BobGreenwade Posted June 16, 2007 Report Share Posted June 16, 2007 I was paging through some of the various sections of The Valdorian Age, and I came across some very interesting elements in the period of time between the Turakian and Valdorian eras, during a time that probably could only be called the Drindrian Age. When I see fantasy stories, whether in book or movie form, my favorite elements are usually: Fantastical beasts that, while not commonplace, are easily recognized by the protagonists. Exactly one magician in the protagonist group -- perhaps two, if the group is large and the two are either related (such as brother/sister or master/apprentice) or deeply contrasted in some way. Inhuman races exist in their own communities, sometimes interacting with Humans but almost never living in their cities and intermingling with them. The most feared and impressive warriors ride flying beasts (dragons, griffins, rocs, and so forth) in formation. Magic is less often cast than stored in mystical items and artifacts. The usual quest is along the lines of liberating free-thinking people from oppressive regimes. In short, what I think of as "great fantasy tales" often splits the difference between the extreme "high fantasy" of the Turakian Age, and the classic "swords and sorcery" of the Valdorian Age. Is there anyone besides me who'd love to see a book on the Drindrian Age for 2009? Quote Link to comment Share on other sites More sharing options...
Comic Posted June 16, 2007 Report Share Posted June 16, 2007 Re: The Drindrian Age My own favorite fantasy elements: o Chainmail bikinis are commonplace o Magic that makes no sense, either internally to itself or with the mix of other types of magic, or in the setting as a whole. o Inhuman races avoid humans at all costs, complaining of the smell. o The most feared and impressive warriors are dinner for flying beasts. o Magic is contrary and backfires on anyone attempting to gain from it. o The usual quest encounters too much loot to carry. Though, I admit, Bob's list is likely more playable. Quote Link to comment Share on other sites More sharing options...
AmadanNaBriona Posted June 16, 2007 Report Share Posted June 16, 2007 Re: The Drindrian Age I was paging through some of the various sections of The Valdorian Age, and I came across some very interesting elements in the period of time between the Turakian and Valdorian eras, during a time that probably could only be called the Drindrian Age. When I see fantasy stories, whether in book or movie form, my favorite elements are usually: Fantastical beasts that, while not commonplace, are easily recognized by the protagonists. Exactly one magician in the protagonist group -- perhaps two, if the group is large and the two are either related (such as brother/sister or master/apprentice) or deeply contrasted in some way. Inhuman races exist in their own communities, sometimes interacting with Humans but almost never living in their cities and intermingling with them. The most feared and impressive warriors ride flying beasts (dragons, griffins, rocs, and so forth) in formation. Magic is less often cast than stored in mystical items and artifacts. The usual quest is along the lines of liberating free-thinking people from oppressive regimes. In short, what I think of as "great fantasy tales" often splits the difference between the extreme "high fantasy" of the Turakian Age, and the classic "swords and sorcery" of the Valdorian Age. Is there anyone besides me who'd love to see a book on the Drindrian Age for 2009? I can't disagree with your list... the mid point between high fantasy & swords and sorcery is where I tend to be most comfortable myself. Quote Link to comment Share on other sites More sharing options...
Captain Obvious Posted June 17, 2007 Report Share Posted June 17, 2007 Re: The Drindrian Age I think between Turakian Age and Valdorian Age, there would be too much overlap to make a Drindrian Age book worthwhile. As a Digital Hero article, or even series of articles, it would rock. Looks like you've got some pretty good ideas already, Bob. When can we expect to see it in DH? Quote Link to comment Share on other sites More sharing options...
BobGreenwade Posted June 17, 2007 Author Report Share Posted June 17, 2007 Re: The Drindrian Age I think between Turakian Age and Valdorian Age, there would be too much overlap to make a Drindrian Age book worthwhile. As a Digital Hero article, or even series of articles, it would rock. Looks like you've got some pretty good ideas already, Bob. When can we expect to see it in DH? Whenever my Star Heroe ideas run out, and Space Wizards is finished... meaning probably a year and a half on the inside. Quote Link to comment Share on other sites More sharing options...
PhilFleischmann Posted June 29, 2007 Report Share Posted June 29, 2007 Re: The Drindrian Age I agree. The fantasy settings I like best are what you might call "low, but wide" fantasy. Magic is less flashy that the deendee fireballs, but does exist and is fairly well known. There are magical critters about, and non-human races. Quote Link to comment Share on other sites More sharing options...
Curufea Posted June 29, 2007 Report Share Posted June 29, 2007 Re: The Drindrian Age Makes me think of Eragon, actually. Quote Link to comment Share on other sites More sharing options...
Steve Posted June 29, 2007 Report Share Posted June 29, 2007 Re: The Drindrian Age The Drindrian Age suggests to me something like the Elric stories, with bored, corrupt Elves playing games with the human lands or what they might also call the Young Kingdoms in Drindrish. Quote Link to comment Share on other sites More sharing options...
BobGreenwade Posted June 29, 2007 Author Report Share Posted June 29, 2007 Re: The Drindrian Age Makes me think of Eragon' date=' actually.[/quote'] Eragon was one of two movies I'd just seen that reminded me of this ethic of fantasy stories (the other being Dragon, an easy-to-underrate -- and underestimate -- B-movie). Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted October 26, 2010 Report Share Posted October 26, 2010 Re: The Drindrian Age The most common sort of campaign for the era of Drindrian dominion would likely be human rebels (or escapees) fighting against the Drindrish, for survival or to otherthrow them. PCs could even be part of Valdor's army, perhaps special agents going on missions in his cause. I could see a campaign with a flavor part Conan, part Elric, part Star Wars, and with a dash of Thundarr. I'd love to read a final (official) fate for the Drindrish, after they fled Il-Ryveras. AFAICT there's nothing close to them mentioned for any of the lands covered in The Atlantean Age sourcebook. However, if they did sail west from Drindria as the Valdorians believed, they'd likely have made landfall in the region that would one day be Kaphtor, and the early history of the Kaphtorans hasn't been revealed. Since Kaphtor in the Atlantean era is an "evil" nation, the Drindrish might have had some influence on their culture. Quote Link to comment Share on other sites More sharing options...
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