Alverant Posted May 26, 2018 Report Share Posted May 26, 2018 One of my players has 40 Strength TK and is very effective with it. In combat she will grab one of the villains and keep him/her/it from pretty much doing anything since to fight they need to break a 40 STR hold. To make things worse, she has an Ego Attack, but I can deal with that some with Mental Defense. What can I do to reduce her effectiveness? Thanks in advance! Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted May 26, 2018 Report Share Posted May 26, 2018 Martial escape use to work against TK too. Desolid works and so does Teleporting. Quote Link to comment Share on other sites More sharing options...
pinecone Posted May 26, 2018 Report Share Posted May 26, 2018 Also Flash attacks before she can grab, Images to fool her senses..... Quote Link to comment Share on other sites More sharing options...
Cassandra Posted May 26, 2018 Report Share Posted May 26, 2018 Darkness [Sight] Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted May 26, 2018 Report Share Posted May 26, 2018 Telekinesis is pretty much the same thing as a strong character, its just more indirect and ranged. So you treat it the same as having a strong character grabbing and smooshing or otherwise molesting enemies, the only difference is the distance really. TK is very powerful but most of its best uses are very subtle, not brute force. Quote Link to comment Share on other sites More sharing options...
Cantriped Posted May 26, 2018 Report Share Posted May 26, 2018 Don't reduce her effectiveness, she paid 70+ points for the advantage of being able to do what she does. If you need to challange her, use enemies that don't care if they are grabbed, or that can easily escape. Bricks, Mentalists and Martial Artists. Any Brick worth their salt will have more STR than she has TK, making escape a matter of time. Mental Illusions can be used to make her accidently attack teammates much more easily than Mind Control, and in her case effectively knocks out both her and teammate automatically. Martial Escape and Contortionist give a huge bonuses to STR to escape. Also don't forget that Mental Powers (like EGO Blast), and lots of other powers (laser eye beams, frost breath, molten skin) can still be used on the character while the target is grabbed. Lawnmower Boy 1 Quote Link to comment Share on other sites More sharing options...
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