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MisterVimes

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  1. Re: Who are the copies/pastiches/tributes/captain ersatz in your campaigns? Proletarian - Karl Kinski [table] [tr] [td=align: center]VAL[/td] [td=align: center]CHA[/td] [td=align: center]Cost[/td] [td=align: center]Total[/td] [td=align: center]Roll[/td] [td=align: left]Notes[/td] [/tr] [tr] [td=align: center]150[/td] [td=align: center]STR[/td] [td=align: center]140[/td] [td=align: center]150[/td] [td=align: center]39-[/td] [td=align: left]HTH Damage 30d6 END [15][/td] [/tr] [tr] [td=align: center]46[/td] [td=align: center]DEX[/td] [td=align: center]72[/td] [td=align: center]46[/td] [td=align: center]18-[/td] [td=align: left][/td] [/tr] [tr] [td=align: center]60[/td] [td=align: center]CON[/td] [td=align: center]50[/td] [td=align: center]60[/td] [td=align: center]21-[/td] [td=align: left][/td] [/tr] [tr] [td=align: center]33[/td] [td=align: center]INT[/td] [td=align: center]23[/td] [td=align: center]33[/td] [td=align: center]16-[/td] [td=align: left]PER Roll 16-[/td] [/tr] [tr] [td=align: center]20[/td] [td=align: center]EGO[/td] [td=align: center]10[/td] [td=align: center]20[/td] [td=align: center]13-[/td] [td=align: left][/td] [/tr] [tr] [td=align: center]55[/td] [td=align: center]PRE[/td] [td=align: center]45[/td] [td=align: center]55[/td] [td=align: center]20-[/td] [td=align: left]PRE Attack: 11d6[/td] [/tr] [tr] [td=align: center]15[/td] [td=align: center]OCV[/td] [td=align: center]60[/td] [td=align: center]15[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [tr] [td=align: center]15[/td] [td=align: center]DCV[/td] [td=align: center]60[/td] [td=align: center]15[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [tr] [td=align: center]3[/td] [td=align: center]OMCV[/td] [td=align: center]0[/td] [td=align: center]3[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [tr] [td=align: center]8[/td] [td=align: center]DMCV[/td] [td=align: center]15[/td] [td=align: center]8[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [tr] [td=align: center]10[/td] [td=align: center]PD[/td] [td=align: center]8[/td] [td=align: center]10/55[/td] [td=align: center][/td] [td=align: left]10/55 PD (0/45 rPD)[/td] [/tr] [tr] [td=align: center]10[/td] [td=align: center]ED[/td] [td=align: center]8[/td] [td=align: center]10/55[/td] [td=align: center][/td] [td=align: left]10/55 ED (0/45 rED)[/td] [/tr] [tr] [td=align: center]10[/td] [td=align: center]SPD[/td] [td=align: center]80[/td] [td=align: center]10[/td] [td=align: center][/td] [td=align: left]Phases: 2, 3, 4, 5, 6, 8, 9, 10, 11, 12[/td] [/tr] [tr] [td=align: center]30[/td] [td=align: center]REC[/td] [td=align: center]26[/td] [td=align: center]30[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [tr] [td=align: center]120[/td] [td=align: center]END[/td] [td=align: center]20[/td] [td=align: center]120[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [tr] [td=align: center]30[/td] [td=align: center]BODY[/td] [td=align: center]20[/td] [td=align: center]30[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [tr] [td=align: center]120[/td] [td=align: center]STUN[/td] [td=align: center]50[/td] [td=align: center]120[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [/table][table] [tr] [td]Movement[/td] [td]Combat[/td] [td]NCmbat[/td] [td]Notes[/td] [/tr] [tr] [td]Running[/td] [td=align: center]12m[/td] [td=align: center]24m[/td] [td=align: left]END [1][/td] [/tr] [tr] [td]Swimming[/td] [td=align: center]4m[/td] [td=align: center]8m[/td] [td=align: left]END [1][/td] [/tr] [tr] [td]Leaping[/td] [td=align: center]4m[/td] [td=align: center]8m[/td] [td=align: left]4m forward, 2m upward[/td] [/tr] [tr] [td]Flight[/td] [td=align: center]50m[/td] [td=align: center]800m[/td] [td] [/td] [/tr] [tr] [td]Tunneling[/td] [td=align: center]10m[/td] [td=align: center]40m[/td] [td] [/td] [/tr] [/table][table=width: 1024] [tr] [td]Cost[/td] [td]POWERS[/td] [td]END[/td] [/tr] [tr] [td=align: right]0[/td] [td]Stal'noi Chelovek[/td] [td=align: right][/td] [/tr] [tr] [td=align: right]199[/td] [td]1) Skin of Steel: Resistant Protection (45 PD/45 ED/5 Flash Defense: Hearing Group/10 Flash Defense: Sight Group), Hardened (+1/4) (199 Active Points)[/td] [td=align: right]0[/td] [/tr] [tr] [td=align: right]35[/td] [td]2) Strange Visitor: Life Support (Eating: Character does not eat; Immunity All terrestrial poisons; Immunity: All terrestrial diseases; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep)[/td] [td=align: right]0[/td] [/tr] [tr] [td=align: right]19[/td] [td]3) Solar Powered Healing: Regeneration (2 BODY per Minute) (28 Active Points); Does not work in Darkness Power does not work in Common Circumstances (-1/2)[/td] [td=align: right]0[/td] [/tr] [tr] [td=align: right]0[/td] [td] [/td] [td=align: right][/td] [/tr] [tr] [td=align: right]0[/td] [td]Faster than Lokomotiv[/td] [td=align: right][/td] [/tr] [tr] [td=align: right]65[/td] [td]1) Speeding Bullet: Flight 50m, x16 Noncombat[/td] [td=align: right]6[/td] [/tr] [tr] [td=align: right]27[/td] [td]2) Bend steel in bare hands: Tunneling 10m through 6 PD material, x4 Noncombat[/td] [td=align: right]3[/td] [/tr] [tr] [td=align: right]0[/td] [td] [/td] [td=align: right][/td] [/tr] [tr] [td=align: right]100[/td] [td]Tepla Videnie: Multipower, 100-point reserve[/td] [td=align: right][/td] [/tr] [tr] [td=align: right]10[/td] [td]1) Burning through: Killing Attack - Ranged 5d6+1, Armor Piercing (+1/4) (100 Active Points)[/td] [td=align: right]10[/td] [/tr] [tr] [td=align: right]10[/td] [td]2) Heat Vision: Heat Vision: Blast 20d6 (90 Active Points)[/td] [td=align: right]10[/td] [/tr] [tr] [td=align: right]0[/td] [td] [/td] [td=align: right][/td] [/tr] [tr] [td=align: right]0[/td] [td]Zenonian Senses[/td] [td=align: right][/td] [/tr] [tr] [td=align: right]40[/td] [td]1) I can hear your heartbeat: Detect Lies/Emotions A Class Of Things 25- (Hearing Group), Concealed (-1 with Detect Lies/Emotions PER Rolls), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Penetrative[/td] [td=align: right]0[/td] [/tr] [tr] [td=align: right]48[/td] [td]2) I can feel you move: Spatial Awareness (Touch Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Telescopic: +6[/td] [td=align: right]0[/td] [/tr] [tr] [td=align: right]5[/td] [td]3) Infrared Perception (Sight Group)[/td] [td=align: right]0[/td] [/tr] [tr] [td=align: right]30[/td] [td]4) Microscopic ( x1,000,000) with Sight Group[/td] [td=align: right]0[/td] [/tr] [tr] [td=align: right]18[/td] [td]5) +6 versus Range Modifier for Sight Group and Hearing Group[/td] [td=align: right]0[/td] [/tr] [tr] [td=align: right]5[/td] [td]6) Ultraviolet Perception (Sight Group)[/td] [td=align: right]0[/td] [/tr] [tr] [td=align: right]3[/td] [td]7) Ultrasonic Perception (Hearing Group)[/td] [td=align: right]0[/td] [/tr] [tr] [td=align: right]15[/td] [td]8) Z-Ray Vision: Penetrative with Sight Group[/td] [td=align: right]0[/td] [/tr] [tr] [td=align: