I was starting to find the system lacking and some players who were also into Champions pointed out the existence of Danger International (or maybe it was the ever-helpful owner of my FLGS) so I picked up a copy. That was my gateway drug to Hero and I subsequently started using an early edition of Fantasy Hero as my go-to fantasy game as well.
     
    As for using TS stuff in DI, I don't really recall now. I owned a lot of the TS modules and other supplements, so I probably did. There was some good material for Top Secret that could be repurposed fairly easily. Oriental Express had some nice train floorplans and such. Operation Fastpass was a good, classic Cold War mission set in Budapest.
  2. Like
    DavidV got a reaction from Spence in Top Secret [TSR]   
    I was a Top Secret GM back in the 80s. Never really got to play because no one else was into spy-fi enough to be the GM (I was also reading Fleming, Le Carre, Deighton, etc. and watching a lot of spy stuff during that era). When SI came out, I was starting to find the system lacking and some players who were also into Champions pointed out the existence of Danger International (or maybe it was the ever-helpful owner of my FLGS) so I picked up a copy. That was my gateway drug to Hero and I subsequently started using an early edition of Fantasy Hero as my go-to fantasy game as well.
     
    As for using TS stuff in DI, I don't really recall now. I owned a lot of the TS modules and other supplements, so I probably did. There was some good material for Top Secret that could be repurposed fairly easily. Oriental Express had some nice train floorplans and such. Operation Fastpass was a good, classic Cold War mission set in Budapest.
  3. Like
    DavidV reacted to Sketchpad in Hero Games 2021 Update   
    I would've loved to see the updated Danger International that was on a list a few years back. 
  4. Like
    DavidV got a reaction from Hermit in Gods in RPGs   
    Depends on the genre of fantasy. I long ago ran an ancient Greek FH campaign set in the Hellenistic period but with Homeric and mythological deities and monsters (e.g. the first adventure involved centaurs). The deities' presence was very much felt explicitly as they interfered with the PCs adventures much as they do in the Trojan War in Homer.
  5. Like
    DavidV got a reaction from PhilFleischmann in Gods in RPGs   
    Depends on the genre of fantasy. I long ago ran an ancient Greek FH campaign set in the Hellenistic period but with Homeric and mythological deities and monsters (e.g. the first adventure involved centaurs). The deities' presence was very much felt explicitly as they interfered with the PCs adventures much as they do in the Trojan War in Homer.
  6. Like
    DavidV got a reaction from drunkonduty in Gods in RPGs   
    Depends on the genre of fantasy. I long ago ran an ancient Greek FH campaign set in the Hellenistic period but with Homeric and mythological deities and monsters (e.g. the first adventure involved centaurs). The deities' presence was very much felt explicitly as they interfered with the PCs adventures much as they do in the Trojan War in Homer.
  7. Like
    DavidV got a reaction from massey in Gods in RPGs   
    Depends on the genre of fantasy. I long ago ran an ancient Greek FH campaign set in the Hellenistic period but with Homeric and mythological deities and monsters (e.g. the first adventure involved centaurs). The deities' presence was very much felt explicitly as they interfered with the PCs adventures much as they do in the Trojan War in Homer.
  8. Like
    DavidV got a reaction from assault in Gods in RPGs   
    Depends on the genre of fantasy. I long ago ran an ancient Greek FH campaign set in the Hellenistic period but with Homeric and mythological deities and monsters (e.g. the first adventure involved centaurs). The deities' presence was very much felt explicitly as they interfered with the PCs adventures much as they do in the Trojan War in Homer.
  9. Like
    DavidV got a reaction from Chris Goodwin in Favourite edition for FH   
    That and Danger International were the games that pretty much got me into Hero back in the day. Even used the FH magic system when I needed some kind of weird powers for DI (e.g. horror campaigns). I tended to run fantasy campaigns that don't fit the D&D mold very well (heroic fantasy based on Classical mythology and such) so I loved it. Haven't played anything later than 4th ed., though.
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