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Quickly figuring out movement rates


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Re: Quickly figuring out movement rates

 

For on the fly calculations, every 5 metres of movement per turn is about 1mph (6e) or every 2.5" of movement is about 1mph (5e).

 

So, if you have SPD 3 and Run 8metres, you can cover 24 metres per turn, which is about 5mph. You can double that noncombat, obviously, 10mph.

 

This calculation will give you a figure a little over the actual number you are after, but the difference is not great (24 metres per turn is actually just about 4.5 mph, but close enough), and for a rough idea of what your real world speed is it works fine.

 

You can also reverse the calculation: want to know how fast 70mph is in Hero? Every 1mph is 5m, so that would be 70*5 = 350metres per turn: at SPD 3 you would need to be doing 350/3 = a bit under 120 metres per phase! Of course if you are falling and that is per segment movement, it is only a bit under 30 metres per phase.

 

I now see Derek has already pointed this out.

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Re: Quickly figuring out movement rates

 

The formula I always found easiest to remember is Meters Per Segment * 2.25 = Miles Per Hour.

(To figure Meters Per Segment just take the base movement * SPD and divide by 12)

 

Using this a character with a 6 SPD and 20" or 40m of movement goes ~ 45 MPH.

If you actually calculate out the Meters Per Segment as Meters Per Second out to KPH (multiply * 3600) and then convert to MPH it comes to 44.7387 MPH proving it's a pretty good estimate.

 

* For those who dislike decimals and prefer fractions 2.25 = 2 1/4 which = 9/4ths

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