right]0[/td] [td] [/td] [td=align: right][/td] [/tr] [/table][table] [tr] [td]Cost[/td] [td]MARTIAL ARTS[/td] [/tr] [tr] [td=align: right][/td] [td]Commando Training[/td] [/tr] [tr] [td=align: right]3[/td] [td]1) Aikido Throw: 1/2 Phase, +0 OCV, +1 DCV, 30d6 +v/10, Target Falls[/td] [/tr] [tr] [td=align: right]4[/td] [td]2) Boxing Cross: 1/2 Phase, +0 OCV, +2 DCV, 32d6 Strike[/td] [/tr] [tr] [td=align: right]4[/td] [td]3) Choke: 1/2 Phase, -2 OCV, +0 DCV, Grab One Limb; 2d6 NND[/td] [/tr] [tr] [td=align: right]4[/td] [td]4) Escape: 1/2 Phase, +0 OCV, +0 DCV, 165 STR vs. Grabs[/td] [/tr] [tr] [td=align: right]3[/td] [td]5) Hold: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 160 STR for holding on[/td] [/tr] [tr] [td=align: right]4[/td] [td]6) Judo Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 160 STR to Disarm[/td] [/tr] [tr] [td=align: right]4[/td] [td]7) Karate “Chop”: 1/2 Phase, -2 OCV, +0 DCV, HKA 10 1/2d6[/td] [/tr] [tr] [td=align: right]4[/td] [td]8) Kung Fu Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort[/td] [/tr] [tr] [td=align: right]1[/td] [td]9) Weapon Element: Clubs[/td] [/tr] [tr] [td=align: right]1[/td] [td]10) Weapon Element: Knives[/td] [/tr] [/table][table] [tr] [td]Cost[/td] [td]SKILLS[/td] [/tr] [tr] [td=align: right]16[/td] [td]+2 with HTH Combat[/td] [/tr] [tr] [td=align: right]3[/td] [td]Acting 20-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Analyze: Combat 16-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Bureaucratics 20-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Charm 20-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Conversation 20-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Deduction 16-[/td] [/tr] [tr] [td=align: right]3[/td] [td]High Society 20-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Interrogation 20-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Scholar[/td] [/tr] [tr] [td=align: right]2[/td] [td]1) KS: Art (3 Active Points) 16-[/td] [/tr] [tr] [td=align: right]2[/td] [td]2) KS: Literature (3 Active Points) 16-[/td] [/tr] [tr] [td=align: right]2[/td] [td]3) KS: Russian History (3 Active Points) 16-[/td] [/tr] [tr] [td=align: right]2[/td] [td]4) KS: World History (3 Active Points) 16-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Linguist[/td] [/tr] [tr] [td=align: right]4[/td] [td]1) Language: Albanian (imitate dialects) (5 Active Points)[/td] [/tr] [tr] [td=align: right]4[/td] [td]2) Language: Arabic (Modern) (imitate dialects) (5 Active Points)[/td] [/tr] [tr] [td=align: right]4[/td] [td]3) Language: Azerbaijani (imitate dialects) (5 Active Points)[/td] [/tr] [tr] [td=align: right]4[/td] [td]4) Language: Bulgarian (imitate dialects) (5 Active Points)[/td] [/tr] [tr] [td=align: right]2[/td] [td]5) Language: Cambodian (Khmer) (completely fluent) (3 Active Points)[/td] [/tr] [tr] [td=align: right]3[/td] [td]6) Language: Cantonese (idiomatic) (4 Active Points)[/td] [/tr] [tr] [td=align: right]2[/td] [td]7) Language: English (completely fluent) (3 Active Points)[/td] [/tr] [tr] [td=align: right]2[/td] [td]8) Language: French (completely fluent) (3 Active Points)[/td] [/tr] [tr] [td=align: right]4[/td] [td]9) Language: Georgian (imitate dialects) (5 Active Points)[/td] [/tr] [tr] [td=align: right]2[/td] [td]10) Language: German (completely fluent) (3 Active Points)[/td] [/tr] [tr] [td=align: right]2[/td] [td]11) Language: Greek (Modern) (completely fluent) (3 Active Points)[/td] [/tr] [tr] [td=align: right]2[/td] [td]12) Language: Italian (completely fluent) (3 Active Points)[/td] [/tr] [tr] [td=align: right]3[/td] [td]13) Language: Japanese (idiomatic) (4 Active Points)[/td] [/tr] [tr] [td=align: right]3[/td] [td]14) Language: Kazakh (idiomatic) (4 Active Points)[/td] [/tr] [tr] [td=align: right]4[/td] [td]15) Language: Kirghiz (imitate dialects) (5 Active Points)[/td] [/tr] [tr] [td=align: right]2[/td] [td]16) Language: Latin (completely fluent) (3 Active Points)[/td] [/tr] [tr] [td=align: right]3[/td] [td]17) Language: Mandarin (idiomatic) (4 Active Points)[/td] [/tr] [tr] [td=align: right]0[/td] [td]18) Language: Russian (imitate dialects) (5 Active Points)[/td] [/tr] [tr] [td=align: right]2[/td] [td]19) Language: Spanish (completely fluent) (3 Active Points)[/td] [/tr] [tr] [td=align: right]3[/td] [td]Lipreading 16-[/td] [/tr] [tr] [td=align: right]4[/td] [td]Navigation (Air, Land, Space) 16-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Oratory 20-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Paramedics 16-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Persuasion 20-[/td] [/tr] [tr] [td=align: right]3[/td] [td]PS: Military Science 16-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Systems Operation 16-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Tactics 16-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Ventriloquism 16-[/td] [/tr] [/table][table] [tr] [td]Cost[/td] [td]PERKS[/td] [/tr] [tr] [td=align: right]50[/td] [td]Krepost Petroskaya: Vehicles & Bases[/td] [/tr] [tr] [td=align: right][/td] [td] [/td] [/tr] [tr] [td=align: right]3[/td] [td]Well-Connected[/td] [/tr] [tr] [td=align: right]5[/td] [td]1) Dr. Konstantin Sokolov: Contact (Contact has extremely useful Skills or resources, Very Good relationship with Contact) (6 Active Points) 8-[/td] [/tr] [tr] [td=align: right]20[/td] [td]2) General Pavlov Koenig - NKVD: Contact (Contact has access to major institutions, Contact has extremely useful Skills or resources, Very Good relationship with Contact), Organization Contact (x3) (21 Active Points) 8-[/td] [/tr] [tr] [td=align: right]6[/td] [td]3) KGB Mole: Contact (Contact has access to major institutions, Contact has very useful Skills or resources, Contact is slavishly loyal to character) (7 Active Points) 8-[/td] [/tr] [tr] [td=align: right]11[/td] [td]4) Petrov Belila - EiC of Pravda: Contact (Contact has useful Skills or resources, Very Good relationship with Contact), Organization Contact (x3) (12 Active Points) 8-[/td] [/tr] [tr] [td=align: right][/td] [td] [/td] [/tr] [tr] [td=align: right]15[/td] [td]Dmitri Olafovitch - Proletarian's Tovarich: Follower[/td] [/tr] [tr] [td=align: right]24[/td] [td]Hero of the State: Fringe Benefit: Federal/National Police Powers, Head of State, International Police Powers, Marshal[/td] [/tr] [tr] [td=align: right]11[/td] [td]Coal into diamonds: Money: Filthy Rich[/td] [/tr] [tr] [td=align: right]12[/td] [td]Honorable Hero: Positive Reputation (A large group) 14-, +4/+4d6[/td] [/tr] [/table][table] [tr] [td]Cost[/td] [td]TALENTS[/td] [/tr] [tr] [td=align: right]3[/td] [td]Absolute Range Sense[/td] [/tr] [tr] [td=align: right]3[/td] [td]Absolute Time Sense[/td] [/tr] [tr] [td=align: right]20[/td] [td]Something feels wrong here: Danger Sense (immediate vicinity, out of combat, Intuitional) 16-[/td] [/tr] [tr] [td=align: right]5[/td] [td]Eidetic Memory[/td] [/tr] [tr] [td=align: right]3[/td] [td]Lightning Calculator[/td] [/tr] [tr] [td=align: