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Certified

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Everything posted by Certified

  1. Re: [World Overview & Timeline] Metahumans Rising Ok, now I found him, and that does give some insight. The core similarities are that they are both Russian Heroes from the war. However, Zhukov was a leader and Stalin saw him as a political threat. I had not pictured the Red Juggernaut as someone with political interests beyond being a patriot. However, this did give me an idea on his back story and the RRX program. July 1949: RRX-001 The Red Juggernaut is sent to an undisclosed location for testing. Rumors surface that due to his inhuman constitution he is being used to refine KB2 trough his circulatory system for further RRX testing. US intelligence reports that he has been cryogenically frozen to preserve his body. July 1949: The US begins research into cryogenic stasis. March 1996: Declassified documents reveal that between the years of 1949 and 1958 RRX-001 The Red Juggernaut was sealed in a Hyperbolic Tank infused with KB2. The subsequent Refined Kaiser Box was then used on pregnant volunteers. Although casualty rates were reduced significantly, the number of stillborn children was almost 100%. Subjects did not produce any other side effects.
  2. Re: [World Overview & Timeline] Metahumans Rising I've been trying to locate information on Zuchov online I'm not finding much. Do you have a link or two?
  3. Re: [Twisted Game Concept] VG Supers Would he count as a Hero or Villain? I know he's damn good at dodging bullets...
  4. Re: For the Adam West Hold Outs It's clearest in this picture the emblem was changed to say Soul Factory. If you are in Georgia it's a club on Memorial Drive about 2 miles outside 285. I don't know how the Batmobile translates to night club but who am I to complain? Whoever did the work had an incredible eye for detail and weather it was an employee at the Soul Factory or they just bought it made me all smiley to get that close. The funny thing is there was no one claiming it, as we led the charge of the geek brigade from the comic ship in the next strip mall over no one coming in or out of the club said anything about it. I looked for something on the club but the outside of a news article didn't see a website for them. Anyway, it was an amazing piece of work and hopefully it will be there next time I'm up at the Dragon's Horde.Glad to see others get as much of a kick out of this on as I did.
  5. I came across this beautiful vision just the other day ... enjoy. The Classic Battastic
  6. Re: Best Avengers Group If I got to pick the line up Capitan America Iron Man Vision Scarlet Witch Hawkeye Wonder Man I don't have a good reason for why just those are the characters I've pictured for the Avengers.
  7. Re: All Of Them Damn Martial Bricks Is what you had in mind that similar to what everyone else is playing? Can you tweak the concept to maybe compensate for the others shortcomings? If they are all strong melee types maybe look at the defenses of a Brick but other things you can do as well, maybe Stretching you can still pump out the Brick Damage and take a hit but instead of close range you hit from a distance, this could also lead into forms of travel since you mentioned they have a problem with that as well. To put a martial slant on it the character's powers could be a manifestation of Chi manipulation. Stretching as invisible power effects and the explanation of striking with his force of will, Leaping with the same concept of focusing your Chi to archive crazy Kung-Fu movie jumos. I hope you enjoy your upcoming game and hopefully are not overshadowed by the abundance of Martial Bricks.
  8. Re: [World Overview & Timeline] Metahumans Rising Your right about Leningrad, and I liked the idea of the withdrawal. Although, With the Afrika Korps I may go in and add an update later but I need to read up a bit first. I didn't want to move D-Day back, just because I thought that might throw players off in case it ever came up. Also, I've done some write ups for a few of the heroes mentioned in the timeline. Hopefully I can add a few more as I go along but these were the ones that jumped out at me. I'm going to add them here and a running list above since it seems I can edit posts no matter how old. Doctor Midnight One of the early Metahumans not part of the US7. His service in the military only became public while in the Pacific. Moon Dog A pivotal hero during the Bay of Pigs and Cuban Missile Crisis who left the army as Vietnam escalated. The Watcher Defender of San Angelo he is not part of the timeline itself working on this character inspired me to develop the Metahuman Rising setting. I hope the changes I've made help to flesh out the world for you further and I thank you for your insight into the real world details of the war.
