hawkfu Posted November 4, 2005 Report Share Posted November 4, 2005 This has maybe been covered already, but if anyone has an answer or direction on where I might find an answer, much appreciated. How do you treat Captain America's shield where he can throw it, hit targets, and it comes back to him. I get the throw it part (EB) and the hit multiple targets (Area Effect), but how do you do the 'it comes back to him' part? Hawkfu Quote Link to comment Share on other sites More sharing options...
MitchellS Posted November 4, 2005 Report Share Posted November 4, 2005 Re: Quick question Coming back is just a special effect [the same with Thor's hammer]. The only time Cap's shield wouldn't come back is when it has been missile deflected by someone [thus altering the "spin" Cap put on it to make it come back]. Quote Link to comment Share on other sites More sharing options...
pinecone Posted November 4, 2005 Report Share Posted November 4, 2005 Re: Quick question Yep what he said...I usally think of the build as Multi (X) one slot of armor and one slot of E-attack...then add in other stuff to flavor.... Quote Link to comment Share on other sites More sharing options...
gojira Posted November 4, 2005 Report Share Posted November 4, 2005 Re: Quick question Someone posted a build, I think in the Fantasy Hero forums, of a magic thrown weapon. They used the area affect hexes, straight line, to simulate the weapon hitting mutiple people when thrown. That might help yah out. As others have said, the "returns to my hand part" was just a sfx. I think the FH build above also used a small lim that said the attack couldn't be used on consecutive phases, because the weapon was en route back to the owner on the next phase after it was used. Just a little thing for color. Quote Link to comment Share on other sites More sharing options...
AmadanNaBriona Posted November 4, 2005 Report Share Posted November 4, 2005 Re: Quick question What they said. Might go ahead and take a -1/4 Restainable and a -1/4 Lockout limit on the Ranged attack portion of the multipower, defined as the fact the the sheild USUALLY comes back, but can be caught, deflected, stuck in a sticky entangle etc. Another common way to do it is to make the ranged attack an advantaged HtH attack, and require the use of a skill level to bounce the attack back to the character. Quote Link to comment Share on other sites More sharing options...
Hermit Posted November 5, 2005 Report Share Posted November 5, 2005 Re: Quick question There's a write up in Gadgets and Gear if I recall for a shield, but it was like 150pt AP multipower I think. Still, it was well done. I also seem to recall a "Let's make captain America's shield" thread on the old Champions forums. Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted November 5, 2005 Report Share Posted November 5, 2005 Re: Quick question My usual take on Cap's Ricochet Shield ability is to do an Energy Blast vs PD (or Physical Blast, if you prefer), Range Based on STR, Area Effect Radius Selective. This lets Cap try to hit as many targets as he likes within the Radius of the attack. Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted November 5, 2005 Report Share Posted November 5, 2005 Re: Quick question I've seen another method suggested which would consider the shield to lack an Energy Blast or similar power. In this case, the assumption is that Cap simply uses his own STR to throw his shield. Cap has lots of skill levels. He uses one to "bounce" the shield off his target so it will come back. Extrapolated, he hits multiple targets with a Rapid Attack maneuver, again using a level to Bounce the shield back to him. Overall, however, I'd be more inclined to use the EB/AE approach, since this seems more true to the reliability of Cap's powers. OTOH, the "skill level" aproach explains why the shield does not properly return if Cap misses or the shield is deflected. Electro doesn't lose the ability to blast again next phase just because his EB this phase gets deflected. Quote Link to comment Share on other sites More sharing options...
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