Re: Animated objects
I havea character who does something very similar to this. Goblynne Greene She "Goblinizes" ordinary objects, which brings them to life and gives them certain monstrous characteristics. Imagine, if you will, a chainsaw with glowing red eyes, wings, and an evil disposition.
It's accomplished though summoning with a limited range of effects. To avoid the problem of having a billion character sheets, I limited each summoned creature to three "characteristics." Size: Small/Medium/Large Toughness: Light/Medium/Heavy and Attack: Smash/Chop/Zap
The Flying Chainsaw is: Small, Medium, Chop
An Animated Automobile would be: Large, Heavy, Smash
A Store Mannequin would be: Medium, Light, Smash
Movement and Defenses are determined by size and weight.
All combinations add up to the right number of points for the summoning.
It was a lot of work to set up, but very easy to play (I just keep a scratch sheet for the goblins) which is the important thing.