Re: Journey to the Center of the Earth! A new Michael Satran product!
I've been running this gameworld for 26 years. Half my work is already done. Adventure design is a lot harder because I have to come up with the idea and playtest it. All I have to do is write it down, and translate what's already been designed onto paper. For the stuff that isn't done that should be there, that's a little slower. We're on page 8.
I should also warn folks that because there's no preset adventures here, there will be more plot seeds per character, assuming I can come up with enough of them. It means more brainstorming and less tacticals, but that's not necessarily bad.