  9. Re: Need help with a team idea Oh, the other side to that could be they don't even know they form a Pentacle Star or hold these rolls. Perhapses there are forces that control them or it is a strange balance that has occurred since they have come together.
  10. Re: Need help with a team idea I'm going to try to keep this fairly light on the Hermetic Theories and Tarot as I think it's mostly for flavor and not meant to be something integral to the group. if each member serves a role go for 5 members. Since they are Occult hunters there is room for some fun with Occult trappings. The idea here is how can one battle an enemy one does not understand? I wouldn't change anything about the character's presented above instead layering the Occult influence over the team as a whole. If each member is a point they become a Star. Those under Gallows could each take on a title to fir their roles such as Sword, Wand, Pentacle and Cup. Although they would not refer to these titles in combat it could give the magically minded character insight into their make up after an encounter. Even offer some added insight into how they work together. With what is presented above: Anvil, The Cup, defender of the Natural Order and Protector of the five. Star Chamber, The Sword, warrior of the Natural Order Witch Hunt, The Wand, tracker he lives between the world of mortals and magic. Still need a Pentacle, the idea of a financial backer or someone with many contacts and connections would fit this role well. Cups One of the four suits of the Tarot, corresponding to the modern Hearts and to the clergy of medieval society. In the system of the Golden Dawn, corresponds to the element of Water and the first Heh of Tetragrammaton. Swords One of the four suits of the Tarot, corresponding to the modern Spades and to the warrior class or nobility of medieval society. In the system of the Golden Dawn, corresponds to the element of Air and the Vav of Tetragrammaton. Pentacles One of the four suits of the Tarot, corresponding to the modern Diamonds and to the merchant class of medieval society. In the system of the Golden Dawn, corresponds to the element of Earth and the final Heh of Tetragrammaton. Wands One of the four suits of the Tarot, corresponding to the modern Clubs and the medieval peasant class. In the system of the Golden Dawn, corresponds to the element of Fire and the Yod of Tetragrammaton. and for Gallows one could debate between: The Magician or The Fool
  11. Re: Superhero power levels I agree there should be a consistency in comics but as long as it's logical character's should be able to spend experience to improve their abilities. In comics you see these huge shifts in a characters power depending on the writer and even sometimes just the storyline. However, when looking at a game you have the slower more linear progression. I don't think there have been many comics that show a hero growing into their abilities well. It's a difficult task when you look at one issue a month and you still are trying to tell an overall story. For what it's worth I think a good example of a character coming to understand his abilities through the course of a series was in Preacher even if he only ever used a fraction of what he was capable of. I think as long as the challenge fits the character a lot can be forgiven but one think that kills me are the sudden spikes of; how did they learn this or how to do that or since when can they do that. Give us some explanation as to why they can now do X or show us pushing their limits even outside of the threat situation. Well there you go, 2 cents.
  12. Re: It's Baaaack.... Don't know about Parthenon and Champions but I can say that these two are City of Heroes players. Medset, formally Omicron posted on the CoH boards when he was part of the online vote. Oh as a side note the Defuser is a cop in real life. Many a happy post for them both on the CoH boards after they were announced.
  13. I don't know why but I wanted to do a military veteran superhero. The pieces from the setting were there so I decided to build on what I had already written. BTW he is a shapeshifter without Multi-Form, please for me. The idea was the two bodies were intrinsically linked so as the character let himself go the The Mutt (His shifted form also did not fare as well.) Hope you enjoy and I look forward you the comments.
  14. Re: [World Overview & Timeline] Metahumans Rising Thank you.
  15. Re: [World Overview & Timeline] Metahumans Rising Thanks for the heads up. In the first section I changed the 1941-1942 typo and Treblinka to Auschwitz. I didn't want to change the deployment of the Red Juggernaut as the fighting over Stalingrad struck me a major point in the history. Also, somehow if my mind it equated to not having to resort the Scorched Earth tactics of salting the ground. I could be off on that one but that was the logic. The El Alemain entry was prolonged compared to the real history due to Metahuman influence. I had intended this as just be a continuality blip but you seem very knowledgeable on WWII history please let me know if this would cause any real change. In the second piece of the History Changed Martin Luther King Jr to Vernon Johns and older Civil Rights activist. I'm glad you enjoyed the history and I'm hoping it sets the tone I was going for. Thank you for the notes and please let me know if you catch anything from above.
