Re: The Avengers Project for Champions
Here's a Moon Knight write-up that I did way back. Probably 4th Ed. Forgive the formatting.
Val Chr Max Pts Pts Power Pts Skill/Perk
20 STR 20 10 20 Martial Arts 5 Rich
20 DEX 20 30 Punch +0 +2 +3d(7d)
20 CON 20 20 Kick -2 +1 +5d(9d) 3 Acrobatics 13-
15 BOD 20 10 Block +2 +2 3 Breakfall 13-
18 INT 20 8 Dodge +5 3 Climbing 13-
18 EGO 20 16 Throw +0 +1 +1d+v/5 3 Stealth 13-
20 PRE 20 10 3 Pilot 13-
14 COM 20 2 4 +1 DC
8 PD 8 4 18 +6 w/ Martial Arts 3 Combat Sense 13-
5 ED 8 1 1 KS: Martial Arts 3 Programming 13-
4 SPD 4 10 2 KS: Konshu 11-
8 REC 10 6 Running +3" 3 Streetwise 13-
30 END 50 -5 3 High Society 13-
40 STN 50 5 15 +9 DEF (15- OIF:
--- Kevlar Costume) 7 +2 Overall (only
121 24 Gadget Pool under a full moon)
--- ---
88 41
Usual Gadgets: Occasional Gadgets:
6: +3 DC 2: +4 Binoculars 7: 2 Smoke Grenades
(Nunchucks) (0 DCV) (last 1 minute)
11: 1d RKA autofire 12: 1.5d Penetrating (2 hexes)
8 recoverable RKA; 4 rec'able 10: 2d STUN drain
(throwing crescents) (full phase) ranged (blowgun)
2: Gliding 5" (cape) (crossbow) (4 charges)
100+ Disadvantages
20 Normal Max 10 Girlfriend 20 H: VIPER 11- 20 Protective/Innocents
15 Secret ID 5 Prof Rival 15 H: Bushman 8- 15 Honorable
5 Rep: rich (Midnight) 15 H: Drug lords 8- 10 Vengeful
History:
Marc Spector became rich through his mercenary activities; after all, he was
one of the best. While on assignment is Egypt, he was killed by his partner,
Bushman. Konshu, the Egyptian god of vengeance, and also one of three gods of
the moon, brought Spector back to life to bear the mantle of Moon Knight, his
agent on Earth. Bushman has since become president-for-eternity of a small
African country. Spector has invested his ill-gotten wealth, and donates large
sums to charities. By doing good, Spector tries to atone for his evil past.
Tactics:
Marc will never take a life himself, but may work alongside those who do, under
the right circumstances. Marc prefers to work silently. If a bunch of agents
need to be taken out, he'll sneak up to them and pick them off one by one,
using his martial arts. Against more powerful foes, he will usually punch
until they're stunned, then kick them with his levels into +d6. He will use
acrobatics to keep the enemy off guard, perhaps doing some surprise flips to
land behind them. Against _really_ powerful foes, once they're stunned, he'll
use his levels to place a kick to the head.
Personality:
Marc is an idealist. He believes that every life is important. "I died once.
You wouldn't like it." He does believe that Konshu raised him, even though
it may not be true. Sometimes he resents being yanked around by Konshu.
Marlene:
Marc's girlfriend, Marlene, knows his ID. She has been with him since he
became Moon Knight. For a while, she was trying to talk him out of playing
soldier, but now she's cooled down, and even seems to want to help him in
his crimefighting.
Midnight:
Marc's rival, Midnight (Jeff Wilde), is the son of a dead archenemy. Midnight
wants to be teamed up with Moonie, but is only 16, and knows just enough to get
himself into real trouble. He's almost a DNPC, but Jeff learned all of his
father's thievery skills, and also knows Marc's ID. To prove his talent to
Marc, he originally broke into several corporations of which Marc is a major
stockholder, and left clues to implicate Marc. So, while he's not quite in
Marc's league, he can't be totally disregarded.