Jump to content

History of Space Opera, aka Finally an io9 article that doesn't suck.


Xavier Onassiss

Recommended Posts

Re: History of Space Opera, aka Finally an io9 article that doesn't suck.

 

Reynolds' series really has recaptured the feel of space opera for me. So much so, I've gotten out of the series and started reading some of his books that aren't a part of that universe.

 

Yeah.

 

They.

 

Don't believe me? Try it. Go to any RPG forum on the web and make an oblique referrence to MT or TNE in a SF RPG discussion: it'll trigger an instant off-topic hate-fest/thread derail, guaranteed.

 

No thanks, you provided quite enough of an example for my tastes.

Link to comment
Share on other sites

Re: History of Space Opera, aka Finally an io9 article that doesn't suck.

 

In How to Write Science Fiction & Fantasy, Orson Scott Card* explained the MICE quotient: Milieu, Idea, Character, Event. In any given story, it's important for the author (and the reader!) to understand which one takes priority: IOW, what kind of story is it?

 

To make a gross generalization, space operas tend to be Character stories; Hard SF tends toward Idea stories. The idea that they're mutually exclusive, IMHO, came from the tendency of "Character" authors to neglect scientific accuracy, and "Idea" authors to do the same to characterization. I find both of these types lacking; the technical errors in most space opera make me twitch, but the lack of character development in a lot of hard SF leaves me unmoved, at the end of the story. It's always nice to find a SF author who can do both. (TV and movies? "Technical accuracy" is a lost cause, just try to enjoy the show....)

 

 

 

 

 

 

 

 

*I realize not everyone's crazy about OSC, and I fully understand why. But How to Write SF&F has some good ideas.

Link to comment
Share on other sites

Re: History of Space Opera, aka Finally an io9 article that doesn't suck.

 

I actually owned that. It was quite complicated' date=' but the system worked quite well for epic-level adventuring - as long as you got past the 3-5 hour charcter creation process.[/quote']

 

I enjoyed the game as well. I think that it was definitely intended to cover the definition used in the article.

Link to comment
Share on other sites

Re: History of Space Opera, aka Finally an io9 article that doesn't suck.

 

In How to Write Science Fiction & Fantasy' date=' Orson Scott Card* explained the MICE quotient: [i']Milieu, Idea, Character, Event[/i]. In any given story, it's important for the author (and the reader!) to understand which one takes priority: IOW, what kind of story is it?

 

To make a gross generalization, space operas tend to be Character stories; Hard SF tends toward Idea stories. The idea that they're mutually exclusive, IMHO, came from the tendency of "Character" authors to neglect scientific accuracy, and "Idea" authors to do the same to characterization. I find both of these types lacking; the technical errors in most space opera make me twitch, but the lack of character development in a lot of hard SF leaves me unmoved, at the end of the story. It's always nice to find a SF author who can do both. (TV and movies? "Technical accuracy" is a lost cause, just try to enjoy the show....)

 

 

 

 

 

 

 

 

*I realize not everyone's crazy about OSC, and I fully understand why. But How to Write SF&F has some good ideas.

 

 

I loved Ender's Game; still think it was one of the best SF books I've ever read.

The rest of the series left me completely flat, though; didn't enjoy the next 3 books at all and gave up after that.

 

But your quote of him is dead on; it's the mix of Character and Idea that makes the most appealing stories.

For me, at least.

Link to comment
Share on other sites

  • 5 weeks later...

Re: History of Space Opera, aka Finally an io9 article that doesn't suck.

 

Put me down for the extremely rubber science Space Opera crowd. Hard Sci-fi being too realistic for my taste for the romantic. That being said, I never got much into literary Space Opera, even though the cinematic version is one of my favorite genres of film. I've been meaning for these many years to start with Lensman (start with one of the originals) but I'm still trying to catch up on my fantasy reading.

 

Maybe I'll finally get some Space Opera novels when I'm done with A Dance with Dragons

Link to comment
Share on other sites

Re: History of Space Opera, aka Finally an io9 article that doesn't suck.

 

So... am I going to have put up with this $h!+ for another 25 years?

 

Only if you want to. You do have a choice.

 

Lucius Alexander

 

I'd like to put up with palindromedaries for a few more centuries.

Link to comment
Share on other sites

Re: History of Space Opera, aka Finally an io9 article that doesn't suck.

 

So... am I going to have put up with this $h!+ for another 25 years?
So, having missed the whole Traveller Edition Wars, was it sort of a "Tastes Great, Less Filling" sort of argument. :D
Link to comment
Share on other sites

Re: History of Space Opera, aka Finally an io9 article that doesn't suck.

 

So' date=' having missed the whole Traveller Edition Wars, was it sort of a "Tastes Great, Less Filling" sort of argument. :D[/quote']

 

It was more of a "Your favorite (version of my) game sucks!" thing, cranked up to 11... thousand.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...