CourtFool
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Posts posted by CourtFool
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Re: Help with faith based VPP
I would like to point out that the player's inability to control which powers his character gains is different than the character's inability to control which powers he gets.
I created a character that was extraordinarily lucky. I used a VPP but did not use the NCC. I controlled the mechanics of it, with GM approval. My character had no control over what happened (or didn't happen for that matter).
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Re: 6th Edition Character Sheet
...though I'm a skill heavy mundane heroic setting luddite for the most part.Since Pulp Hero, I have allowed a lot of Super Skills in my 'mundane' campaigns. But then I run cinematic campaigns.
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Re: 6th Edition Character Sheet
I like the layout of this one too. Powers might be a bit cramped.
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Re: What is your plans for your first 6th Edition game?
More after I check out the PDF once our alliances stop exploding ( lost the TV and the washer this week).You formed an alliance with your T.V. and washer? Tell the truth. Did the T.V. detain one of your journalist and demand nuclear proliferation concessions for her release?
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Re: "Super" Doctor skill set
You can never go wrong with some Contacts. They give the GM an outlet for feeding the party information. They are also handy as plot hooks.
KS (Hospitals)
KS (Medical Professionals)
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Re: Grab my tentacles
Ooo! Ooo!
Or Naked Modifier: Area Affect, 1 Hex applied to STR
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Re: Grab my tentacles
What is the power' date=' if you strip away all sfx, mechanically?[/quote']Telekinesis, No Range, Restrainable?
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Re: Sixth Edition Showcase #8: APG Goodies
My best friend once tried to come up with something called "Mending Shadows" to justify Healing in a darkness-based multipower slot.Would you allow Healing in a Magic Multipower Slot?
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Re: Grab my tentacles
Oh' date=' and my sister wants to come too...**sigh**[/quote']Is she cute?
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Re: Grab my tentacles
Mechanically and in effect there should be no difference between two powers with the same build based on sfx' date=' except minor advantages and limitations too small to amount to anything other than +0 or -0, agreed between player and GM.[/quote']Considering I have never had a player take Extra Limbs and grappling happens fairly infrequently in my campaigns, I am willing to live with it.
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Re: Grab my tentacles
If it is part of the power then NOT being able to escape grabs should be worth a limitation' date=' at least -1/4.[/quote']You mean sorta like if you had applied Always On to your Extra Limbs?
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Re: Sixth Edition Characters
What? It never got awkward.
Wait! That was a trap!
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Re: Need help with some powers.
My next 'go to' ability is generally Luck. Almost every cinematic and literary character seems to have some measure of it, so it never seems out of place.
Contacts/Favors/Followers - surely you could add a friend to two to any character.
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Re: Sixth Edition Characters
I am generally against any kind of mathematical conversion. Different rule sets handle things differently. To ignore that is the path to insanity.
I realize Hero 5 and Hero 6 are suppose to be very close relatives, but they are still different systems.
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Re: Need help with some powers.
That never happens to me. If it did, one or two Overall Skill Levels never hurt.
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Re: Grab my tentacles
That would tend to have the effect of making certain sfx choices superior to others...I have some bad news for you…
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Re: Breakout
There are simply too many variables with Mental powers. The cleverness of the mentalist, the GM's interpretation (to say nothing of prejudice) of +10/+20/+30.
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Re: What is your plans for your first 6th Edition game?
I may revive my Pirate Hero game or try the Charlemagne campaign I have been tossing around.
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Re: New to Hero - Alterantive tech and Dark Champion Question
I think the occupants pay for the END at the very least.
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Re: Grab my tentacles
Well you could have ectoplasmic Tentacles (although possibly not with a name like 'Squid') that go poof.I agree and this would still be consistent taking the SFX route. Ectoplasmic limb goes *poof* and the hold is broken.
The problem is (A problem is) that if the extra limbs are gone and Amazona is still holding onto Squid then one or the other (or both) of them have to have moved. That seems potentially more complicated than simply ruling the grab is broken.How do the limbs 'go'?
test.
in Champions
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Re: test.
You got a mighty pretty avatar there.