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RobCRogers

HERO Member
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Everything posted by RobCRogers

  1. Re: My House Rules. Comments Welcome
  2. Re: Name for villain? How about Malaria?
  3. Re: My House Rules. Comments Welcome Yeah, I do find some Hero rules to be counter-intuitive (not these particular ones, but others). But in cases where it doesn't make a huge difference (like here), I'd be inclined just to stick with the rules for simplicity's sake. To me, having all forms of transportation lumped together under TF is intuitive to me, but your mileage obviously varies. P.S. Man, get some sleep! It's like 2:00 a.m. in your neck of the woods.
  4. Re: My House Rules. Comments Welcome I don't have a huge argument here, but I'd personally allow Automaton Powers, Knockback Resistance, Luck, and Naked Advantages into frameworks, assuming that they tied well inito the themes of the framework. For example, it's pretty expensive to buy Luck for a luck-based character who can't even have Luck in his Elemental Control. And naked advantages can often be used to simulate a variety of martial arts attacks in a Multipower. I could easily see a few of these making it fairly into ECs, as well. Or how about special goggles that can have IR displays or polarization, but not both? Easy to do in a Multipower. Difficult to accomplish otherwise.
  5. Re: My House Rules. Comments Welcome Were the current TF rules so broken that they really needed to be "fixed" like this? I see nothing wrong with having TF: Riding Animals or TF: SCUBA. This strikes me as "one more little thing to have to remember" rather than something that's helpful in any way. I'm happy to admit that I build all of my characters in Hero Designer these days--this is the kind of thing that I'd buy in Hero Designer to flesh out a character (these come up very rarely in a superhero campaign, anyway). Then I'd find out later that I'd violated an obscure house rule. I just don't see the benefit here.
  6. Re: Calling all Mages... Darn. Rub it in! I've been looking for a copy of that book for years. Is it any good?
  7. Re: Superhero Images Very nice indeed. Thanks.
  8. Re: Crawler Yes, his name's Crawler. I altered a Freedom Force skin, moved the character around in the editor, took a screenshot, and then cleaned it up in PhotoShop. He was a stretcher with a morose, almost suicidal viewpoint. Fun to play.
  9. Bandit And here's another character of mine from the GGU: Bandit. I scanned in an image from an old Astro City (a picture of Crackerjack) and made lots and lots of adjustments.
  10. Re: Looking for artist for Global Guardians PBEM game
  11. Crawler Here's an old character of mine from the Global Guardians.
  12. Re: Superhero Images Wow. He's great!
  13. Re: Calling all Mages... I don't have the book handy, but I believe her name was actually Black Enchantress. And her mother was a mage, also. Ch'andarra? I can't remember the exact name. Plus, there were a few in Enemies for Hire, I think. The only one I remember off hand was Rune.
  14. Re: Mad Scientist's Creations Dang! Those things creeped me out. With some of them, I experienced an almost visceral sense of wrongness.
  15. Re: My House Rules. Comments Welcome Well, if you're on the losing side, then so am I. I agree with your points. Even a generous 350 points doesn't always reflect what you intend your character to be; you scale things down to balance things out, then spend experience, in part, to get the character to match your vision. Increasing your DEX from 23 to 26 doesn't always mean "My character got more agile." It can also mean "My character was always this agile--his sheet just didn't always reflect that."
  16. Half Dice Is that house rule against purchasing half dice or partial dice still in effect? I was looking for it in here and couldn't find it. If it's gone, I'm delighted. I really didn't like that rule.
  17. Re: My House Rules. Comments Welcome I agree with Firegolem on this one. Pro-rating this would be preferable.
  18. Re: My House Rules. Comments Welcome I think we're better at giving feedback when asked. Otherwise, it can seem like we're complaining too much. Of course, you know I'm not too shy about speaking my mind from time to time... Anyway, I don't want to complain or whine too much. I hope you know from the amount of time and effort I spend there how much I value the GGU, Jack.
  19. Re: My House Rules. Comments Welcome
  20. Re: My House Rules. Comments Welcome
  21. Re: My House Rules. Comments Welcome This, believe it or not, is probably my least favorite GGU house rule. It might reflect real life, but not "comic book" life. In comic books, characters often seem to move much faster when enhanced by technology than they do without it. The classic example is Iron Man. Tony Stark doesn't have superhuman reactions, but Iron Man certainly moves just as fast as anyone else out there. With this rule, Tony would either need to have uncanny speeds as a human (I'd easily put Iron Man as a SPD 5 or 6) or else Iron Man would somehow be much slower than the average super, which just isn't the case. To take an example from the GGU, why does Jeff Jones, AKA Gunmetal, have a SPD of 5 outside of his armor? The answer, obviously, is that this house rule forces him to in order to be viable in that campaign. But think about it. Not only does that mean that he moves very quickly outside of his armor, but it also means that, unless he sells off his Running, he can run like 10 meters per second or 22+ MPH before pushing. Yes, you're right: Real-world technology can't increase your reaction times. But in the comic book playing field, it's pretty darn common. I think most Champions Universe powered armor characters do increase their SPD (and DEX) through their armor. And for good reason.
  22. Re: My House Rules. Comments Welcome Well put. This is the way I see it, too. Trying to alter this is, to me, trying to cram the genie back in the bottle or the toothpaste back in the tube.
  23. Re: My House Rules. Comments Welcome Just as a sidenote, I like this thread, and I like many of the House Rules in the GGU, or at least find them to be reasonable. I do think that there are too many of them. For the most part, I don't think that the HERO System is broken, at least not for superheroes. So I think some of the House Rules (outside of specific items dealing with the gameworld) are kind of unnecessary. If I seem to be posting mostly about things I disagree with, that's because I am. Most of the house rules are fine, but I'll take my time here to point out a few I personally don't care for. I'm not wild about these. There just isn't much call for this level of granularity in background skills. Anything that can be included under an athletic skill or artistic skill could just as easily be included as a Professional Skill. This just adds to the complexity of character sheets and reduces the value of the Jack of All Trades skill enhancer.
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