thewomble Posted March 2, 2012 Report Share Posted March 2, 2012 In this article, Fred Hicks describes the initiative system in the new MHR game. Essentially, each successive player nominates who goes next. The article goes into some of the nuances and it sounds like a neat approach to me. Would you use it in Champions? Quote Link to comment Share on other sites More sharing options...
kahuna's bro Posted March 2, 2012 Report Share Posted March 2, 2012 Re: Initiative, Marvel Heroic Roleplaying-style as a PRIMUIUSpolicy for organizing supers Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted March 2, 2012 Report Share Posted March 2, 2012 Re: Initiative, Marvel Heroic Roleplaying-style Nah. I'm good with DEX-and-SPD order. Quote Link to comment Share on other sites More sharing options...
Christopher Posted March 2, 2012 Report Share Posted March 2, 2012 Re: Initiative, Marvel Heroic Roleplaying-style I see similarites, albeit weak, to Star Wars D6 from West end Games. Here a roll on a Dump stat (I think only used for search and some other rarely used skils - atl east in comabt they are useless) is the one that decided wich team goes first. And the roll was made by the one with the best score in on team. So 10 Stormtroopers (2d6 in everything but shooting) and 6 Stormtroopers + 1 leader (3-4d6 on Initiative) could really make a difference. That made "shoot the commander first" actually a viable game tactic, even if none of the other uses for a command were used. And that one "Leader" PC could increase the efficiency of the entire group, without having to use the coordination rules (wich turned every participant into "just a guy in a group"). Quote Link to comment Share on other sites More sharing options...
Christopher Posted March 2, 2012 Report Share Posted March 2, 2012 Re: Initiative, Marvel Heroic Roleplaying-style I now read further. It even has the "sometimes it's better to let the enemy act first" appraoch from Star Wars D6. Quote Link to comment Share on other sites More sharing options...
Escafarc Posted March 2, 2012 Report Share Posted March 2, 2012 Re: Initiative, Marvel Heroic Roleplaying-style I now read further. It even has the "sometimes it's better to let the enemy act first" appraoch from Star Wars D6. So that's where George got the idea from. Quote Link to comment Share on other sites More sharing options...
phoenix240 Posted March 2, 2012 Report Share Posted March 2, 2012 Re: Initiative, Marvel Heroic Roleplaying-style Such an unusual system... Quote Link to comment Share on other sites More sharing options...
mattingly Posted March 3, 2012 Report Share Posted March 3, 2012 Re: Initiative, Marvel Heroic Roleplaying-style We used it in last week's Dresden Files game. I thought it worked out fine, but it didn't really add to the experience. I'll be trying my first game of Marvel Heroic in a few hours. I'll see how it works in its native system. Quote Link to comment Share on other sites More sharing options...
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