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Posts posted by Christougher
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I'm in the 1 pip RKA camp. You wanna extinguish a small flame? Dispel 2d6 vs Fire RKA.
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Re: Master of Orion HERO
Originally posted by ShadowRaptorHas anybody ever considered using the new Master of Orion game as a basis for a setting using Star HERO?
Actually, *yes*, but I thought about MoO2, not 3. Champs is the perfect system to do a lot of the fun things available in MoO. The only real problem being relating it to a PC-level scale. My intended solution to this was to make the PCs just-graduated Marines and then transfer them into a newly formed black ops type group that could go on espionage-esque missions.
*first thought when I read this: What are you, some damn clone? I've used a similar handle (Raptor) in the past.*
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Who remembers?
Another Protector remembers you too, Night Archer.
Raptor.
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Does No Stun was listed in the 4th Edition book under Limited Power (pg 108-109 in my BBB) with a -3/4 value.
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Re: Lists of Disads
Originally posted by SirVissHope the owner doesn't mind my advertising his site, but I found this page to have lots of good disads:
Check the lower left corner.
And I am pretty sure that he is looking for more disads to add to his lists...
I'm sure he doesn't mind; in fact, I'm a little surprised he didn't post that link himself.
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Except that he doesn't really need to. I can't quote page #, but I recall that even after a Transfer capped out, it could still be used to Drain the target.
How to make Spells with Durations
in Fantasy Hero
Posted
I was gonna say the exact same thing...
Another option I'm toying with would be using Continuous Charges, starting with a base of 16 for unlimited. But since I want all spells to cost END, and restrict the duration some, all charges would cost END, with an additional END cost for every step down the time chart. EG: 20 AP of "light" for an hour costs (2*5)10 END. Increased Duration would lower the multiple by one.