Sketchpad Posted July 12, 2023 Report Share Posted July 12, 2023 I was looking through some older Champions books and came across the Mastermind option in Champions II (p. 21-22). Anyone ever try and bring this forward into newer editions? I often wonder why it wasn't included going forward. Was it just too game breaking? Anyone know? Quote Link to comment Share on other sites More sharing options...
Grailknight Posted July 12, 2023 Report Share Posted July 12, 2023 I've never seen it used by a player, but I used it for villains all the time. I think it went away because of a change in designer philosophy. Steve Long just spent the points directly. It would be simple to brig it back for your campaign though. Duke Bushido 1 Quote Link to comment Share on other sites More sharing options...
unclevlad Posted July 12, 2023 Report Share Posted July 12, 2023 I think one player tried to use it in the game I was in...long, long time ago. My admittedly VERY vague memory was that it didn't work out that well. But yeah, as Grail noted...it might've been that the player spent the points...and IIRC didn't have that many left. With a GM that loved twisting what you did and one-upping you...while likely flat-out ignoring the rules. Quote Link to comment Share on other sites More sharing options...
Tech Posted July 18, 2023 Report Share Posted July 18, 2023 On 7/12/2023 at 8:37 AM, Sketchpad said: I was looking through some older Champions books and came across the Mastermind option in Champions II (p. 21-22). Anyone ever try and bring this forward into newer editions? I often wonder why it wasn't included going forward. Was it just too game breaking? Anyone know? I use it for all the superhero groups in the campaign. No, I never found it gamebreaking, nor have the players. Sketchpad and Ninja-Bear 2 Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted July 24, 2023 Author Report Share Posted July 24, 2023 On 7/18/2023 at 10:17 AM, Tech said: I use it for all the superhero groups in the campaign. No, I never found it gamebreaking, nor have the players. How does it hold up in more recent editions? Quote Link to comment Share on other sites More sharing options...
Tech Posted July 24, 2023 Report Share Posted July 24, 2023 (edited) 10 hours ago, Sketchpad said: How does it hold up in more recent editions? Holds up fine. Still using it; doesn't seem to matter which edition is used. If regular points are gathered from heroes, instead of Mastermind option, you can get an okay base. Using the Mastermind option, you can get more of an advanced Avengers type base. Quite frankly, I will stick to the Mastermind option. Edited July 24, 2023 by Tech Sketchpad 1 Quote Link to comment Share on other sites More sharing options...
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