Ninja-Bear Posted July 9, 2020 Report Share Posted July 9, 2020 59 minutes ago, pawsplay said: I don't know how I missed that. But there it is. Simple you failed your PER Roll! 😁 Quote Link to comment Share on other sites More sharing options...
ScottishFox Posted July 15, 2020 Report Share Posted July 15, 2020 I recently ran a Pillars of Eternity inspired campaign and we used spell casting times to allow for spell interruption and some selectivity when picking spells at each "level". Spells with a cast time of 3 segments or 4 segments were more powerful, but left you vulnerable to getting interrupted. Quicker spells (1/2 phase) could not be interrupted unless someone had a held action ready to deal with you. Sounded great, turned out to be a time tracking hassle in actual game play. The idea that you could go later in a segment or on a different segment than someone channeling a powerful long cast spell and interrupt them with a quick cast spell played out pretty well. I suppose one simple option would be to allow Dispel to be used with an Aborted action. If you can find a simple enough implementation it is a great thematically appropriate option. It feels right in a fantasy setting to try to interrupt a priest or wizard before they can finish their spell. Aragorn- "Do not let him speak, he will put a spell on us... We must be quick." Hotspur 1 Quote Link to comment Share on other sites More sharing options...
archer Posted July 15, 2020 Report Share Posted July 15, 2020 5 hours ago, ScottishFox said: I recently ran a Pillars of Eternity inspired campaign and we used spell casting times to allow for spell interruption and some selectivity when picking spells at each "level". Spells with a cast time of 3 segments or 4 segments were more powerful, but left you vulnerable to getting interrupted. Quicker spells (1/2 phase) could not be interrupted unless someone had a held action ready to deal with you. Sounded great, turned out to be a time tracking hassle in actual game play. The idea that you could go later in a segment or on a different segment than someone channeling a powerful long cast spell and interrupt them with a quick cast spell played out pretty well. I suppose one simple option would be to allow Dispel to be used with an Aborted action. If you can find a simple enough implementation it is a great thematically appropriate option. It feels right in a fantasy setting to try to interrupt a priest or wizard before they can finish their spell. Aragorn- "Do not let him speak, he will put a spell on us... We must be quick." That sounds great in theory. But having yet another thing to keep track of as a GM isn't appealing. And having another thing to gimp my spellcasting as a player isn't appealing to me either. But for anyone specifically looking for a way to simulate easily interruptible spells, you've come up with a straightforward and elegant solution. ScottishFox 1 Quote Link to comment Share on other sites More sharing options...
ScottishFox Posted July 15, 2020 Report Share Posted July 15, 2020 58 minutes ago, archer said: But for anyone specifically looking for a way to simulate easily interruptible spells, you've come up with a straightforward and elegant solution. Firstly, thank you. Secondly, we added a CON roll with a penalty of STUN Damage / 5 rounded up to maintain the spell so it was not a guaranteed interrupt by any stretch. It worked out OK. Honestly, just tracking the timing of spells going off was the big issue. I wouldn't do it again in a Pen & Paper setting, but for PC games - love it. Even in the LOTR example - the heroes turn around and all attack simultaneously and Gandalf is all, "I was holding my phase, guys!" and proceeds to defeat all 3 of them at once. Quote Link to comment Share on other sites More sharing options...
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