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Posts posted by Trencher
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Re: Rogues...and Soldiers...and Assassins...and...Gallery (Dark Champions Art)
http://leopardsnow.deviantart.com/art/Character-Line-335432435
Press download on the right with this one: http://leopardsnow.deviantart.com/art/Soldiers-335498378
http://leopardsnow.deviantart.com/art/Gangster-Rio-336143598
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Re: So You Wake Up In The Hospital
They were all a part of an experiment to test out a new sleeping drug or something like that.
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Re: Mega-damage, bit by bit
Depends on the tone of the campaign. Personally I am seeing players making glass cannon characters all the time and just whine and complain if something manages to hit them.
To manage overkill on the added skills levels you just have to put your foot down and create some campaign guidelines ala the rule of x. Also to avoid players characters using called shots on the big bosses, consider adding a power to your game called "alert warrior" or something where the ability gives the characters in question a bonus to dcv only against called shots.
There are ways to make armours very resistant to arrows, consider having master smiths being able to create brigadine and samurai armour that are have extra rpd against arrows.
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Re: Carrion Demon
Cool monster, the backstory is good and the painting is very good. Can you drain ocv and dcv directly now in sixth edition?
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Re: Order of the Stick
Cant he get someone else to draw the comic while he writes it?
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Re: Using Hero System for Zombie Survival Horror
1: Head shots have a tendency to be a little to easy in the source material lol but I get your point. If you remember the post here.
I've been thinking for quite some time now that it's quite appropriate to give Zeds something like this...No Survival Instinct -Physical Complication: Zombies don't defend themselves, don't take evasive action, and move predictably most of the time. All Hit Location Penalties are halved for purposes of aiming, just as if they had been Surprised Out of Combat
Also the zombies in my campaing can be stunned although they take no stun damage. Also I give them very low body stats compared to how big they are to simulate that they easy to maim.
2: The zombies must grab the victim before they bite down on it so the first attack will never kill, and I think that its "fair" to the players that the zombie get a bite attack if the players have not broken contact or taken care of the zombie after the first attack.
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Re: Fantasy Hero Companion: Heavy Fighters
You cant call them knight or samurai for they especially the samurai in the later periods fought without armour as well it is a social class as well as a warrior caste.
Using a generic term in game for showing the differences in fighting styles is not a prefect solution but its better with a little flavor than nothing. I strongly suggest you do not use a technically sounding term like heavy fighter when you are trying to sell your game to your players, at least use heavy infantryman or heavy infantry fighter. It gotta sound cool.
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Re: Fantasy Hero Companion: Heavy Fighters
I suggest you call "heavy fighter" Warrior and "light fighter" fighter.
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Re: Destroy Your Geek Cred!!
Deep breath: I dont like Hitchhiker's Guide to the Galaxy. Too much tounge in cheek irony funny ha-ha stuff.
There I said it.
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Re: LEGIONS OF HELL Now Available!
Is it illustrated?
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Re: A Thread for Random Videos
If you do let me know!
Finally a movie with the right attitude.
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Re: A Thread for Random Videos
All this sesame street videos inspires me to share with you an Norwegian childrens programme from the same period. Its subbed.
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Re: Creepy Pics.
Someone spent a lot of time on that image. A lot of time. Weirdo.The real weird thing why they thought its two male dinosaurs in the picture..
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Re: Creepy Pics.
Thats a great one Ragitsu.
The artist got a lot of other great creepy pictures here:
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Re: Creepy Pics.
I posted a picture but it came out a lot smaller than it is on my computer? How do you get them big?
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Re: Order of the Stick
I don't think they can win. They might be bale to take out a foe or two. Maybe do enough damage that they won't bother them for the rest of the day.
But the Guild has two higher level characters on thier side. And the defeaning is only going to last for a few turns.
Yeah but Durkon is a high level Cleric and one of the high level guild members are undead. I think they can atleast drive them off. Also the story have to come to an end sometime..
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Re: Order of the Stick
I dont see why the Order cant have a victory over the guild, their attack is well executed and I think the order are powerful enough to beat the guild in a fair fight. Even Elan is not totally useless anymore.
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Re: Creepy Pics.
I think I know that guy!
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Re: Alternate History Trooper Loadout?
http://www.knightarmco.com/guns.html
Try some from this page. Guy who owns the company worked with Colt back in the past I think.
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Re: Creepy Pics.
He is in your living room!
http://walking-glass.deviantart.com/art/Diablo-Cosplay-304207595
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Re: I Am Alive (post-apocalypse)
Two of them have guns too and if I shoot them the other guys runs over and pick it up. There is a retry pack right in front of them where they attack you so I am going to get past it sooner or later.
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Re: Order of the Stick
That was funny, Elan is still a dashing swordsman he just did not use his abilities right now.
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Re: I Am Alive (post-apocalypse)
It would be awesome for it, just keep the character points low with few if any enemies having more than 8 or six body. The game was good but there is a point where you have to fight four guys and I only have one bullet so I cant get past it.
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Re: Order of the Stick
Sigh.. They are going to get their ass kicked again I think.
A Thread for Random Videos
in Non-Gaming Discussion
Posted
Re: A Thread for Random Videos
It takes some time to get started but when it starts its funny.