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Lyinggod

HERO Member
  • Content Count

    23
  • Joined

  • Last visited

About Lyinggod

  • Rank
    New Member
  • Birthday 07/17/1967

Profile Information

  • Gender
    Not Telling
  • Location
    Poulsbo, Wa
  • Interests
    Moves, Books, any non-d20-esque RPG,
  • Biography
    I discovered RPGs in the early 1980's starting with Gamma World and D&D. I discovered other games at Norwescon in Seattle a short time later. I have been hooked ever since. The Hero System has always been my go-to game.
    I moved to the entirely too rural Poulsbo, Wa in 2010 and have been trying to teach two raccoons and a fox how RKA works since then.
  • Occupation
    Electronic Technician

Recent Profile Visitors

412 profile views
  1. 96 downloads

    This is the Hero System Universe Timeline written by Steven S. Long and based on work by Steve Peterson and Steven S. Long. I found this online and noticed that it was not available here. It is a 4 page high level brief description of the significant events in the Hero System Timeline from 100,000 BC (before the Turakian Age) through the year 3000 A.D...It was written for 5th edition but it is version agnostic.
  2. Version 1.1

    144 downloads

    This is an Excel spreadsheet that generates Hero Designer prefabs using Custom Skills and Custom Powers. It works best for creating lists of items such as equipment. It does not add (or extract) advantages or limitations though these can be added in Hero Designer. It can separate groups of data into Lists. Once appropriate data has been entered, paste the resulting output in to an empty HDP file. For Equipment: Captures Name, Description, Price, and Weight. For Skills: Captures Name, Description, Skill cost, End Cost, Skill roll. Options for custom skill or skills using the Power Ski
  3. Version 1.0

    60 downloads

    This generates an unformatted HTML output that is similar in layout to package deals/templates as found in the Hero System genre books with a few minor modifications. The actual output is intended to be pasted into a layout program such as Indesign, Scribus, Word, Openoffice, etc. where the actual final formatting is applied. The attached images include examples of actual HTML output, the output pasted in to a text editor (in this case NOTEPAD), and the final result of formatting in a layout program. This uses javascript to overcome some quirks with Hero Designer export templates. The outp
  4. Version 1

    80 downloads

    This is for campaigns where the point cost of the spell to the character is not the "correct" real cost. Example: The actual real cost of a spell is 30 real point (100 active cost). If, in the campaign, all spells cost 3 characters points then when the character buys this new spell then the spell from this prefab is added to the regular character sheet to reflect/track the expenditure of 3 character points. A second character sheet/HD file is used to track the actual spell and mechanical information (power, limitations, advantages, etc) plus END cost. Designed for 5e and 6e, This is a
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