AdamLeisemann Posted September 17, 2007 Report Share Posted September 17, 2007 Let's say you had an energy blaster who could manipulate her own energy blasts so they they could change direction when neccesary, making it possible to maneuver it around people you don't want to hit and go after the person you do want to hit. How would you make such a power, whether it be an Energy Blast or a Ranged Killing Attack? The interest is in the modifiers. Quote Link to comment Share on other sites More sharing options...
ayinde Posted September 17, 2007 Report Share Posted September 17, 2007 Re: Power Build Question: Manipulate your own projectile i'd just make the attack indirect Quote Link to comment Share on other sites More sharing options...
Certified Posted September 17, 2007 Report Share Posted September 17, 2007 Re: Power Build Question: Manipulate your own projectile I'll second the indirect. You may want to add some CSLs for the attack as well to show just how skilled they are with the blast. Quote Link to comment Share on other sites More sharing options...
BoneDaddy Posted September 17, 2007 Report Share Posted September 17, 2007 Re: Power Build Question: Manipulate your own projectile That's indirect. Quote Link to comment Share on other sites More sharing options...
ayinde Posted September 17, 2007 Report Share Posted September 17, 2007 Re: Power Build Question: Manipulate your own projectile by the way do you mean a power like this? http://www.youtube.com/watch?v=gIshOOX0-lA Quote Link to comment Share on other sites More sharing options...
Psylint Posted September 17, 2007 Report Share Posted September 17, 2007 Re: Power Build Question: Manipulate your own projectile Either indirect or Standard Energy Blast with lots of skill levels to bounce it multiple times to accomplish the same effect. Quote Link to comment Share on other sites More sharing options...
McCoy Posted September 17, 2007 Report Share Posted September 17, 2007 Re: Power Build Question: Manipulate your own projectile First, if you Manipulate your own projectile, you will go blind. Other than that, indirect. Quote Link to comment Share on other sites More sharing options...
clsage Posted September 17, 2007 Report Share Posted September 17, 2007 Re: Power Build Question: Manipulate your own projectile by the way do you mean a power like this? http://www.youtube.com/watch?v=gIshOOX0-lA Poor Dan Turpin...... BTW, I might add a "Requires a skill roll" modifier to the indirect, lest you accidentally zing your beams into some poor bystander. -Carl- Quote Link to comment Share on other sites More sharing options...
AdamLeisemann Posted September 17, 2007 Author Report Share Posted September 17, 2007 Re: Power Build Question: Manipulate your own projectile by the way do you mean a power like this? http://www.youtube.com/watch?v=gIshOOX0-lA That's not quite what I initially envisioned, but I beleive that is a very acurate example of what I am looking at. Quote Link to comment Share on other sites More sharing options...
AdamLeisemann Posted September 17, 2007 Author Report Share Posted September 17, 2007 Re: Power Build Question: Manipulate your own projectile First' date=' if you Manipulate your own projectile, you will go blind.[/quote'] Lat time I checked, the part you manipulated was not the projectile. And the blindness thing; total myth. As far as Indirect goes, that does seem to be the common answer. Thanks everyone. Quote Link to comment Share on other sites More sharing options...
AdamLeisemann Posted September 17, 2007 Author Report Share Posted September 17, 2007 Re: Power Build Question: Manipulate your own projectile Poor Dan Turpin...... BTW, I might add a "Requires a skill roll" modifier to the indirect, lest you accidentally zing your beams into some poor bystander. -Carl- It seems in repping everyone else, I've given too much out. I'll have to wait until tomarrow to rep you. Quote Link to comment Share on other sites More sharing options...
Cardinal Posted September 17, 2007 Report Share Posted September 17, 2007 Re: Power Build Question: Manipulate your own projectile One additional idea to think about to add to the indirect is No Range Modifier. The idea being if that you are shooting it over long distances, you can steer it into the target. However, you can also accomplish that with the skill levels. Quote Link to comment Share on other sites More sharing options...
OctoberRaven Posted September 17, 2007 Report Share Posted September 17, 2007 Re: Power Build Question: Manipulate your own projectile I'd go for Indirect as stated above. It's one of my favorite things to add to an EB. Nothing beats shooting someone, making them think you missed, when actually, you just aimed your beam so it would hit them in the back of the head. Quote Link to comment Share on other sites More sharing options...
pinecone Posted September 17, 2007 Report Share Posted September 17, 2007 Re: Power Build Question: Manipulate your own projectile Let's say you had an energy blaster who could manipulate her own energy blasts so they they could change direction when neccesary, making it possible to maneuver it around people you don't want to hit and go after the person you do want to hit. How would you make such a power, whether it be an Energy Blast or a Ranged Killing Attack? The interest is in the modifiers. The two ways that come to mind....1) Indirect, the manuvering is SFX 2) AE: 1 Hex; Accurate, the manuvering is SFX I see a pattern...heck buy +10 OCV and use SFX, just depends on what all you're looking for... Quote Link to comment Share on other sites More sharing options...
freakboy6117 Posted September 30, 2007 Report Share Posted September 30, 2007 Re: Power Build Question: Manipulate your own projectile my UK black Ops supers the Tower Ravens have a member with that sort of ability shes the teams sniper and a long range low intensity telekinetic basically any item she psychically tags (works best with metals for some reason) she can view with clairessence detect its location and manipulate with a small amount of telekinetic force up to 100 miles away. mostly she uses this to make impossible shots but she can also use it to track spy on and communicate with anyone holding one of her tagged items. main effects are bonus to OCV indirect armour piercing (guides the bullet to a chink in the armour) Extra damage moving the round after its penetrated to do more damage Quote Link to comment Share on other sites More sharing options...
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