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Wish Fullfillment Character thread.


Enforcer84

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Is there an echo in here?Okay guys, don't make me repeat myself....;) Anyway, HERE I Aaammm....

Combat Information Page

Character Name: Skybreaker

Alternate Identities: S Chad Riley

Player Name: S Chad Riley

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CHARACTERISTICS CHARACTER IMAGE
Val Char Base Points Total Roll Notes
60 STR 10 50 60 21- HTH Damage 12d6 END [6]
20 DEX 10 30 20 13- OCV 7 DCV 7
30 CON 10 40 30 15-
15 BODY 10 10 15 12-
15 INT 10 5 15 12- PER Roll 15-
11 EGO 10 2 11 11- ECV: 4
20 PRE 10 10 20 13- PRE Attack: 4d6
16 COM 10 3 16 12-
             
             
30 PD 12 18 30   30 PD (15 rPD)
20 ED 6 14 20   20 ED (15 rED)
5 SPD 3.0 20 5   Phases: 3, 5, 8, 10, 12
18 REC 18 0 18  
60 END 60 0 60  
60 STUN 60 0 60    
6" Running 6 0 6"    
2" Swimming 2 0 2"    
12"/6"" Leaping 12 0 12" 202 Total Characteristics Points
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 350
MOVEMENT
Type Total
Run (6) 6" [12" NC]
Swim (2) 2" [4" NC]
H. Leap (12") 12"
V. Leap (6") 6"
Flight 10" [40" NC]
APPEARANCE
Hair Color:  Brown
Eye Color:  Blue
Height:  6' 1"
Weight:  220 lbs
Description:
Me. Only tall, muscular, and good looking.
Tall, dark brown hair, blue eyes (much bluer than they used to be, they practically glow now). Wears a blue costume with a white cape and pants. A golden lightning bolt is on his chest and the back of his cape. He wears white gloves with the fingers cut off, no mask, and a gold belt. His boots are blue. I finally have long hair. Pony tail in Civilian ID, long in heroic Id.

DEFENSES
Type Amount Notes
Physical Defense 30 Current BODY:
Res. Phys. Defense 15  
Energy Defense 20 Current END:
Res. Energy Defense 15  
Mental Defense 0 Current STUN:
Power Defense 0  
COMBAT INFORMATION
OCV: 7 DCV: 7
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10

POWERS
Cost  Power END
15 I can't cut myself shaving: Damage Resistance (15 PD/15 ED)
9 Superhuman Senses: Enhanced Perception (+3 to PER Rolls for All Sense Groups)
8 Radio Hearing: Radio Perception
8 I can see for Miles and Miles: Telescopic +5 to PER Rolls (only to offset the Range Modifier) (Hearing Group)
3 Ultrasonic Hearing: Ultrasonic Perception
5 Ultraviolet Vision: Ultraviolet Perception
25 Fly like an eagle: Flight 10", x4 Noncombat 2
4 Really, I'm quite heavy: Knockback Resistance -2"
36 I am immortal, I have in side me blood of things...: Life Support , Extended Breathing, Immunity: All terrestrial diseases and biowarfare agents, Immunity: All terrestrial poisons and chemical warfare agents, Longevity: Immortal, Safe in High Pressure, Safe in High Radiation, Safe in Intense Cold, Safe in Intense Heat, Safe in Low Pressure/Vacuum, Sleeping: Character only has to sleep 8 hours per week
113 Total Powers Cost
PERKS
Cost  Name
5 Money: Well Off
5 Total Perks Cost
TALENTS
Cost  Name
3 Lightning Calculator
3 Total Talents Cost

SKILLS
Cost  Name
3 Computer Programming 12-
2 KS: Classic Rock Music 11-
2 KS: Comic Books 11-
3 Language: Japanese (completely fluent)
3 Mechanics 12-
3 Security Systems 12-
3 Jack of All Trades
2
1) PS: Musican (Guitar) (DEX-based) (3 Active Points) 13-
2
2) PS: Musician (Vocalist) (PRE-based) (3 Active Points) 13-
2
3) PS: Artist (Illustration) (3 Active Points) 12-
2
4) PS: Artist (Computer Graphics) (3 Active Points) 12-
27 Total Skills Cost

