FreeDice Posted July 22, 2010 Report Share Posted July 22, 2010 Let's say I wanted to be able to knock people down in a Heroic game (down, not back), but without the need to do lots of damage. A "Presence Attack" trick or a some form of Air Magic. I'm assuming I'd build it with Telekinesis, but I don't have HSMA yet, so I don't know if there are any throw at a distance rules I'm not thinking of. Quote Link to comment Share on other sites More sharing options...
Escafarc Posted July 22, 2010 Report Share Posted July 22, 2010 Re: Does Knockdown sans Damage Teleport 1m Usable as Attack with the Postion Change Adder? Quote Link to comment Share on other sites More sharing options...
Susano Posted July 22, 2010 Report Share Posted July 22, 2010 Re: Does Knockdown sans Damage You could buy TK with "Only To Throw People To Throw Ground" (-2) Quote Link to comment Share on other sites More sharing options...
Xavier Onassiss Posted July 22, 2010 Report Share Posted July 22, 2010 Re: Does Knockdown sans Damage ...or a Transformation attack: Standing person into prone person. Quote Link to comment Share on other sites More sharing options...
Nolgroth Posted July 22, 2010 Report Share Posted July 22, 2010 Re: Does Knockdown sans Damage Naked Advantage Does Knockdown (+1/4) on up to 20 points of Presence Attack: 5 Active Points. Adjust the 20 points and Active Points as appropriate. For flavor; Must achieve Pre +10 (-1/2) Must achieve Pre +20 (-1) Quote Link to comment Share on other sites More sharing options...
SirViss Posted July 22, 2010 Report Share Posted July 22, 2010 Re: Does Knockdown sans Damage Is this supposed to guarantee Knockdown? Else you could just do it with Change Environment [Dex -4] or something similar. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted July 23, 2010 Report Share Posted July 23, 2010 Re: Does Knockdown sans Damage Change Environment or a Attack with "Knockdown Only" Limitation. Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted July 23, 2010 Report Share Posted July 23, 2010 Re: Does Knockdown sans Damage I'd probably do it using the limited TK (essentially Grab only plus optional Slam) or Change Environment requiring something like a Breakfall or Acrobatics roll, myself. Quote Link to comment Share on other sites More sharing options...
JmOz Posted July 23, 2010 Report Share Posted July 23, 2010 Re: Does Knockdown sans Damage I think it is important to the discussion that this ability should theroreticaly not cost more than 3 points (The cost of Martial Throw, that does this effect Plus cause damage based on movement and Str) Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted July 23, 2010 Report Share Posted July 23, 2010 Re: Does Knockdown sans Damage I think it is important to the discussion that this ability should theroreticaly not cost more than 3 points (The cost of Martial Throw' date=' that does this effect Plus cause damage based on movement and Str)[/quote'] From the OP I was assuming this is supposed to be at range. If not, you can do it for 0 points: Grab+Slam (or just manipulate them gently to the ground through the Grab if you don't want to add the Str damage from Slam). Done. Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted July 23, 2010 Report Share Posted July 23, 2010 Re: Does Knockdown sans Damage The Trip maneuver (non-martial) in 6e can toss a target to the ground. While I have some sympathy to the Martial Throw argument, you can't just buy the Throw as you are required to have a minimum 10 points of martial maneuvers, which renders the comparison a touch more complex. Also, I forget the OCV/DCV mod's for a Martial Throw - how significant are those? I wonder if some levels with Trip might do the job (perhaps coupled with TK only to use Trip at range if range is desired). Quote Link to comment Share on other sites More sharing options...
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