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J4y

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Everything posted by J4y

  1. BTW, plocie officers will generally let a suspect flee rather than fire a shot if at risk of hitting civilians. Eurostar isn't an innocent until proven guilty suspect, they're world-class threats that wouldn't even get a trial because the world knows they're guilty. Heck, in the case of Eurostar, while they flee the innocent civilians are mind controlled to pick up tree branchs and kill the officers! Heck, while they're at it, they should investiage to see if Eurostar killed the civilians as a frameup.
  2. When you said musket you put me in mind that a larger modifer due to range might be more appropriate. A musket is probably effectivly as accurate as a modern gun at point blank range, but significantly worse at long range.
  3. Why are we questioning Patriot's interpretation in this way? I assumed that when he said "floor" that included support structures since there was a collapse. To think otherwise is, frankly, to insult Patriot's intelligence without cause. Even removing a lot of support structure wouldn't mean a catastrophic collapse of many buildings, and it really would have just teleported the floor (touch only) and not load bearing walls, and it's 5pts per 100kg so... Regardless it wasn't an overtly hostile act, he wasn't TRYING to kill civilians (I'm assuming.) A superpowered fight with knockback blowing out load bearing walls is going to kill civilians to then, and generally I don't think people would consider holding the players accountable then. I don't think superheros are held to be accountable for incidental deaths they weren't trying to cause when legitimatly fighting crime. As far as actual crimes, breaking and entering is also a crime, as is unlawful entry. Which one applies here depends on whether Team Vanguard actually had to break something. I think most governments are pretty understanding with their laws for actions taken to save someone's life. If someone's life is in immediate danger (the kidnap victim) they're not going to charge you with break and enter, property destruction etc.
  4. Now, does anyone think the SWAT team acted properly here? If you read about a similar incident in the LA Times, would you call for the SWAT team to be given medals for heroism or fired from the LAPD? In real life a SWAT team wouldn't do anything like walk up to the terroist leader like that, but in a movie... yep, they'd get medals. Hey, not like they called in gunships to hose the place down and kill a 14 year old boy. from 30 years of community service for Leichtenstein ( and cant leave the borders) incarciration, Hehe, for pulling a floor, which I think it causing death in the first place is silly, he gets 30 years? Please tell me the Eurostar guy that threatened to kill the hostage is going to get executed then. Unlike accidental death during an operation against a terrorist organization, things like kidnapping, hostage taking with intent to kill etc. ARE actual crimes. Oh let me guess, $400 fine for Eurostar.
  5. On a semi related issue, does anyone know when in October the new Justice League episodes air? http://www.jlanimated.com/schedule/schedule.php
  6. Sounds like clairasentience (retrocognition) with limited conditional power - only works around a plant (-1/2), limited conditional power - only as far back as plant has lived (-1/2). I'd also put on incantation (-1/4.) Using plants for favours would be more difficult and might be best as a seperate power.
  7. They do have a tendancy to fight lone enemys and it's rare they even double team them, usually we watch as they attack one at a time and get easily dealt with.
  8. Someone that gets more dense doesn't move slower, maybe because of the extra strength (each +5 STR gives x2 lifting power which compensates for the doubled mass), but if you're not changing strength then if you want your character to move faster with lower density it would make sense they move slower when more dense.. The density increase chart (I'm looking at 4ed right now, think it's the same though) uses 100kg as the base and gives +5 STR, +1PD, +1ED and +1 knockback resistance, for each doubling of mass. If you extend that the other way by halving mass you'd figure -5 STR, -1P, -1ED and -1 knockback resistance for each halving of mass. I'd be tempted to just say replace the unfigured 5 STR with 2 running/1 leaping (positive for levels in density decrease, negative for levels in density increase.) DI is 5 pts/level, but since you're not gaining strength thats probably about a -1 limitation to it. Instead of the limitation though, say for 5pts you get a level of each Increase and Descrease, so for 25pts you could go down to about 3 kgs gaining +10 run +5 jump, -5ED -5PD -5KBR, or go up to 3200 kgs getting -10 run -5 jump +5ED +5PD +5KBR. I'd be tempted to decrease and increase falling damage based on density at the same time even though density increase doesn't. A person-sized object thats 3kgs falls more like a feather than a stone! EDIT: Oops, because of the cost you'd probably be paying double the END you'd think you should, you might want to halve the END for free on that power or split it into two different powers and apply the -1 limitation to it (i.e. 5pts with a -1 lim gets you a level of density increase or a level of density decrease, not both)