right]3[/td] [td]Lightsleep[/td] [/tr] [tr] [td=align: right]3[/td] [td]Simulate Death[/td] [/tr] [tr] [td=align: right]4[/td] [td]Speed Reading (x10)[/td] [/tr] [/table][table=width: 1024] [tr] [td]COMPLICATIONS[/td] [td=align: right]Value[/td] [/tr] [tr] [td]Psychological Complication: Loyal to his Country (Russia/USSR) (Common; Total)[/td] [td=align: right]20[/td] [/tr] [tr] [td]Psychological Complication: Honorable (Common; Total)[/td] [td=align: right]20[/td] [/tr] [tr] [td]Susceptibility: Exposure to Zenonite 2d6 damage Instant (Uncommon)[/td] [td=align: right]10[/td] [/tr] [tr] [td]Vulnerability: 2 x STUN Magic (Uncommon)[/td] [td=align: right]10[/td] [/tr] [tr] [td]Dependent NPC: Wife: Ludmila Lantzeff Frequently (Normal)[/td] [td=align: right]15[/td] [/tr] [/table] Base Pts: 400 Exp Required: 1283 Total Exp Available: 1283 Exp Unspent: 0 Total Character Cost: 1683
  2. Re: Who are the copies/pastiches/tributes/captain ersatz in your campaigns? Nice one. I feel I need to throw money at Storn.
  3. Re: The Guardians Project - Lets build the original Champions Thanks for that. I thought that that was Starlet on the cover of Enemies.
  4. Re: Who are the copies/pastiches/tributes/captain ersatz in your campaigns? Don't pansy out. I dug up my DC Heroes just so I could update Proletarian to 6 ED
  5. Re: Who are the copies/pastiches/tributes/captain ersatz in your campaigns? Good stuff. I particularly like Warner Wolff. My Lex Luthor was named Rex Monday (after RexMundi here on the boards).
  6. Re: Who are the copies/pastiches/tributes/captain ersatz in your campaigns? I have three pastiches of Superman that I include in almost every game. Paramount - Paramount is the first superhuman of the 20th century. He fought in World War I for the Americans and remained in France after the war. Paramount was not rocketed to Earth, but came from a parallel future. Paramount operated under-the-hood during the war because he was of African ancestry. Omega - The corrupt, spoiled descendant of Paramount. He was raised by a black-bag organization within the United States government as a failsafe weapon and posterboy for 'the American Way'. Proletarian - Karl Ivanovich Kinski was rocketed to Earth from the planet Zenon and landed on a collective farm in the Soviet Union. He is a full blown tribute to Superman, he is honorable, rediculously powerful and represented the 'player on the other side' during my campaigns that I ran when the Soviet Union still existed. He later went on to become president of a post soviet Russia.
  7. A recent discussion in another thread lead to conversations (some offline) regarding the copy/pastiche/tribute/"captain ersatz" character in your campaigns? Quick definitions: A pastiche is a literary work (in this case, a character) that imitates the style of previous work/character. A Captain Ersatz - "This character's design is a mix of legal issues and homage. Just as someone who wants to incorporate a Wal-Mart into a story but can't manage the Product Placement might use "Box Mart," a person who wants to write Captain Original, but can't because a rival comic company owns the trademark, will create Captain Ersatz. " Hyperion (Marvel Comics), Plutonian (Irredeemable), Samaritan (Astro City), Gladiator (Marvel), and Sentry (Marvel) are all Pastiches of Superman (for example). Do you have these types of characters in your campaigns? What are they names and who are they modeled after? Do you want to share their stats?
