JmOz Posted March 19, 2003 Report Share Posted March 19, 2003 An Earth Elemental built as a desolid invisible mega movements. with a Multiform into the earth elemental (Requires raw materials)? Quote Link to comment Share on other sites More sharing options...
Pol Rua Posted March 19, 2003 Report Share Posted March 19, 2003 Would depend on the game. Sounds like your dude is interested in playing Swamp Thing (Moore era). That's cool. If you're interested in running a heavily mystical game with terrible challenges to the Earth's biosphere - a high powered mystic masters game where Swampy, The Phantom Stranger, Doctor Fate and co. get together to lay the eldritch smackdown on unutterable horror from beyond time and space, cool. Or if it's the sort of game which focusses on personal and ethical dilemmas rather than raw power to solve problems... that sounds great. However, invisibility and desolidification ALWAYS get the big STOP sign from me. This is the sort of character that could, in the hands of a dodgy player, utterly screw up your entire campaign. Look at the type of game you're running. If the character doesn't fit it, suggest a new character or a rewrite. If the dude wants to play Swampy, go with Wein/Wrightson Swampy - A brick with Life Support and regeneration out the wazoo, with a few plant powers for flavouring (maybe an EC or Multipower). However, whatever advice I can give, the final result is up to you. It's your campaign. _________________________________________ Pol. (Swamp Rot fever) Quote Link to comment Share on other sites More sharing options...
Tom McCarthy Posted March 19, 2003 Report Share Posted March 19, 2003 So the true form is an intangible invisible spirit, but he multiforms into an earth elemental-style brick from time to time ? On the one hand, it lets the character Accidental Change to a spirit when the elemental body is destroyed. That's nice. On the other hand, I'd be tempted to just make him buy the earth elemental brick form and sufficient mega scale teleport and self-healing to reflect leaping from a damaged body to a new, fresh body. Ask the character how he intends to divide his time. If he only wants to be a 'spirit' for travel and after his body is destroyed, I might allow it. If I thought he wanted to be a ghost-like spy, I'd probably not allow it. Quote Link to comment Share on other sites More sharing options...
Beetle Posted March 19, 2003 Report Share Posted March 19, 2003 Although it sounds like a really neat concept, I'd have to ask myself how much I trusted the player involved. There are some people I'd let play that character without a second thought. With other people I'd rather light myself on fire than let them have something so potentially abusive. Quote Link to comment Share on other sites More sharing options...
Monolith Posted March 19, 2003 Report Share Posted March 19, 2003 Originally posted by Beetle Although it sounds like a really neat concept, I'd have to ask myself how much I trusted the player involved. There are some people I'd let play that character without a second thought. With other people I'd rather light myself on fire than let them have something so potentially abusive. I think Beetle hit my opinion right on the head. What I allow in a game depends entirely on who will be playing the character in question. Some players have the "maturity" to play mega-concepts and some playerd don't. The GM should know his players, and thus be able to work around their individual styles of play. Now if it were JmOz who wanted to play that character in my game, I would say "No Way!" because everyone knows that JmOz is a munchkin. Quote Link to comment Share on other sites More sharing options...
Acroyear Posted March 19, 2003 Report Share Posted March 19, 2003 Originally posted by Monolith everyone knows that JmOz is a munchkin. That's even posted on the pegboard at my local gaming shop. Quote Link to comment Share on other sites More sharing options...
Nuadha Posted March 19, 2003 Report Share Posted March 19, 2003 I love the concept, but if the player is going for Swamp Thing, I would try to convince him to go with a mega-range teleport with the limitation- needs plant/earth element to form body and a high level regeneration with the same limitation. Still, if I trusted the player, I'd let him run with it. It's a cool concept. Quote Link to comment Share on other sites More sharing options...
JohnTaber Posted March 19, 2003 Report Share Posted March 19, 2003 Hi JMOz, I would allow it but not with Megascaling. Seems a bit much unless your game is at a high power level. Quote Link to comment Share on other sites More sharing options...
JmOz Posted March 19, 2003 Author Report Share Posted March 19, 2003 Originally posted by Acroyear That's even posted on the pegboard at my local gaming shop. Do'OH I thought it was decided that I was a power gamer not a Munchkin Quote Link to comment Share on other sites More sharing options...
zornwil Posted March 20, 2003 Report Share Posted March 20, 2003 I would most likely allow this construction, especially with some interesting disads on the character (won't move in other ways or some-such). Quote Link to comment Share on other sites More sharing options...
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