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Posts posted by Dino
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Also the Hero Designer Software makes character generation much faster and easier (it runs in Java, so works on both Windows and Macintosh)
It also works with GNU/Linux systems.
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Print on Demand version? (pretty please!)
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Which printer did you use?
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I am currently running a Fading Suns game on the Hero System. I have run just about anything on Hero in the past. The only things I feel Hero's not good for are games that are heavily tied to their game mechanics, such as Shadowrun's use of essence/force, or if it make a distinction between mental and physical characteristics like in Eclipse Phase or In Nomine. If it requires that I add characteristics or game mechanics to Hero then I'm not inclined to run it on Hero at all. I guess I'm a purist that way.
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I like the idea of using Mind Control. That way drone operators can use it to try and take over other peoples drones or even other machines that work like drones.
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I notice all these seem to have side effects, but I can't tell what the effect is.
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I for the life of me cannot fathom why anyone sells PDFs without aslo offering print on demand. You've already done the layout work, how much effort does it take to set a POD?
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If it's that they like the relationships between the values of the Primaries and the Figureds in the old system' date=' then perhaps leave the costs as standard for 6E, but make it a campaign ground rule that the formerly-Figured Characteristics must be bought to at least the level of their starting value under the old system (except one, which can be lower than that, as though it were the one CHA that you "sold back"). So for example, PD has to be at least STR/5, OCV has to be at least DEX/3, STUN has to be at least BODY+STR/2+CON/2, and so on. The costs would still look different than they did under 5E, but functionally, they'd be the same (except for the broken relationships between Figured Characteristics and other game elements that 6E fixed).[/quote']
I'm with Derek on this one. There is no need to go changing anything with costs or switching systems. Just use the old formulas as a guide line for what to buy and buy it, points be damned. I've been playing since third edition, and this is how we've been handling it in our group. If a PC has an 18 DEX, then he needs to have an OCV and DCV of 6. If the player wants to buy CV higher or lower than that, he needs to justify is with special effects, just like everything else in character generation....
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Re: How to deal with a multiform pregnancy?
The norse god Loki was stuck in mare form after getting impregnated with Odin's future horse...
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Re: CHAMPIONS LIVE ACTION Kickstarter from Darren and Silverback Press!
Upped my pledge to the $90 level. Best I can do. Let's not let this project go the way of Mythic Hero...
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Re: 6e binding issue
Rubber cement?
Hot Glue Gun?
Duct Tape? (Hmmm, maybe not...)
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Re: The Sanity Stat
I've been thinking of writing it up as a mental Transform: sane person to person with severe psychological complications. Maybe with partial effect, so you could acquire temporary disads along the way.
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Re: Where to put a victorian mansion/store front in Hudson City?
Good idea. I was thinking of Mint Ridge near the park, but re-reading it's history it seems like the houses there would be to modern. Apparently Hudson City doesn't really have an old town due to fires, riots, and the fact that most of it's neighborhoods started out as separate villages that grew together.
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I'm trying to find a good location for a magic/curio shop in an urban fantasy game set in Hudson City. The image I have in mind is an old victorian building in a formerly residential area turned touristy shopping place. Similar to many parts of San Francisco or other cities with an "old town". Any ideas?
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Re: Superbabes to Champions... character sheets needed.
Hey Mathew, what is that export format you're using?
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Re: From the Tesla files...
thanks for the link must spread rep.Tesla makes a great Super Villain.
Umm, I think you mean super Hero. After all, Tesla wanted his inventions to free humanity from bondage to evil monopolies.
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Re: Undead Labor: why not?
Undead labor in the food industry would be fairly unsanitaryI played in a D&D game where the magical university had a cafeteria staffed by skeletons. They referred to it as being "automated".
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Does the Resistant Protection power protect what a character is wearing (not carrying). What if it is bought with the "costs END" limitation, defined as a force field?
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If a character aims for a specific hit location with an autofire attack, do all his attacks hit that location or only the first?
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Re: THE HERO SYSTEM GRIMOIRE: What Do *You* Want To See?
I'd really, really, really like to see some "Realistic Magic" spells as described in Ultimate Mystic. If not worthy of their own school, they could be a variant listed in the options section for each spell.
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Re: An Urban Fantasy Game Worth Looking At
Funny, I recently re-discovered the Borderlands series and have been in an urban fantasy mood. I'm in for $50.00.
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Re: THE HERO SYSTEM EQUIPMENT GUIDE -- What Would *You* Like To See?
I'd really like to see some write-ups for modern melee weapons (such as fire axes or collapseable batons) or at least guidelines for what fantasy hero weapons they parallel.
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Re: Not D&D
I like to focus much more on the moral and ethical struggles' date=' intrigue, and action sequences than on religion, politics, or sex.[/quote']I'm actually having a hard time wrapping my brain around the idea that you can have morality plays or intrigue in a game that doesn't involve religion or politics. Action can be mindless, but sex and religion are the driving forces behind human society.
On topic: I'm reminded that folks have been playing Tunnels & Trolls for years with no religion mentioned in it's pages. As Ken St. Andre explained it to me at DunDraCon, "The reason there are no clerics in my game is that unlike Gary [Gygax], I'm not hung up on religion."
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Re: Questionite Weapons
Well, according to Champions Universe, Questionite blades "can cut through just about anything and never seem to lose their edge." The one example I can think of is the supervillain Scimitar whose weapon does 2d6 AP. A normal scimitar does 1d6+1 so making it out of questionite seems to have added two damage classes and made it armor piercing.
Snipers and Spotters
in HERO System Discussion
Posted
So I was running a Sci-Fi game in Hero the other day and one of the PCs had a scoped hunting rifle and another PC had some Binoculars. PC: A asked PC: B to act as his spotter, because that's a thing in the real world. It immediately occurred to me that Hero System does not have a mechanic for one character helping another character aim. I ended up giving the shooter an extra point of OCV for having a spotter, but I think the second player still felt pretty useless.
What do you all think about spotters in game? I'm thinking of letting a character who acts as a spotter for another character use the Set maneuver and transfer the bonus to the shooter. (+1 OCV, +2 RNG MOD)