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Else Earth: Invicta


Enforcer84

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Invicta

 

Val   Char   Cost    Roll     Notes

  60    STR      50      21-      Lift 102.4tons; 12d6 [6]

  13    DEX      6       12-      OCV:  7/DCV:  6

  30    CON     20      15-

  13    INT        3       12-      PER Roll 16-

  11    EGO      1       11-      ECV:  3 - 3

  18    PRE       8       13-      PRE Attack:  3 ½d6

 

   7     OCV     20     

   6     DCV     15     

   3     OMCV  0      

   3     DMCV  0      

   4     SPD      20                  Phases:  3, 6, 9, 12

 

  26    PD        24                  Total:  26 PD (26 rPD)

  25    ED        23                  Total:  25 ED (25 rED)

  15    REC     11

  60    END      8

  15    BODY   5

  60    STUN   20      Total Characteristic Cost:  234

 

Movement:    Running:  12m/24m

                         Flight:  30m/60m

                         Leaping:  4m/8m

                         Swimming:  4m/8m

 

Cost   Powers                                                                                   END

12      Sharp:  +4 PER with all Sense Groups                                   0

12      Superhuman Speed!:  Lightning Reflexes (+12 DEX to act first with All Actions)      

44      Flight 30m, Position Shift, Usable as running (+¼) (44 Active Points)           4

           Kinda Invincible                                                                          

13      1)  Bracing:  Knockback Resistance -20m (20 Active Points); Costs Endurance (-½)               2

13      2)  Stubborn Invulnerability:  Damage Negation (-2 DCs Physical, -2 DCs Energy) (20 Active Points); Nonpersistent (-¼), Only Works Against Attacks she can sense (-¼)                  0

12      3)  Superhuman Physiology:  Life Support  (Extended Breathing: 1 END per Turn; Longevity: 400 Years; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum)  0

12      4)  Toughness:  Resistant (+½) (12 Active Points) applied to ED   

13      5)  Toughness:  Resistant (+½) (13 Active Points) applied to PD   

 

           Perks

3         Well-Connected

1         1)  Blogger!:  Contact:  Heroic Times Website (Contact limited by identity) (2 Active Points) 12-

1         2)  Freelance Journalist:  Contact:  Local Newspaper (Contact limited by identity, Good relationship with Contact) (2 Active Points) 11-

1         3)  Police Commissioner:  Contact:  Police Commissioner John Richardson (Contact has access to major institutions, Contact limited by identity) (2 Active Points) 11-

1         Fringe Benefit:  Press Pass

 

           Talents

6         Easy on the Eyes:  +2/+2d6 Striking Appearance (vs. all characters)

 

           Skills

3         Conversation 13-

3         PS: Reporter 12-

2         PS: Research 11-

3         Paramedics 12-

3         Scholar

1         1)  KS: Metahuman History (2 Active Points) 11-

1         2)  KS: Soccer, International (2 Active Points) 11-

1         3)  KS: The Metahuman World (2 Active Points) 11-

1         4)  KS: What's Going On In The City (2 Active Points) 11-

1         5)  KS: Who's Who In The City (2 Active Points) 11-

3         Streetwise 13-

 

Total Powers & Skill Cost:  166

Total Cost:  400

 

400+ Matching Complications

15      Psychological Limitation:  Annoyingly Curious; Often Sticks Her Nose In Where It Doesn't Belong (Common; Strong)

15      Social Complication:  Secret Identity Frequently, Major

20      Psychological Complication:  True Hero's Code (Common; Total)

10      Vulnerability:  1 ½ x Effect Magic (Common)

20      Vulnerability:  2 x BODY Magic (Common)

 

Total Complications Points:  400

 

Background/History:  Though she doesn't know it, Gabby was born in another dimension; one where the rules of reality were different. The alternate Earth began to collapse as their reality was shattered by the extra-dimensional menace known as the Gatecrasher. In a last ditch effort to save their infant daughter, she was warded magically and sent to an alternate world where she'd be safe.

 

The infant was found in the "wilds" of northwest Washington, by a couple of graphic designers. The child was turned over to the authorities but the young couple kept tabs, they began the process of adoption as soon as they were given the go ahead.

 

An inquisative (nosey) child, Gabby was the delight of her parents' eyes, and proved to be an excellent big sister to her brother Gordon as she grew. The wards that had protected her changed her physiology enough that she grew fantastically strong and tough later even being able to fly. Taking her cue from many others in similar situations, she took on a heroic mantle when she felt she was old enough to help.

 

Personality/Motivation:  Gabby is defined by two things, her innate goodness, and her curiosity. In short, she wants to know what's wrong and how she can help. This occasionally manifests itself in a mothering attitude that upsets people who are not children.

 

She is also rather private, which her friends are quick to point out as being "majorly hypocritical."'

 

 

Quote:

 

Powers/Tactics:  A fairly standard Paragon, First Hero Archetype, or FISS (Flight, Invulnerable, Strength, Speed) depending on your preference, Invicta's powers stem from the wards placed on her as a child. Her strength, speed, senses, and flight are "unusual" byproducts of the superhuman endurance and magical protections. Curiously enough, he wards are weaker against true magic. Perhaps it's the different realities clashing. As a side effect of her powers, when she wishes to be unnoticed (ie in her secret ID) she usually is.

 

Campaign Use:  Decided I needed a Northwest team. Went 400pt. JLI Influenced.

 

Appearance:  Gabrielle Gardner is a tall, atheletic woman in her mid twenties with long brown hair and brown eyes. She dresses in tasteful business causal fashions, wears hiptster glasses and keeps her hair wrangled at all times.

 

As Invicta. she's a tad more glamorous, her hair is free and she draws more attention to herself in her red, white, blue and gold costume.

 

The costume is a white one piece with red boots, gloves, and cape, a blue chevron-esque field from her neck and shoulders to her stirnum and then a gold star on her chest.

 

 

 

 

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This is what came to mind after seeing what the villain's name was in Invicta's backstory:

 

 

Gatecrasher (conceptual image):

 

 

post-10891-0-46386500-1427354502_thumb.jpg

 

 

 

Considering that most of the major-league cosmic-level supervillains (or forces of nature) tend to be

armored and/or possess weapons of immense power, that was the theme I went for. The hammer-

like weapon shown in the pic is in Mjolnir's class -- if not more so.

 

 

 

Major Tom 2009 :eg:

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