  9. You keep saying it's not in genre, but the villian's actions aren't either. As I pointed out, you simply cannot take hostages like that or your superheroic 4 color campaign grinds to a halt as Eurostar starts keeping hostages around in various locations in the world and would thus be immune to reprisals by superheros. You can't have 4C superhero players when your villians aren't 4C. DNPCs are for hostages, innocent bystanders to make combat harder work and hostages as the focus of the adventure work, but this seem more like having DNPC: Everyone in the world, which really lets the GM bludgeon the players good and hard at whim.
  10. I think $12 is a decent price. The problem though is that unless the price is pretty low only people that are going to seriously use it (a small fraction of the GMs out there) would buy it. If the price is low enough and it has some pretty pictures in it and big easy read charts, people who will never use it will toss away snack money and buy it anyway, which is what I think you need happening to have a large enough market for it. Since I'm not a GM and the rare times I have been I've prefered to make my own adventure, and since I have too many things to spend snack money on, I'd never consider buying it no matter what the price.
  11. And that just ain't superheroes. Sorry. That's 'fascists in spandex.' My point is, that ain't supervillians. If villians who can wipe out cities on a whim take hostages as the first action your heros are either going to be perpetually backing off to save single hostages and watching said villians wipe out said cities, or they're going to get their hands bloody. Although in the real world, governments will do whatever they can to get a peaceful resolution. They certainly don't advocate shooting the hostages. Now, there may well be fewer terrorists in the world if we did that... but anyone who gave the go-ahead for that move wouldn't survive the next election. We're not dealing with Bucky the 2-bit hood with a shotgun in a bank but a world class threat. While reasonable means should be taken to protect civilians, you can't seriously think the U.S. would have not invaded Iraq if Saddam Hussein threatened to kill one of his maids if they did? It is the policy of superpowers to kill a few to save a lot.
  12. It was like watching the Rodney King beating. Bad enough you see four LAPD cops beating the crap out of a guy; but just as bad was realizing that another dozen law enforcement officers were watching them do it without intervening. That really has nothing to do with this. This is Eurostar. It's more like the cops watching someone walk around randomly shooting people to death because he has a grenade in his hand that would kill the hostage he has on a leash. This is why hostages just shouldn't be used unless they're the focus of the story, the fact is that they're simply collatoral damage, it is impossible to superheroically deal with random hostages. If negotiating with murdering supervillians who took hostages was even an option then the supervillians would simply rig up a system where they ALWAYS have some hostages scattered at various bases or what have you that will die if they're intefered with and the game is hosed. The best course of action for the superheros was to simply kill the hostage and tell Eurostar to stop acting like a bunch of 2 bit hoodlums. C'mon, this is Eurostar, each member has the power of a modern army. You don't let an army or a terrorist organization wander around your country doing whatever it pleases because they threaten to take a civilian hostage! LOL! As for teleporting out and taking the floor, well *I* certainly wouldn't expect anyone to die from that. If he was trying to kill civilians I imagine a 750pt character could have found a more effective method.
  13. Of course, this has never really sat well with me when I consider things like clubs adding to a character's Str damage. I will admit that I could do more damage with a baseball bat than with my bare hand, but wouldn't a car have the same effect if I could swing it? They don't? I can't recall the rules on it but my GM usually gives a die or two extra damage for improvised weapons. Assuming they're sturdy enough to be used as such of course. Some modern cars are more akin to an empty plastic pop bottle than a bat...
  14. J4y

