Re: How do you Hero GMs prepare for new campaigns?
Welcome back, Stacie.
I have not yet run any games because to me, the task of building a whole world that is consistent and logical* has seemed nigh insurmountable. I hope to eventually learn how the "pros" do it, and eventually run a game of my own.
*Note: I know that I'm not litterally designing the entire consistent, logical world -- I use that to referr to the setting, be it a city, country, world, or galaxy. IMO anything I create needs to be (internally) consistent, and follow it's own "rules", otherwise I could (rightly, IMO) be accused of just pulling stuff out of my behind without regard for it conflicting with what has already been established. Writing plots, and deciding NPC individual & group motovations & goals is for some reason very hard for me.