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END and Equipment?


slaughterj

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So Guns have charges, and therefore no END costs to use, right? It seems therefore that in modern campaigns, versus fantasy where you use muscle-powered weapons, that END is not particularly useful, any thoughts on that? (Most of my Hero has been supers and fantasy.)

 

So I was thinking that for modern campaigns where one doesn't buy guns with points but rather just gets equipment that is available, to require END costs for guns, good idea or no?

 

It seems that could be tied to the "real" limitation (though arguably would be an additional limitation), and is at least somewhat sensical, as it takes effort to hold up the gun, take the recoil, lug it around, etc.

 

One issue I have though is if you move from modern up to scifi-type weapons, e.g., blaster pistols, it is even harder to justify that they cost END, so maybe for modern, it isn't the best idea?

 

But in a relatively modern game, END would seem to be relatively pointless to track, anyone with experiences on that care to comment?

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Re: END and Equipment?

 

Endurance in HERO is just another tool for storytelling.

Its use with 'equipment weapons' (whether free or paid for) is only useful if it helps the story.

 

With weapons like guns STR is used to meet a minimum for weapon recoil without loss of accuracy but otherwise does not contribute to damage. Using that STR to weld the gun is tiring though. If the character is below average END or is injured (or recently recovered from being knocked out*) then tracking END can add to the drama of the scenario.

 

*When a character is reduced to 0 or negative STUN their END is also reduced to 0.

 

In the case of HTH weapons like swords where extra STR can contribute to damage directly END is important as it allows the use of the optional Pushing rules.

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Re: END and Equipment?

 

Just to clarify what other people are saying' date=' guns themselves cost no End, but the Strength you use to meet the gun's Strength Minimum still costs End. And you need to meet the Strength Minimum or you start taking penalties to CV and such.[/quote']

 

That's good to know, thanks.

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Re: END and Equipment?

 

could one take PSLs to counteract the penalties to CV of not meeting the Strength Minimum?

 

You also take DC penalties (even though you can't add DCs using Str), so it's going to take a few limited normal CSLs in addition to the PSLs. Limited Str is almost certainly a better buy (like always), so long as the GM is okay with it.

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