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Scott Ruggels

HERO Member
  • Content Count

    1,564
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Scott Ruggels last won the day on February 19 2020

Scott Ruggels had the most liked content!

2 Followers

About Scott Ruggels

  • Rank
    Artist for Hire
  • Birthday 04/17/1964

Profile Information

  • Gender
    Male
  • Location
    Santa Rosa, California
  • Interests
    Gaming, Firearms, History, Current Events, Movies, Books, Television. 2D art. 3d Art. Animation
  • Biography
    Born April 17th, 1964. College Drop out, Comic book Inker, then Video Game Artist. Worked briefly in Hollywood doing freelance 3D, until health problems forced retirement. Getting back into table top and illustration.
  • Occupation
    Retired Game Artist

Contact Methods

  • Skype
    ScottRuggels1

Recent Profile Visitors

1,071 profile views
  1. It’s a dice pool system, based on 3D6. Characters are generated through backstory to develop their ethics and antipathies. The game is a bit too consensus heavy, and narrative focused to be my cup of tea.
  2. Interesting Idea, but I would see that as a second product, rather than the first. It’s more of a contrast, with Aarn or Tevrosel, and would be more a collection of adventures than a “map and places” sort of book, though maps would be very important. Would be interesting to see a fantasy civil war.
  3. The last time I ran a game in Hero was around 2002, maybe 2003. The last time I played Hero was around the same time. A few years ago, I fell in with a group of people I met on Second Life, that wanted to play RPGs, while I was still in Los Angeles. So I have been very happy being a player, with a fairly international group. We started with Fudge, but I wasn't much of a fan, But we played D&D 5e, after that. and most recently we are playing Traveller. Welllll......The GM doesn't want to be a forever GM, so he threw me to the wolves and fingered me to run the next campaign, and if
  4. That Shield is a good choice. I saw Goblin Slayer, and their comment about the use of short swords, which seemed to make sense. I would think that spears, or a medium pole arm that would give people some reach over the front ranks. Anything "flexible" is probably not a good idea.
  5. All written communication would be speech to text among the inmates, and paperwork and records would be off site. Inconvenient, but fits in with the paranoia.
  6. When we were little, my brother and I threw lawn darts at each other, pretending we were ninjas. Grandma got rid of them when she saw us using a claw hammer to remove them from the box elders in her front yard that we had been using as cover.
  7. Here the previous collumn on “Prudence” https://arkhavencomics.com/2020/12/30/the-superheroic-virtues-prudence/
  8. I am finding these columns to be fascinating, and pretty on point about the traditional heroic values. The latest one is on Justice, and the History of Zorro. https://arkhavencomics.com/2021/01/22/the-superheroic-virtues-justice/ The Governor is the head of the serpent. Utterly corrupt, greedy, and grasping. He is however very intelligent and (depending on the iteration) is a man who with the help of the Capitan deposed Diego’s father as Alcalde. Physically the least imposing of Zorro’s enemies, he is in some ways more dangerous than the Capitan due to his intellect. Diego lo
  9. Chrome book would probably be best.
  10. Nice to see the artwork. I do remember Bill Willingham's work from the old days.
  11. And one of the lead actresses from the show died yesterday. Her character was pretty Mystic, though.
  12.  Let me know what yo0u need art wise. as my schedule is opening up around the middle of March, so I am available for art. Give me the specification in terms of sizes and resolutions needed.

    I assume B/W? I would have to charge for Color, though, as it takes longer.

    Let me know what I can do, as I think the project is MUCH needed, these days.

     

    Contact info 

    scott.ruggels@gmail.com

    Moghero#9403 on Discord.

     

    1. Christopher R Taylor

      Christopher R Taylor

      March sounds good, by then I should be able to have most if not all the rough draft finished and have a good idea what we'll need.  I want to hash out the prebuilt PCs before I get far into the Player Book and maybe we can work out some designs.

       

      By the way, do you know how to contact Pat Zircher?  I know he's big(ger) time these days, but I wonder if we couldn't get him to donate a piece for the cover, for old times sake.  After all he got his start in Champions and may even still play.

    2. Scott Ruggels

      Scott Ruggels

      I do not know of how to contact him other than he is on Twitter, and he apparently is fairly prickly to deal with these days. Not sure of "Donation" as a word would work. Lots of 50 year plus Comics pros are available, but I think most of not all wopuld insist on some payment for a cover commission. (Color costing money, ect.) But look around, as you might find someone who is taking commissions,  and who worked for the big two in the 90's.

       

  13.  Let me know what yo0u need art wise. as my schedule is opening up around the middle of March, so I am available for art. Give me the specification in terms of sizes and resolutions needed.

    I assume B/W? I would have to charge for Color, though, as it takes longer.

    Let me know what I can do, as I think the project is MUCH needed, these days.

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