    Full Half Move

    The character should get -1 on the extra inches to half move, or alternatively -1/4 on the value of all the movement put together (including the base 6", since that is also being limited). As BNakagawa said, just buy ALL your movement with that disadvantage, since you're paying half the cost for it at -1 you can buy twice as much which means you're now doing half moves of the same distance you would be doing full moves for the same price. -1 is obviously WAY too much of a deduction. -1/2 is generous, but I still think it's a bad way to construct it.
  15. J4y

    Full Half Move

    I agree with KA here, it doesn't make sense. If you want to move faster, just buy more movement. As it is with your construct, what stops you from simply taking 2 half moves and going as fast as you would if you'd just bought the full movement amount?
  16. I was a little dissapointed with the Aqualad episode. It was nice to see Aqualad more than a gimp that talks to fishes but Beastboy was kinda weird, half the time he was the slowest thing in the ocean, easily beaten by the whales to rescue the sub and by Aqualad to fight Trident. I also thought the "solutions" of asking which Trident was best, then sealing the cave were both pretty feeble. The cave in might hold Trident a couple hours, tops, not to mention that even if it DOES work and seal him off forever it's probably going to be one ugly mess of canabilism and starvation in there. Ick!
  17. So is there a real world Martial Art which focuses on such full motion attacks like flying tackles? Normal humans just don't have the speed to pull showy moves like that off so no martial art would focus on them, but many or most martial arts DO teach some flashy moves which, while only good in the dojo for normal humans, could be applied effectivly by a superhuman in real combat.
  18. remember that your character is going to still be hitting hard in a much smaller area. Could probably make a case for hitting pressure points, etc... I've done martial arts and there were some black belts that during sparring would just hit some of mine. Very effective. The problem is that if his arm is a couple cm long no matter how hard he hits pushing someone's skin in a couple cm isn't going to have any effect. At best it would be like attacking someone with a tack. Everything would have to be flying kicks, movethroughs or using an extremly large weapon like a zanbatou. Could maybe ride butterflys or moths and poke things with a lance.
  19. Oh my god, your PCs put a holodeck in their base? Mwahahaa!
  20. J4y

    Wrong Forum

    Wrong forum, sorry.
  21. I am the viper, I have come to vipe your vindows.
  22. So...using my system, any brick with a STR of 50 or greater could throw an object to orbital altitude; how big an object will depend on the amount of STR over 50 a brick has. Which could easily allow players to suddenly turn a grab into a killing attack as they grab the villian then throw them into outer space, forget about simply pile-driving them into the ground for insane amounts of damage at would would effectivly be several times mach speed which is what this doubling allows. I think everyone would be required to buy density increase and/or flight in that world!
  23. Makes me wonder -- what kind of boyfriend would Raven attract? Surely not Beast Boy, who although he has a high opinion of himself is probably not all that popular with girls 9and certainly isn;t popular with Raven!). Somehow I can't help but think that a lot of chicks would really dig shapeshifters. *cough* Raven however is stacked, she looks like some porn star when that cloak opens, she'll have to beat the boys off with a stick.
  24. You haven't seen FLCL, have you? Yes, I have, it looks nothing like Teen Titans aside from the fact that they're cartoons and not live. Yes, I know the producer said it was heavily inspired by anime and FLCL, having seen the works of the artists and anime he referenced and seen Teen Titans, I want the drugs he's smoking because it's some seriously good stuff. The manic animation style is very much in the style of some forms of anime. Especially the wild facial expressions. Well, as far as I can tell they went retro with teen titans. Yes the theme is sung by a japanese band but that doesn't make the show anime. It's disco or whatever and the animation looks like the large headed freaky pictures someone would have if they last decorated in the 50s or 60s. A lot of the anime or people the producer mentions WAS done in the 60s like Astro Boy... The weird thing is that it's the team that is mostly messed up. When they show normal people they don't look so bizarrly warped as the actual team does. Robin and Raven look like they were drawn by 3 year olds and thats insulting some 3 year olds!
  25. If you will recall, the throwing rules work off the concept of mass, not weight. Mmm, other way around isn't it? The throwing tables assume earth gravity and atmosphere. No gravity and you could throw something practically any distance and hence wouldn't need a table. 4ED mentions weight anyway.
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