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Powerful Sonic Effects Wanted...


fbdaury

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Creating a Marksman 2 character, son of Donald Henderson. He's got the MarkVIII sonic cannon, left to him by dear old 'da. 90 active points, and so far I've got a 6d6 major transform- permanent deafness, 6 shots with 14 or less Burnout. What I need now are some more ideas besides just the easily designed 'sonic blast" powers... :think:

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Re: Powerful Sonic Effects Wanted...

 

How about...

 

Harmonic Disruption - Ranged Tunneling 1" Lotsa DEF

 

Sounds of Silence - Darkness to Hearing Group (no sonar for you Batboy)

 

Solid Sound Objects / Creatures - a la Marvel's Klaw

 

just off the top of my head

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Re: Powerful Sonic Effects Wanted...

 

Hmmm...Subsonics:Mind control:Empathic only;Telepathic.....Images vs sound,Dispell vs sonics any one+1/4 (counter harmonics).....Drain PD/ED only vs sonics special effects (set up harmonics)......Heat based attacks for a change of special effects.......

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Re: Powerful Sonic Effects Wanted...

 

how about a transmetropolitain style Bowel Disruptor or you could cause vomitting instead.

alternitivly subsonic fear inducer

 

Was too impatient to wait, so I went with:

Cone of Deafness- 15d6 Hearing group flash, AE:Cone(10' sides, +1), No Range(-1/2) and 8 charges(-1/2)

Harmonic Disruption Field- Darkness 10" vs hearing, 15 charges(-0)

Induced Harmonics Molecular Destabilizer-6d6 ranged(+1/2) Body Drain, only vs inorganic matter(-1/2), 6 charges(-3/4)

Neural Dampening Harmonics(Lullaby)- 9d6 Ego Attack, does not provide Mental Awareness(-1/4), 15 charges(-0)

Permanent Deafness(already described)

Physio-Disrupting Sonics- 6d6 Ranged(+1/2) Con drain, side effect:target that loses more than 10 Con due to this attack will also soil themselves(-0),

4 charges(-1)

*Note:Although a powerful and useful effect, he does not use this much as he feels that he needn't humiliate targets as well as beat them...

Sonic Lance- 6d6 NND(defense is sound control or sonic absorption powers, +1), Does Body(+1), 8 charges(-1/2)

Sonic Needles- 12d6 Armor Piercing(+1/2) Energy Blast, 15 charges(-0)

Sonic Stunner- 9d6 NND(same defense as sonic lance,+1), Reduced Range (8", -1/4), 15 charges(-0)

White Noise Generator- 24d6 Dispel vs any sonic power, one at a time(+1/4), Reduced Range(8", -1/4), !5 Charges(-0)

 

Also gave him a small (20 point) Gadget pool VPP, for effects like the solid sound force wall projector, as well as more mundane items, like rebreather, etc.

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