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About Dino
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Rank
Name level clerk
- Birthday 10/26/1970
Profile Information
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Gender
Male
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Location
Eureka CA
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Interests
Gaming, Free Software, Rock Music, Fiction, Atheism.
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Biography
I am the artist formerly know as Deejmeister...
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Occupation
Eligibility Worker II
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tkdguy reacted to a post in a topic: Mixed Martial Arts
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Nobody's mentioned it yet: Tunnels and Trolls. Simple character generation that takes minutes, quick combats, you can do anything the GM agrees to with a Saving Roll. Also, best solo-play game ever.
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Dino reacted to a post in a topic: First 6e Game (After a LONG HERO Hiatus...)!
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Rules for groundfighting are found on Pg127 6E2. PS: Groundfighting can eliminate the penalties. You could also take and Environmental Movement for it.
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Here's an MMA writeup I did using custom martial arts maneuvers: Cost Mixed Martial Arts 4 1) Choke Hold: 1/2 Phase, -2 OCV, +0 DCV, Grab One Limb; 2d6 NND 5 2) Defensive Block: 1/2 Phase, +1 OCV, +3 DCV, Block, Abort 3 3) Double Leg Takedown: 1/2 Phase, +2 OCV, -1 DCV, 3d6 Strike, Target Falls 5 4) Escaping Throw: 1/2 Phase, +0 OCV, +0 DCV, 25 STR , to Escape, Target Falls 3 5) Grappling: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 20 STR for holding on 5 6) Ground N' Pound: 1/2 Phase, +0 OCV, -2 DCV, 6d6, Strike, Must Follow Ta
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Pretty sure the map was done by Keith Curtis. http://www.kacurtis.com/index.html
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Chaosium's Basic Role Playing is pretty damn easy to learn. Especially the percentage based skill system. The quick-start rules are free: *** clicky ***
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Thanks Simon.
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Dino reacted to a post in a topic: Expanded Systems Operation skill in 6th edition?
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It's still possible to use the expanded, purchase by category version of the Systems Operation skill when using a 5th edition template. Is there a way to enable this in 6th edition? I'd like to run a hard sci-fi game in 6th edition and use the category version of System Ops (and Electronics). How hard would it be to mod a 6th edition template for this? Would I be better off building it as a custom skill?
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HeroGM reacted to a post in a topic: Only for Dying...
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Dino reacted to a post in a topic: How does decapitation work?
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Immortality Syndrome (Champions Powers pp 379-380) Extra Body: Only to prevent death (-2)
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Running a BuffyTVS game and I just realized that there are stats for stakes in Hero that I can find. I'm thinking its basically a Dagger or Shortsword depending on length, with lower PD/ED for being made of wood (per Fantasy Hero). Anyone know of official stats anywhere?
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Hyper-Man reacted to a post in a topic: Heroic Level Combat Vet
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I have submitted a Fantasy Hero game based on a game I ran at KublaCon 2017: Greyhawk Hero: Hateful Things Nearly a hundred years ago the Hateful Wars cleansed the Lortmil Mountains of Goblins, Orcs, and other evil humanoids. Now rumors of ghostly lights in the mountains around the former Hobgoblin city of Grot-Ugrat have prompted Thane Bolor Blackaxe to send messengers to the Ulek states seeking aid and offering great reward for those brave enough to win the day. Your party of adventurers have assembled at the dwarven fortress of Hoch Dunglorin to listen to his plan.
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So, I'm running a Star Trek game on Hero. The PCs are crew members of an Ambassador Class ship (think Enterprise C) in 2380 (post Star Trek: Nemesis). I am assuming that the ship has civilians on board like the Odyssey class ships we saw in Next Gen, both dependents of Starfleet personnel and civilian contractors. My question is: what do the civilians on board a starfleet vessel do to pass the time and feel productive? The only examples I can remember from Next Gen are Wesley Crusher, a teenage genius who became an acting crew member and later a starfleet cadet; Keiko O'Brien, a biologist who
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Never mind. I found it in the 5th edition Champions Universe book. Good thing I kept both editions...
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I swear I have seen a write up for Dr. Macabre (bearer of the Janus Key) in one of the many champions books, but I cannot find it. Anyone know where he is written up?
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