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The Main Man

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Re: Created Post by Post

 

Skills, Perks, Talents taken so far, because I was getting confused with what had been taken.

 

TF: Helicopters

Lipreading

Acrobatics

Breakfall

Deduction +2

Conversation

Tactics

Bureaucratics

Persuasion

+3 with HTH Combat

Combat Skill Level: DCV +2 (only with martial maneuvers)

Punch (Martial Strike)

"Go for the eyes Boo!" (Never Strike)

"Slammin!" Martial throw

"Dive!" Flying Dodge

"Duck!" - Martial Dodge

 

Combat luck x2

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Re: Created Post by Post

 

Whack-Pack: Hand Attack +6d6; Hand Attack (-1/2), Increased Endurance (3x END; -1), Extra Time (Full Phase; -1/2), Concentration (1/2 DCV; -1/4)

 

I'm not sure what the final cost would be, but this would be intended as a "final knockout blow" or "desperation blow" sort of thing to end a fight when one side has the other on the ropes (regardless of which one is currently stronger).

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