DISADVANTAGES
Cost  Disadvantage
5 Dependent NPC: Jennifer Riley (Wife; Skybreaker-breaker so to speak) 11- (Slightly Less Powerful than the PC; Useful noncombat position or skills)
15 Distinctive Features: Supernatural Being/Dragon Born (Not Concealable; Extreme Reaction; Detectable Only By Unusual Senses)
10 Hunted: Well, we have no villains yet... So a Rival 8- (As Pow; Harshly Punish)
20 Hunted: And a Mastervillain 8- (Mo Pow; Harshly Punish; Extensive Non-Combat Influence)
20 Hunted: Vicious Organization 8- (Mo Pow; Harshly Punish; Extensive Non-Combat Influence)
15 Psychological Limitation: Protective of family (Uncommon; Total)
15 Psychological Limitation: Enjoys using powers. (Very Common; Moderate)
15 Psychological Limitation: Always keeps his word (Uncommon; Total)
15 Social Limitation: Secret Identity (S Chad Riley) (Frequently; Major)
10 Vulnerability: 2 x STUN "Dragon Slaying" weapons (Uncommon)
10 Vulnerability: 2 x BODY "Dragon Slaying" Weapons (Uncommon)
150 Total Disadvantages Cost
Height: 6' 1" Hair: Brown
Weight: 220 lbs Eyes: Blue
Appearance: Me. Only tall, muscular, and good looking.

Tall, dark brown hair, blue eyes (much bluer than they used to be, they practically glow now). Wears a blue costume with a white cape and pants. A golden lightning bolt is on his chest and the back of his cape. He wears white gloves with the fingers cut off, no mask, and a gold belt. His boots are blue. I finally have long hair. Pony tail in Civilian ID, long in heroic Id.

Personality: Really eager to be a hero like the ones he's read about, Skybreaker has adopted a personal code of honor that he feels behoves a superhero. His wife is aware of his abilties and knows of his side career and while she worries, she hasn't tried to stop him. She has kept from him however, that she too has developed superhuman abilities.
Quote:"Hey, nice costume! This is going to hurt a little."
Background: When the Night of Fire errupted and mystical energies flooded the earth once again, Chad Riley found himself possessed of vast superhuman powers. Notably superhuman strength, endurance, senses, and the ability to fly under his own power. Doning a costume of his own design he set off to see what being a super hero would be like. Thus far he has been very pleased.

 

*not known to the character*

Riley's family has dragon blood in it. Eons ago during another era of magic, one of his ancestors fell in love with a shape changing sky dragon. Their children exhibited superhuman abiliies similar to Chad's but also including weather control, immunity to lightning, etc. Why Chad is the only one of his family to spontaneously exhibit these powers again is unknown (even if he is the only one is uncertain as the "family" has been widley spread over the millenia.

Powers/Tactics: Brick. Can fly.
Campaign Use: 
Character created with Hero Designer (version 1.47)
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Guest WhammeWhamme

75 2*350pt Duplicates

 

hmm.

Make that:

 

245 8,589,934,592*350pt Duplicates

 

And

 

5 Life Support: Aging

 

And

 

all 75pts of ME (spare pts go to INT...)

 

And

 

20 Power Pool: Gadget Pool

5 Control Cost: Must be foci, Change takes time

 

I like the thought of being able to be the largest single standing army in the world. :)

 

I'd call myself 'The Agency'...

 

I've never tried submitting this guy for a campaign...

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Mastermind

 

I'm not sure how useful I'd be to a superhero team, but I'd sure be happy with this. The power here is super-enhanced mentality, combined with a subconcsciously generated forcefield caused by the immenseness of my intellect. The forcefield makes me a bit stronger and darn near invulnerable, as well as letting me attack by concentrating to extend it.

As a side note, what say you: is this character a viable superhero, or just somebody it would be really nice to be?

 

Characteristics:

Cost Characteristic Value

13 Strength 23

-6 Dexterity 8

-4 Constitution 8

-6 Body 7

33 Intelligence 43

26 Ego 23

-5 Presence 5

-1 Comeliness 8

30 Physical Defense 35

32 Energy Defense 34

22 Speed 4

0 Recovery 7

0 Endurance 16

0 Stun 23

Combat and Roll Information:

OCV: 3

DCV: 3

ECV: 8

Combat Phases: 3, 6, 9, 12

Strength Roll: 16

Dexterity Roll: 11

Constitution Roll: 11

Intelligence Roll: 18

Perception Roll: 18

Ego Roll: 14

Resistant Physical Defense: 15

Resistant Energy Defense: 16

Running Speed: 6"

Total Defenses: 50 PD/ 15 rPD, 50 ED/16 rED, 16 Power Defense, 16 Mental Defense

Powers:

Cost Power

50 Total Life Support

57 15 PD/ 16 ED Armor, Hardened

10 Power Defense: 10

7 Power Defense: 6, Hardened

7 Mental Defense: 11, Hardened

4 Mental Defense 5

42 Invulnerable Field Extension: Hand-to-Hand Attack +4½d6, 0 Endurance Cost, Area of Effect (One Hex), Variable Advantage (Armor Piercing, Penetrating, Ranged, x1½ Knockback)

 

Skills:

Cost Skill Roll

12 +6 OCV with Invulnerable Field Extension N/A

3 Concealment 18

3 Criminology 18

3 Cryptography 18

3 Deduction 18

3 Tactics 18

3 Skill Enhancer: Scholar N/A

2 KS: Known Metahumans 18

2 KS: The Scientific World 18

2 KS: General Advanced Mathematics 18

2 KS: General Literature 18

 

Disadvantages:

Points Classification Disadvantage

25 DNPC Younger Brother (Incompetent, Annoying) 11-

15 Physical Limitation Cannot Eat, Sleep, or Breathe

10 Physical Limitation Often Overlooks the Obvious

15 Psychological Limitation: Driven to Understand Everything

15 Psychological Limitation: Must Prepare For Everything

10 Psychological Limitation: Convicted Agnostic

5 Psychological Limitation: Looks Down on Less Intelligent People

5 Psychological Limitation: Utilitarian Way of Thinking

10 Reputation: Obnoxious Brainiac 11-

10 Reputation: Famous Scientist (Academics Only) 14-

15 Social Limitation: Strong Introvert 14-

15 Secret ID: Like I’m Telling You

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Start with the Life Support from the "Design your power" thread. Never enough hours in the day, so go with duplicates. 8 sounds good, that way no one has to do the housework twice in a week. Take the altered duplicates option, each duplicate has the points the original spent on the Life Support to be assigned to skills later. Psychic Bond between the duplicates. Small cosmic power pool for enhanced senses, healing, transformation, other useful powers. A hundred points on characteristics.

 

Overbudget.

 

Put the Powers into an unbreakable focus, a poor man's power ring.

 

Few points here and there to fill out, assign disads.

 

Way of Eight

 

Player:

 

Val Char Cost
18 STR 8
18 DEX 24
18 CON 16
10 BODY 0
18 INT 8
18 EGO 16
20 PRE 10
20 COM 5
4 PD 0
4 ED 0
4 SPD 12
8 REC 0
40 END 2
30 STUN 2
6" RUN02" SWIM00 1/2" LEAP-3Characteristics Cost: 100

 

Cost Power END
71 Duplication (creates 8 350-point Duplicates), Altered Duplicates (1/4 of Duplicate's points spent differently; +1/4) (106 Active Points); OIF Unbreakable (-1/2)
14 Mind Link (Specific Group of Minds, duplicates; Any distance, Number of Minds (x8), Psychic Bond) (35 Active Points); Only With Others Who Have Mind Link (-1), OIF Unbreakable (-1/2)
41 Life Support (Eating: Character only has to eat once per week, Immunity: All terrestrial diseases and biowarfare agents, Immunity: All terrestrial poisons and chemical warfare agents, Longevity: Immortal, Safe in High Radiation, Safe in Intense Cold, Safe in Intense Heat), Limited Power, humans, companion animals & endangered species only (Power loses less than a fourth of its effectiveness; +0), Usable By Other (+1/4), Area Of Effect Nonselective Target (One Hex; +1/4), Megascale (1" = 100 billion km; +3) (144 Active Points); Independent (-2), OIF Unbreakable (-1/2)
90 Variable Power Pool, 45 base + 45 control cost, Cosmic (+2) (112 Active Points); OIF Unbreakable (-1/2)
0 1) Healing 4d6 (max. Healed Points: 24) (40 Active Points) Real Cost: 40 4
0 2) Transform 3d6 (Major) (45 Active Points) Real Cost: 45 4
0 3) N-Ray Perception (Discriminatory, Increased Arc of Perception: 360-Degree) (20 Active Points) Real Cost: 20
Powers Cost: 216

 

Cost Martial Arts Maneuver
4 Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4 Martial Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; +10 STR to Disarm roll
4 Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
4 Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, +15 STR vs. Grabs
3 Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, STR +v/5, Target Falls
Martial Arts Cost: 19

 

 

Cost Perk
15 Money: Filthy Rich
Perks Cost: 15

 

 

 

Total Character Cost: 350

 

Val Disadvantages
10 Distinctive Features: Openly Gay (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
10 Social Limitation: Public ID (Occasionally; Major)
20 Psychological Limitation: Code vs. Killing (Common; Total)
20 Psychological Limitation: Wiill always try for nonviolent solution (Very Common; Strong)
20 Dependent NPC: Partner 14- (Normal)
20 Dependent NPC: Foster son 14- (Normal)
15 Dependent NPC: Mother 11- (Normal)
15 Dependent NPC: Sister 11- (Normal)
20 Normal Characteristic Maxima

Disadvantage Points: 150

 

Base Points: 200

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

 

Immortal, as is everyone I love, rich, I cured AIDS, and I'm the best looking and most persuasive Gay man in the solar system. That'll do.