  8. Re: The Guardians Project - Lets build the original Champions Initial list updated to include Titan and list Dove in a separate entry. I'll start digging into the comics for any details on Dove and/or Starlet.
  9. Re: I can't decide what to run! Which of these sounds fun? This is what I always do. Take your four options. Write a short, high-level overview of each and present them to your players. Let them decide.
  10. Re: "Neat" Pictures Old and charming gets all the girls. Trust me
  11. Re: The cranky thread Thank you. He had a good run.
  12. Re: In Progress From Blackwyrm Games: Mythic America Also that I just read through the thread and realized that half of the suggestions I am making I also made in 2010. So much my my memory.
  13. Re: In Progress From Blackwyrm Games: Mythic America Ok. In all this Blackwyrm Games discussion, I somehow failed to visit the website. I think I'm gonna need a copy of "Gestalt: The Hero Within", Scott. And Terracide and...
  14. Re: The Guardians Project - Lets build the original Champions We've got next to nothing to go on regarding Titan except that he: Is trapped inside his Alien Armor Uses Force Fields Has a high Presence that is only to look heroic (unless that comes from Dove, who we thought might be Tiatn) As a result, he is using no Foci (because he can't take the armor off) and has most of his powers based on Force Fields. For the rest, I went with a slightly twisted view of being trapped in the armor, this suit will not let him die. It gives him an array of skills to help him survive and life support and an on-board computer. This is a rough draft. Constructive criticism is welcome. Titan - [table] [tr] [td=align: center]VAL[/td] [td=align: center]CHA[/td] [td=align: center]Cost[/td] [td=align: center]Total[/td] [td=align: center]Roll[/td] [td=align: left]Notes[/td] [/tr] [tr] [td=align: center]30[/td] [td=align: center]STR[/td] [td=align: center]20[/td] [td=align: center]30[/td] [td=align: center]15-[/td] [td=align: left]HTH Damage 6d6 END [3][/td] [/tr] [tr] [td=align: center]18[/td] [td=align: center]DEX[/td] [td=align: center]16[/td] [td=align: center]18[/td] [td=align: center]13-[/td] [td=align: left][/td] [/tr] [tr] [td=align: center]25[/td] [td=align: center]CON[/td] [td=align: center]15[/td] [td=align: center]25[/td] [td=align: center]14-[/td] [td=align: left][/td] [/tr] [tr] [td=align: center]13[/td] [td=align: center]INT[/td] [td=align: center]3[/td] [td=align: center]13[/td] [td=align: center]12-[/td] [td=align: left]PER Roll 12-[/td] [/tr] [tr] [td=align: center]10[/td] [td=align: center]EGO[/td] [td=align: center]0[/td] [td=align: center]10[/td] [td=align: center]11-[/td] [td=align: left][/td] [/tr] [tr] [td=align: center]20[/td] [td=align: center]PRE[/td] [td=align: center]10[/td] [td=align: center]20[/td] [td=align: center]13-[/td] [td=align: left]PRE Attack: 4d6[/td] [/tr] [tr] [td=align: center]8[/td] [td=align: center]OCV[/td] [td=align: center]25[/td] [td=align: center]8[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [tr] [td=align: center]6[/td] [td=align: center]DCV[/td] [td=align: center]15[/td] [td=align: center]6[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [tr] [td=align: center]3[/td] [td=align: center]OMCV[/td] [td=align: center]0[/td] [td=align: center]3[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [tr] [td=align: center]3[/td] [td=align: center]DMCV[/td] [td=align: center]0[/td] [td=align: center]3[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [tr] [td=align: center]10[/td] [td=align: center]PD[/td] [td=align: center]8[/td] [td=align: center]10/30[/td] [td=align: center][/td] [td=align: left]10/30 PD (0/20 rPD)[/td] [/tr] [tr] [td=align: center]10[/td] [td=align: center]ED[/td] [td=align: center]8[/td] [td=align: center]10/30[/td] [td=align: center][/td] [td=align: left]10/30 ED (0/20 rED)[/td] [/tr] [tr] [td=align: center]5[/td] [td=align: center]SPD[/td] [td=align: center]30[/td] [td=align: center]5[/td] [td=align: center][/td] [td=align: left]Phases: 3, 5, 8, 10, 12[/td] [/tr] [tr] [td=align: center]10[/td] [td=align: center]REC[/td] [td=align: center]6[/td] [td=align: center]10[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [tr] [td=align: center]50[/td] [td=align: center]END[/td] [td=align: center]6[/td] [td=align: center]50[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [tr] [td=align: center]20[/td] [td=align: center]BODY[/td] [td=align: center]10[/td] [td=align: center]20[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [tr] [td=align: center]60[/td] [td=align: center]STUN[/td] [td=align: center]20[/td] [td=align: center]60[/td] [td=align: center][/td] [td=align: left][/td] [/tr] [/table][table] [tr] [td]Movement[/td] [td]Combat[/td] [td]NCmbat[/td] [td]Notes[/td] [/tr] [tr] [td]Running[/td] [td=align: center]12m[/td] [td=align: center]24m[/td] [td=align: left]END [1][/td] [/tr] [tr] [td]Swimming[/td] [td=align: center]4m[/td] [td=align: center]8m[/td] [td=align: left]END [1][/td] [/tr] [tr] [td]Leaping[/td] [td=align: center]4m[/td] [td=align: center]8m[/td] [td=align: left]4m forward, 2m upward[/td] [/tr] [tr] [td]Flight[/td] [td=align: center]25m[/td] [td=align: center]50m[/td] [td] [/td] [/tr] [/table][table=width: 1024] [tr] [td]Cost[/td] [td]POWERS[/td] [td]END[/td] [/tr] [tr] [td=align: right]62[/td] [td]Force Projection Array: Multipower, 62-point reserve[/td] [td=align: right][/td] [/tr] [tr] [td=align: right]6[/td] [td]1) Force Blast: Blast 12d6 (60 Active Points)[/td] [td=align: right]6[/td] [/tr] [tr] [td=align: right]6[/td] [td]2) Sharp Force Blast: Blast 10d6, Armor Piercing (+1/4) (62 Active Points)[/td] [td=align: right]6[/td] [/tr] [tr] [td=align: right]6[/td] [td]3) Pushing Force: Blast 8d6, Double Knockback (+1/2) (60 Active Points)[/td] [td=align: right]6[/td] [/tr] [tr] [td=align: right]6[/td] [td]4) Weak Blast: Blast 6d6, Area Of Effect (8m Radius; +1/2), Double Knockback (+1/2) (60 Active Points)[/td] [td=align: right]6[/td] [/tr] [tr] [td=align: right]4[/td] [td]5) Force Pulse: Blast 8d6, Area Of Effect (4m Radius; +1/4), Personal Immunity (+1/4) (60 Active Points); No Range (-1/2)[/td] [td=align: right]6[/td] [/tr] [tr] [td=align: right]0[/td] [td] [/td] [td=align: right][/td] [/tr] [tr] [td=align: right]40[/td] [td]Force Shield: Resistant Protection (20 PD/20 ED) (60 Active Points); Costs Endurance (-1/2)[/td] [td=align: right]6[/td] [/tr] [tr] [td=align: right]25[/td] [td]Flight 25m[/td] [td=align: right]2[/td] [/tr] [tr] [td=align: right]5[/td] [td]Mental Defense (5 points total)[/td] [td=align: right]0[/td] [/tr] [tr] [td=align: right]28[/td] [td]Life Support (Eating: Character does not eat; Immunity: Alcohol; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep)[/td] [td=align: right]0[/td] [/tr] [tr] [td=align: right]4[/td] [td]Regeneration (1 BODY per Day)[/td] [td=align: right]0[/td] [/tr] [/table][table] [tr] [td]Cost[/td] [td]SKILLS[/td] [/tr] [tr] [td=align: right]36[/td] [td]Onboard Computer: +3 Overall[/td] [/tr] [tr] [td=align: right][/td] [td] [/td] [/tr] [tr] [td=align: right]3[/td] [td]Analyze: Combat 12-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Computer Programming 12-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Deduction 