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Normals Unbound vs. Everyman


DeadlyUematsu

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Re: Normals Unbound vs. Everyman

 

I would like to know if there's enough new good material to make it worth the purchase.

I own both. To the best of my recollection, there's no duplication between the two; Everyman has more NPCs and gives story ideas involving those NPCs.

 

I'd recommend getting Everyman, particularly if you found Normals Unbound useful.

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Guest Major Tom

Re: Normals Unbound vs. Everyman

 

I agree that they're both useful to have as sources for both heroic and

villainous NPCs, but they both suffer from the same flaw: no individual

point costs for Disadvantages are listed for any of the characters.

 

 

 

Major Tom :cool:

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Guest steamteck

Re: Normals Unbound vs. Everyman

 

Normals unbound. I found the characters in it much for flavorful and interesting. Everyman had some good stuff but I found it a bit.... bland.

 

 

Yes, I had to flesh em out to use them in my campaigns. Almost enough so it was just as easy to make new characters. I do know i tend to work the Psychological limits more that most though.

You're saying normals unbound was better? I may have to try it now.

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