 

Save experience points for base, vehicle, and Brock Lesnar as a follower/sidekick.

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ME

 

ME

 

Player:

 

Val Char Cost
15 STR 5
18 DEX 24
18 CON 16
12 BODY 4
12 INT 2
10 EGO 0
20 PRE 10
20 COM 5
10 PD 7
10 ED 6
4 SPD 12
10 REC 6
40 END 2
40 STUN 11
6" RUN02" SWIM03" LEAP0Characteristics Cost: 110

 

Cost Power END
165 Hero for all occasions: Variable Power Pool, 75 base + 90 control cost, Powers Can Be Changed As A Zero-Phase Action (+1), No Skill Roll Required (+1) (187 Active Points); Limited Class Of Powers Available MULTI-FORM only (-1/4)
22 Regenerating ability: Healing 3d6 (max. Healed Points: 18), Reduced Endurance 0 END (+1/2), Persistent (+1/2) (60 Active Points); Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2) [Notes: Regeneration; No Healing Max (see FREd p. 120).]
Powers Cost: 187

 

 

Cost Skill
3 Acrobatics 13-
3 Analyze: Combat 11-
3 Breakfall 13-
20 +4 with HTH Combat
2 KS: Super heroes 11-
2 KS: Super Villians 11-
2 KS: Super Powers & Abilities 11-
3 Power 11-
3 Ventriloquism 11-
Everyman Skills
0 1) Acting 8-
0 2) Climbing 8-
0 3) Concealment 8-
0 4) Conversation 8-
0 5) Deduction 8-
0 6) Paramedics 8-
0 7) Persuasion 8-
0 8) Shadowing 8-
0 9) Stealth 8-
0 10) TF: Custom Adder, Small Motorized Ground Vehicles [Notes: Custom Mod is Everyman Skill]
Skills Cost: 41

 

Cost Perk
10 Money: Wealthy
Perks Cost: 10

 

 

 

Total Character Cost: 348

 

Val Disadvantages
150 I was given the points. No where did it say I had to pay for them with disadvantages.

Disadvantage Points: 150

 

Base Points: 200

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

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Ah, V&V. The RPG where you were encouraged to play... you with Superpowers.

My first V&V 'Me' character was Reflex, a normal college student who volunteered to be an experemental guinea pig, and as a result, found himself not only well built (a vast improvement from his flabby physique) but with Gravity Powers as well (Control over weight. What more could a fat kid ask for? :D).

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Originally posted by The Maxx

as for the rest.... something along the lines of Total Lifesupport Usable against others planetwide, selective and utterly invisible

Uh, yeah, but if you have total life support for the planet, you may want to also add in some form of megascaled transform birth control, or we all are gonna be running out of room before long.

 

For me, I'd probably go for some resistant defenses, wealth, and life support for safety purposes, and then a big honkin' Cosmic VPP. I wanna do whatever I want, whenever I want.

 

I'd go for mental powers, but this is being a hero, right? I doubt I could control myself properly if I had Mind Control or Telepathy.

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Originally posted by Squid

Uh, yeah, but if you have total life support for the planet, you may want to also add in some form of megascaled transform birth control, or we all are gonna be running out of room before long.

 

That's why I megascaled it to the solar system, not just the planet, and added the radiation resistance. Space flight becomes easier when you don't have to worry about solar flares.

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I couldn't choose what my powers should be and then it dawned on me... MULTIFORM

 

Normal True Form - 350 pts

Advanced ShapeShifter (including small critters) Form - 350 pts

and 3 "Out of Chewing Gum" Forms - 350 pts each

 

Normal Form has 80 pts of Multiform, some Skills, Regeneration, Secret Base, Wealth, Perks, etc...

 

Advanced ShapeShifter has *all* the neat shapeshift package including the ability to become small cute critters (2 levels of shrinking), sprout wings, regeneration and imitate other people.

 

and 3 other Forms. One would be a typical Superman ripoff, named "POWERGAMER!"

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