Michael Hopcroft Posted January 15, 2004 Report Share Posted January 15, 2004 This cuts across genre lines, so here it is. What kind of disadvantage, if any, would it be in character creation when two characters of the opposite sex are attracted to each other, but conceal it from themselves trhough such tactics as criticizing everything the other does, bickering constantly, and teasing each other relentlessly? The thing is it is patently obvious to everyone except the two people involved that they are a pair who will be together, merrily bickering, for life, and that the right circumstances is the only thing required to transmute their rivalry itno the sort of white-hot passion that reshapes entire lives. The thing is that no matter how much they bicker, you know each would lay down their lives for the other if there was a serious threat. given a choice between saving the world and saving this person they;ve been figthing with throughout the campaign, it's the other person. No contest. Quote Link to comment Share on other sites More sharing options...
Chris Goodwin Posted January 15, 2004 Report Share Posted January 15, 2004 Might be a combination of Rivalry with X and Psych Limit: In Love With X. Though I'd worry about giving too many points for it. Maybe just Argues With X that slowly mutates into In Love With X. Quote Link to comment Share on other sites More sharing options...
Snarf Posted January 15, 2004 Report Share Posted January 15, 2004 I think one limitation could be enough. Something like "Secretly in Love With X" or "Weird Love/Hate Thing Going On With X" or "Constantly Bickers With X." The exact name given to the disadvantage wouldn't matter too much as long as it was understood what it meant. Quote Link to comment Share on other sites More sharing options...
Ghost who Walks Posted January 15, 2004 Report Share Posted January 15, 2004 I never liked doing personal relationships as a psych limitation, to limited. I Use a "Romance" disadvantage instead. Its built like rivalry: 5 basic points +5 Points if Romance is a PC +5 Points if Romance is unrequitted -5 Points if target does not know about romance. Characters get -2 to skill rolls, if their romance is threatened, and +2 in actions that might actually save them. Note: I can't remember where I got this from, but I did not think of it. Found it somewhere, had it as an house rule for an age. Quote Link to comment Share on other sites More sharing options...
Snarf Posted January 15, 2004 Report Share Posted January 15, 2004 You should post that in the making a supplement by commitee thread. That's exactly the sort of new optional rule that could go in The Ultimate Disadvantage. Quote Link to comment Share on other sites More sharing options...
TheEmerged Posted January 15, 2004 Report Share Posted January 15, 2004 Depending on how serious your campaign is, you could also use "Social Disadvantage: Acts like one of the mains in a romantic comedy" -- since one of the effects is to annoy people around them Quote Link to comment Share on other sites More sharing options...
Michael Hopcroft Posted January 15, 2004 Author Report Share Posted January 15, 2004 The onlky prpoblem with GGW's diea is that it assumes a degree of player omniscience about his campaign thatb as a GM I would not allow. if we could know whether the onesw we loved loved us without asking them, romance wouldbe a lto easier. I alter this to make Romancce a flat 10 points (because it makes major changes to a character's ofe) and posit that the player doesn;tknow how the other person feels and won;t until they get around to aslking them. Which, dependiog on how much he or she fears rejectuion, could take a very long time. The A "Argeus with X' gradually becoming the basis for :In love with X" might be a better idea. I'd probably make them Social Limitations rather than Psych Lims, though. Its main effect, after all, is social. falling in love is usually handled wi\thout disadvanatges entirely in the HERO System in actualy play, so a Disad would onl really be appropriate, now that i think about it, whent he two characers BEGIN the campaign in that situation.So usagi and mamoru would take it (the have a past hoistyr before the campaign starts of baiting each other) but ranma and Akanne wouldn't (although Ranma would has as a Social limitaiton "Has WAY tpop many fiances, none of them of his choosing....) Quote Link to comment Share on other sites More sharing options...
PhilFleischmann Posted January 16, 2004 Report Share Posted January 16, 2004 I had this exact thing in one of my games. I used Rival (Romantic), because it seems to fit the best, IMO. This kind of relationship has about the same effect as a Rival. Quote Link to comment Share on other sites More sharing options...
Rage Posted January 16, 2004 Report Share Posted January 16, 2004 Re: The 'couple-in-denial" sydnrome Originally posted by Michael Hopcroft This cuts across genre lines, so here it is. What kind of disadvantage, if any, would it be in character creation when two characters of the opposite sex are attracted to each other, but conceal it from themselves trhough such tactics as criticizing everything the other does, bickering constantly, and teasing each other relentlessly? The thing is it is patently obvious to everyone except the two people involved that they are a pair who will be together, merrily bickering, for life, and that the right circumstances is the only thing required to transmute their rivalry itno the sort of white-hot passion that reshapes entire lives. The thing is that no matter how much they bicker, you know each would lay down their lives for the other if there was a serious threat. given a choice between saving the world and saving this person they;ve been figthing with throughout the campaign, it's the other person. No contest. ahh B & B syndrome (Beatrice and Benedick) Quote Link to comment Share on other sites More sharing options...
Michael Hopcroft Posted January 16, 2004 Author Report Share Posted January 16, 2004 Re: Re: The 'couple-in-denial" sydnrome Originally posted by Rage ahh B & B syndrome (Beatrice and Benedick) I hope that means Shakespeare is part of the japanese high school and college cirriculum! Becxause this syndrome is episodemic in anime. There are almost too many examples to list -- Ranma & Akane (Ranma 1/2), Meimi & Asuka Jr.(Kaitou Saint Tail), Lina & Gourry (Slayers), Shinji and Ausuka(Neon Genesisi Evangelion), Hikaru and Misa Hayase(Superdimensional Fortress Macross) and oh so many more.... Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted January 16, 2004 Report Share Posted January 16, 2004 As with any Disadvantage, Id start off by asking: How is this Disadvantageous to the character? If it's mostly just flavor, then it isnt a Disadvantage. So far, this sounds like flavor, so I would be prone to give it nada and handle it as Personality/Motivation. If it forces the characters behaviour then just build it as a PsyLim as appropriate. If the characters alternate getting in over their heads and the other bails them out, consider using Dependent NPC (DNPC: 14- (As powerful as the PC; Useful Noncombat Position or Skills); 5 points). Quote Link to comment Share on other sites More sharing options...
TheEmerged Posted January 17, 2004 Report Share Posted January 17, 2004 See, that's why I suggested Social Disadvantage. IMHO most of the problems are going to be the way this annoys the people around them. Quote Link to comment Share on other sites More sharing options...
Ghost who Walks Posted January 17, 2004 Report Share Posted January 17, 2004 One of the reasons I did it as a seperate disadvantage: Consider the X-Mena, and the various annoying relationships within. Clearly there are rivalries there...but they romances don't seem to rise to the level of psych limitations. As a side not, a "Romance" could touch upon physical, psychological, and social aspects. Its all in how its played. Also remember the entire heroic genre is to be considered. Quote Link to comment Share on other sites More sharing options...
Tim Posted January 17, 2004 Report Share Posted January 17, 2004 The best response I've seen so far is the Rivalry(romantic) idea. In most TV shows/ Anime I've seen it in, the couple continuosly tries to outdo each other and deny just WHY they do. Quote Link to comment Share on other sites More sharing options...
Fenixcrest Posted January 19, 2004 Report Share Posted January 19, 2004 I'd do it like so: The standard "in love with X" psych limit and a physical limitation: "Absolutely refuses to admit to himself that he's in love with X," and then eventually buy it off with experience points to make him go "Oh, wow. I'm in love. WUUUV!!1" Quote Link to comment Share on other sites More sharing options...
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