  16. Re: [Character] Doctor Midnight The Doctor comes from a nickname he had before his exposure to KB. Due to his knack with machines everyone called him Doc. You know the car doctor. I can see the resemblance to Doctor Mid-Nite but I must admit I was never a big DC fan and hadn't heard of him or more likely remembered hearing about him. The comparison to the Shadow was more on the mix natural skill and training with some powers. I don't know if this is why I chose the Mind Scan and Control but I think that it was more to do with the name and vision I had of the character. Pinned down by enemy solders he removes his mask and all hell breaks loose in the confusion. The Indian Jones aspect came from the same piece of almost always outnumbered and having to use his wits and some luck most of the time to survive. As this Doctor Midnight came together I did try capture that feel of high adventure but not take too much from the character's that inspired him.
  17. Re: My yang needs a little help Wow, that is nice. Lots of potential for development. One could make it very convoluted when it comes down to the PC learning the truth about the Yang and Yin aspects. Encounters with the diminished Tao are always violent and brutal but the players could hear stories of other actions he has taken both good and bad. Saved a Monastery from destruction, later, Killed an innocent in cold blood. Stories come in a different times and never the full tale. By the time the big reveal comes around the PC could be so turned around he doesn't know if it's a trick or possibly the truth. I think it would be great if the true self was a kind of Dark Mystic Hero, with a misunderstood reputation. Something that the PCs can't use to help with judgment calls about Tao's motivation. Without his missing counterbalance his deeds have grown more brutal he needs the PC to make him whole again. Then again what this makes me picture is the eventual loss of the character or a complete overhaul once the three parts are reunited. Anyway great idea.
  18. Doctor Midnight was partly inspired by the Shadow and Indian Jones. The character mixes minor powers with skills as well as a trusty Pistol and grappling hook and rope. I had used the name while working on the Metahumans Rising setting and it just stuck with me and said Certified ... Build me... I needs to be a full character. As you will see below I gave in. I hope you enjoy.
  19. Re: [World Overview & Timeline] Metahumans Rising Thank you. What would you like me to expand on?
  20. Re: [World Overview & Timeline] Metahumans Rising Ok,a city to go with the setting. Now all I have to do is wait ... Characters in the Metahumans Rising Setting Doctor Midnight One of the early Metahumans not part of the US7. His service in the military only became public while in the Pacific. Moon Dog A pivotal hero during the Bay of Pigs and Cuban Missile Crisis who left the army as Vietnam escalated. The Watcher Not part of the timeline itself working on this character inspired me to develop the Metahuman Rising setting.
  21. Re: Another Brick in the Wall (Tell me about your Brick!) Here is a link to an older thread collecting interesting Bricks maybe something to inspire you. Brick Collection
  22. Re: [World Overview & Timeline] Metahumans Rising After talking with some of my friends I thought I should but of some of the background stuff behind the setting. One of the things that appealed to me in the favorite age thread was the Retro Golden idea that seems to have evolved in some comics. I wanted to try and capture that with heroes who were certainly larger than life and could still be heroes not bogged down with force fed introverted drama. As the time line progressed I wanted to mature the stories but try and keep that feel. One thing I took from the later ages though was the idea of a government you can't necessarily trust. They may do may good things but some times one should have to wonder. On that note, BMA is my tribute to the BIA for all of those who have a card doesn't everyone need their own agency? To help reinforce the iconic status of Metahumans there was a conscience effort to limit the total number world wide and even then not all of them have super classed powers. With the addition of a single modern Avengers/Justice League Scale team my hope was that this would come through. When/if I get to use this setting I plan to have the PCs the only heroes in campaign city with possibly one or two exceptions.
  23. Re: [World Overview & Timeline] Metahumans Rising Timeline Part 3 and Organizations
  24. Re: [World Overview & Timeline] Metahumans Rising Timeline Part 2
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