12-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Electronics 12-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Navigation (Air, Land) 12-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Security Systems 12-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Systems Operation 12-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Tracking 12-[/td] [/tr] [/table][table] [tr] [td]Cost[/td] [td]TALENTS[/td] [/tr] [tr] [td=align: right]3[/td] [td]Absolute Range Sense[/td] [/tr] [tr] [td=align: right]3[/td] [td]Absolute Time Sense[/td] [/tr] [tr] [td=align: right]15[/td] [td]Combat Sense 12-[/td] [/tr] [tr] [td=align: right]27[/td] [td]Danger Sense (immediate vicinity, out of combat, Function as a Sense) 12-[/td] [/tr] [tr] [td=align: right]3[/td] [td]Lightning Calculator[/td] [/tr] [tr] [td=align: right]20[/td] [td]Universal Translator 12-[/td] [/tr] [tr] [td=align: right]12[/td] [td]Heroic: +4/+4d6 Striking Appearance (vs. all characters)[/td] [/tr] [/table][table=width: 1024] [tr] [td]COMPLICATIONS[/td] [td=align: right]Value[/td] [/tr] [tr] [td]Physical Complication: Trapped in Alien Armor (All the Time; Slightly Impairing)[/td] [td=align: right]25[/td] [/tr] [tr] [td]Distinctive Features: Trapped in Alien Armor (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)[/td] [td=align: right]15[/td] [/tr] [tr] [td]Vulnerability: 2 x STUN Magnetic or Gravitic Attacks (Uncommon)[/td] [td=align: right]10[/td] [/tr] [tr] [td]Unluck: 1d6[/td] [td=align: right]5[/td] [/tr] [tr] [td]Psychological Complication: Code vs Killing (Common; Total)[/td] [td=align: right]20[/td] [/tr] [/table] Base Pts: 400 Exp Required: 127 Total Exp Available: 127 Exp Unspent: 0 Total Character Cost: 527
  15. Re: The cranky thread My girlfriend's grandfather passed away
  16. Re: The cranky thread 5 Bad Girls > 1 Nice Girl.
  17. Re: In Progress From Blackwyrm Games: Mythic America What a coincidence, the girlfriend and I plan to be there
  18. Re: "Neat" Pictures Storm came up and (as mentioned) superior is the size of North Carolina. He had an issue with his radio and started heading for a nearby island. The outboard motor was damaged. Fortunately people knew he was missing and where he was fishing (which is to say, vaguely) and DNR started checking the Islands with boats and planes (because if he wasn't on an island he was dead). In nautical terms, it's like searching a quarter of the Baltic Sea.
  19. Re: In Progress From Blackwyrm Games: Mythic America I really like the way you're laying this out. I just need you to hurry up so I can buy a copy
  20. Re: "Neat" Pictures My ex-wife's uncle was a sport fisherman in Minnesota and he was shipwrecked for 3 days on an island on Superior. Shipwrecked. On a lake. Yeah.
  21. Re: In Progress From Blackwyrm Games: Mythic America What is the criteria here? Are these other Native American leaders/people of influence? If so I'd like to suggest Tecumseh and his brother Tenskwatawa. Both of them have a great deal of personal mythology around them and they came alarmingly close to being the founders of an Indian nation recognized by the Europeans.
  22. Re: The Guardians Project - Lets build the original Champions Good catch. I believe you're right.
  23. Re: "Neat" Pictures Go to the banks of Lake Superior in November and you will have no doubts that a ship of any size could get lost. Superior on any other continent would be called a Sea. It's pretty scary.
  24. Re: 4th String Villians Yeah! Piledriver. 160 whopping points of slow moving (SPD 4) one-punch action. And if you knocked him out, he was just a simpleton missing a hand.
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